With blocky explosions kicking off all around, the levels feature
destructible areas and blocks which can reveal secrets or power ups.
Some environments feature
destructible areas, but they are a tad on the cheesy side.
Not exact matches
Scavenging the blocky,
destructible world is fun, even though the individual
areas aren't that huge.
Navigate through a completely
destructible environment, uncover special power - ups, or even burrow into different
areas of the map.
The replayability for the Vita release of Neon Chrome stems from important
areas of gameplay such as the procedurally generated
destructible environments, an incredibly in - depth upgrades system as well as a plethora of weapons, abilities and enhancements that is pivotal to the balancing of gameplay in regards to your character or your surrounding enemies having the upper hand, while the cross-buy PS4 version also brings local co-operative multiplayer for 2 to 4 players which are all features that will collectively have players returning for quite some time on both Vita and PS4.
Every victory is reliant upon strategy and patience and how well your team can prepare the
area for the inevitable siege; in tandem with the
destructible environments comes a new gameplay mechanic that allows players to combat their objective are being destroyed by reinforcing walls and floors.
Whole sections of the map are locked behind easy - to - miss
destructible walls, and one of its three possible endings can be achieved without even dipping a toe into most of the game's optional
areas — my favorite
area of which is called the White Palace, where Hollow Knight basically transforms into Super Meat Boy with a long series of increasingly difficult platforming sections through mazes of spinning saw blades.
However, you will soon find that the enemies will keep coming in an endless stream and the
destructible objects will be replaced if you stick around the same
area.
Sadly though not too much of the environment is
destructible but there are some
areas where you can take down set objects and yes, once again Sly Cooper gets a few, maybe too many, nods within the game as neon signs and graffiti will usually show something from those games, nothing specific just random fun for those who take the time out to spot stuff like that within the environment.
Uncover wacky power - ups, navigate through completely
destructible environments, or burrow into different
areas of the map for surprise attacks.
While Battlefield 4 made certain
areas of each map
destructible, development studio EA Dice is looking to build environmental damage into the gameplay on a much wider scale.
In these missions parts of the landscape will be
destructible because you will have to destroy the landscape in order to open a new
areas, collect skate park pieces and progress.
Scavenging the blocky,
destructible world is fun, even though the individual
areas aren't that huge.