Sentences with phrase «destructible enemies»

All they had to show was the big awesome battles, awesome destructible enemies and Cain for all the trailers and it would have been a success (well, more chance of it)!
Once all the destructible enemies have been destroyed, the level is over.

Not exact matches

The idea of destructible environments is great, if only the enemies showed tactics of some kind.
Aeion Abilities expand Samus» repertoire and allow her to search environments for destructible or hidden pathways, or even give herself a shield to fend off against enemy attacks.
Whether it's riding on the back of Rambi the Rhino and carefully guiding him through destructible blocks and rows of enemies, or zipping through the air on the back of a rocket - powered barrel, these sections are fast - paced and nicely challenging too.
The game features close quarters combat; class - driven, cover - based enemy behavior; vehicular bosses; destructible environments; multiple mission types such as sabotage, espionage, assassination and assault; gameplay customization; authentic weaponry as well as exaggerated, over-the-top weapon effects; and «faithfully recreated theatres of conflict» including France, Norway, Greece and Poland.
It is sort of a weirdly tense feeling to running through the levels trying to be hyper - vigilant about enemy and trap placement (and usually trying to get through as fast as possible before said placements can have a chance to murder the player) while simultaneously trying to keep an eye out for any environmental cues (such as subtle shifts in color gradation) to determine things which walls are destructible and have goodies like health upgrades behind them.
With fully destructible environments that crumble away and enemies that leave puddles of pixelated blood, your primary mission for each level is simple... get to the chopper!
The challenges feature provides you with 54 challenges to overcome ranging from killing 100 enemies in campaign mode, killing 20 enemies with one shot, killing 30 enemies within 20 seconds, killing 10,000 enemies, finding 25 secrets and even destroying 5,000 destructible items in campaign mode and much more besides, while on the road to completing the game with the challenges feature including a rather helpful breakdown of how close or far away you are on from achieving each challenge.
The combat experience is furthermore enhanced by weapon crafting, interactive environments, destructible objects, and environmental traps, as well as challenging and adaptive enemy A.I.
The majority of the trophies can be earned as you progress through the story campaign such as the Rookie bronze trophy for collecting 10 full N.A.N.O. bars; the Bad Boy bronze trophy for killing 100 enemies; the Naughty bronze trophy for destroying 50 destructible items; the Perceptive bronze trophy for finding 5 secrets; and more besides.
Most impressively of all, there are plenty of destructible environments that are so well constructed to a point of strategically placing destructible objects within a certain radius of each other in order to set off a chain reaction of explosions that you can lure enemies into by getting their attention, making them follow you and perfectly timing when you shoot at the destructible object.
Yoshi can eat enemies such as a bomb and use it as a weapon to destroy other enemies or use it as a destructible shield.
Featuring 3D exploration, destructible objects, and many many enemies to fight, the dungeons offer another simple, yet effective, way of differentiating the game from the rest of the series, with plenty of loot to find and environs to delve into.
Along the way, you'll encounter destructible objects, enemies, traps, chests, and other interactables that make up the procedurally generated islands.
The replayability for the Vita release of Neon Chrome stems from important areas of gameplay such as the procedurally generated destructible environments, an incredibly in - depth upgrades system as well as a plethora of weapons, abilities and enhancements that is pivotal to the balancing of gameplay in regards to your character or your surrounding enemies having the upper hand, while the cross-buy PS4 version also brings local co-operative multiplayer for 2 to 4 players which are all features that will collectively have players returning for quite some time on both Vita and PS4.
Graphically, Time Recoil on PS4 looks as good as you would anticipate a top - down shooter to be with fluent animations from your character and enemies, while the weaponry and special moves produce some amazing visual effects and explosions within the destructible environments, alongside the highlight of the time travel effects in slow motion and moving between timelines through a time vortex reminiscent of the time displacement unit in Terminator Genisys.
Best of all is the way in which Knack grows from the size of a child's toy into a full - on raging colossus, able to absolutely dominate sections of the game through sheer stature and power, smashing enemy tanks into smithereens in an almost Hulk - like manner, battering his way through a massive array of destructible scenery.
With destructible environments, rocket launchers, huge enemies, and several titles to enjoy, is this PlayStation Move's first blockbuster shooter, or will we continue the wait?
It has also been confirmed that there will be a lot of destructible terrain, cover - based shooting and some rag - doll physics thrown in to make your enemies deaths look even more painful.
However, you will soon find that the enemies will keep coming in an endless stream and the destructible objects will be replaced if you stick around the same area.
It was designed, coded, and animated by Nerdook — and features destructible terrain, multiple skills (and uses for each), a unique combat system, persistent upgrades, and a large variety of enemy and boss forms.
The first anchor attaches to any enemy or destructible object, and is forcefully attracted to whatever the second anchor is fired at.
