Sentences with phrase «destroying objective points»

Players in essence can cause large set - pieces to occur by destroying objective points.

Not exact matches

In the standard Capture game mode, teams earn points by completing tasks such as destroying enemies in an area, or more interestingly, by capturing objectives.
As of now, there are three game modes: Capture, which sees two teams fighting over three objective points, Meltdown, which tasks both teams to help their minions reach an enemy incinerator to score points, and Incursion, where teams try to destroy mechs at their opponents base with the help of AI units.
The new game mode is called Frontlines, and the premise is an interesting one: like a game of tug - of - war, you'll need to push through each consecutive objective (and prevent the enemy team from doing so) in a chain before reaching the enemy HQ point, at which point 2 telegraph poles will have to be destroyed (or defended) a little like Rush.
Finally an objective card attempts to bring a touch of story into matches by doing things like tagging a specific ship as being worth more points when destroyed, while navigation cards reward smart movement.
Your primary goal is to rack up points by taking out listed objectives and destroying everything you can get your mutated mitts on in one of two play modes; story mode or multiplayer mayhem.
Further multiplayer modes that are not present from Infinite Warfare include Search and Rescue which sees both teams take turns to defend and destroy an objective with the twist being the recovery of dog tags allowing or preventing respawns; Reinforce sees both teams attempting to capture every point in order to win the round with an added incentive being placed on players capturing points to revive fallen teammates; and Gun Game which tasks every player with the objective of being the first player to score a kill with each of the provided weapons.
As is the case in all hybrid CCG / MOBA games, you're given a deck of cards to deploy on in - game lanes, with the objective to either capture and hold points on the map or destroy the enemy base.
During each mission, Rubi will run into Arena fights with simple objectives: destroy the spawn points, stay alive, and kill everyone.
Objectives: Enter Jabu - Jabu by offering the fish in the bottle, meet Ruto and follow her through the hole, talk to Ruto twice, then carry her, throw Ruto to the opposite ledge and step on the switch, ride the elevator from point to point, get the Boomerang, place Ruto on the switch and then throw the Boomerang on the tentacle to earn the map, get the compass, destroy the tentacle, destroy another tentacle, take Ruto through a hole, throw Ruto onto a platform; defeat Bigocto; then ride the elevator, throw the boomerang at the platforms, ride the elevator and place a crate on a switch, shoot the uvula.
The other objectives involve three mines that will randomly spawn across the map, and you'll be tasked with either dismantling them (think control points) or destroying them (the much easier task; you just shoot them).
T: FOC revolves around players navigating a number of stages or chapters as either the Autobots or Decepticons, and are required to complete a number of mission objectives, mostly of the «get from point A to B» or «defend X area» kind, all the while destroying enemy transformers that stand in your way.
Your objective is, of course, to destroy them all and if possible rescue scattered bystanders for extra points.
Other updates to the points system include Assist kills (25 points), destroying Bots (50 points), Explosive kills (150 points), objective based points (e.g. 600 points for completely assassinating the assassination target in Assassination), Double and Triple kills and kill streaks (3, 5, 10, etc.).
The dumb AI isn't an issue because of their numbers and the urgency to keep pushing forward to the next objective — whether it's capturing a point, destroying an ammo dump or assassinating an enemy commander.
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