Sentences with phrase «desolate ruins»

Despite effortlessly weaving together gameplay and story so that there is never a dull moment in its lengthy campaign, NieR: Automata still has the tact to give enough breathing room for the player to fully appreciate the beautifully desolate ruins of Earth.
I've had my team mates literally wander off on ahead leaving me behind in the desolate ruins to fight off a hoard of xenos.
The puzzles that festoon the desolate ruins of htoL #NiQ require precise actions executed with one - to - one accuracy that, sadly, doesn't occur as it needs to.
The first mode is called Patrol and unfortunately does not involve searching desolate ruins for sexual predators.
Probably join a dance crew and tour the desolate ruins of Earth.
Every decision counts, and a wrong one can suddenly leave the world a desolate ruin.

Not exact matches

(Daniel, chap 5) Daniel, however, even though pictured in exile, far from the ruined site of Jerusalem and its desolated altars, was not far from his God.
Named Peter Quill — but trying very hard (and with very little success) to adopt the sobriquet «Starlord» — he's now a space bandit, burgling the ruins of a desolate planet for an alien orb.
The land is now pretty desolate, heaving with monsters and littered with ruins.
However character - centered it is, audiences will also come away remembering many magnificent images: Woody roaming the desolate highwayside, the depleted main street of Hawthorne, the ruined farmhouse.
««Blade Runner 2049» is filled with mind - blowing images, with cinematographer Roger Deakins and production designer Dennis Gassner giving us frame after frame of impossible, forbidding beauty: Overhead shots of a gray, cluttered Los Angeles skyline, with brief, mysterious glimmers of those iconic neon screens below; desolate, dust - blasted orange wastelands; abandoned cities stacked with ornate, neoclassical ruins; even, yes, snow.
It even looks the part, blending the standard ruined aesthetic with a hillier, more wooded feel that incorporates rugged coastline and slender pine trees into what is a usually desolate game.
Dark, desolate in a ruined mess of black, and charcoaled green, toxic gases and fire have run its course through the trenched wastelands.
«I went into Journey hoping for a Legend of Zelda experience: the the solitary, almost wordless exploration of a desolate landscape, picking through the ruins of a long - dead civilization.
The land is now pretty desolate, heaving with monsters and littered with ruins.
The subject matter fell roughly into two buckets: interiors with the flattened perspective of a fish - eye lens, and panoramic, often equally distorted views of desolate or ruined landscapes — Kobaslija's «spaces» and «places.»
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