The cartoonish graphics and destructible environments are enjoyable to look at, even though it can be a bit rough around the edges at times, with enemies clipping into walls as an example.
The destructible environments are fantastic and add a cool element to strategic play, but if you decide to exploit an enemy on a rooftop by blasting out the floor beneath him and causing fall damage, get ready for the game to freak out.
Developers, Saber Interactive must be complimented for creating a nearly entirely destructible environment within the campaign and multiplayer that will see a building brought down to its foundations — exposing the enemy or creating your own cover!
You can also take out large groups of enemies by using the sword on the destructible environments, though crushing them with falling sections of buildings isn't as satisfying as it should be, as it seem to happen at random.
GAME FEATURES: ✔ Run and dodge against formidable enemies ✔ Avoid destructible helicopters and tanks ✔ Collect money along the battlefield ✔ Fight with the best combat boss of the soldiers ✔ Destroy army base and bring home victory
Sound effects consist of punching, kicking, grappling and a variety of fighting moves as they are aimed, blocked or landed, crunching impacts from super moves and painful screams and groans, especially when a super move has inflicted such damage upon a character, while destructible environments are reflected when a fighter throws an object towards an enemy or a fighter is driven into a nearby object, alongside climactic cinematic music which perfectly compliments the voice - overs and sound effects.
A second player with an additional Move controller can play as the hero's sidekick (Clank for Ratchet, etc.) and control an on - screen aiming reticule to help shoot destructible objects and enemies, among other abilities.
With a wintry New York City skyline, sniping positions amongst the monuments, destructible tombstones, circular fighting arenas in a rotunda garden and a looming mausoleum, it makes a fitting final home for your enemies.
I Hate Running Backwards is a never - ending adrenaline packed shoot»em down roguelite that puts the emphasis on destruction and fighting never ending waves of enemies while time traveling through procedurally generated, fully destructible worlds!
Gamers will collect currency and loot from fallen enemies, destructible environmental pieces or treasure chests, and will earn experience points after completing each mission, making their heroes stronger over time.
You may save for better weapons or armor to get a bit stronger, but you'll soon find out that every piece of equipment is destructible, and especially armor is so expensive that you better get used to fighting most battles naked and unarmed, until you get lucky and capture an enemy's weapon.
It features gorgeous pixel art, destructible battlefields, environmental hazards you can shove enemies into, the ability to build bridges and barricades, and a ruleset that adopts best practices from such classic series as Final Fantasy Tactics and Disgaea.
Beyond destructible walls, there's a variety of projectile producing turrets and the relentless release of schools of enemies.
In this chilling new epilogue, players will take on enormous new enemy types across three all new, delightfully destructible, arctic themed missions.
Gameplay includes destructible environments and allows for players to wall run, jump high and perform numerous stylized ninja attacks against a variety of unique enemies.
Destructible Environments — Players can use gravity to destroy parts of the environment and then use them against enemies Tag Team Boss Battles — Take on the series» large scale boss battles with an A.I controlled partner
COMPLETE DEADLY MISSIONS Emerge from destructible cover points to take down helicopters, jeeps and heavily defended enemy bases.
The action game Inversion features the revolutionary Gravlink weapon where players use gravity against invading enemies and destructible environments to save humanity.
With an environment almost completely destructible, a store served by a little mouse who will supply you with items and weapons in exchanged for golden corns and a meals menu from which your next enemy will depend on.
The destructible environments never cease to amaze me and the many ways the enemy can be countered with the right units is equally impressive.
Players can shoot, punch, dodge and perform special moves to tear up highly destructible movie scenes and put down uniquely themed enemies.
When performed, the character fires a yellow, lightning - bolt shaped projectile, that travels in a straight line until it hits an enemy or destructible portion of a stage, at which point it explodes into flames.
Thus the game world makes a great impression - the environments are destructible to a large degree and the team the player commands can boast great AI - its members take advantage of their surroundings and respond very quickly to enemy actions.
-- Procedurally generated levels — true endless replayability — Completely destructible environment — Persistent RPG - like character development using loot from your runs — Enemies ranging from security guards to massive boss hover tanks — Perk system in the form of cybernetic enhancements — Discover & unlock enhancements, abilities and weapons Neon Chrome was created by 10tons — the company behind the cult hit game Crimsonland.
On top of all this, Telepath Tactics features extensive mod support that allows you to create custom battles, custom tilesets, custom destructible objects, custom items, custom attacks, custom character classes, and even whole single player campaigns filled with unique characters, enemies, dialog and cut scenes.
«The combat experience is furthermore enhanced by weapon crafting, interactive environments, destructible objects and environmental traps, as well as challenging and adaptive enemy AI,» says Techland.
Compete in highly destructible arenas and unleash an array of powers and tactics to defeat your enemies, including orbital particle cannons, flaming swords, barriers of ice, flight, cloaking, attack reflection and other abilities.
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