He was one of the lead
designers on both Breach & Clear and Breach & Clear: Deadline contributing huge amounts of effort to the games» combat design, mechanics, and progression systems.
He was one of the lead
designers on both Breach & Clear and Breach & Clear: Deadline contributing huge amounts of effort to the games» combat design, mechanics, and progression systems.
Not exact matches
The onus is
on the maker or
designer to do this (as it is with most retail) and where others» notice a
breach of copyright to flag this up.