I love playing in
a destructible environment in games.
I think the first time I really was impressed with
destructible environments in a game is was in Battlefield 3 Close Quarters, which what DICE referred to as the «Levolution'technology.
Not exact matches
What could have been a fun budget
game set
in the Overlord universe instead is an easily forgettable disappointment; gone are the rich
environments with fun
destructible items, as well as the fun of controlling the minions, who have been relegated to being only of minor importance instead of one of the main draws of the
game.
Codename: Panzers provides plenty of interesting units and
destructible environments to play around with, and it contains a ton of content, resulting
in an excellent real - time strategy
game.
The first Action - RPG set
in the grim future of the 41st Millennium takes the genre to its next level: an open - world sandbox
game with a persistent universe with a huge variety of missions, tactical, brutal combat encounters
in destructible environments and a storyline influenced by the community of players.
Make links between the idea of
destructible environments within relevant computer
games and link to the destruction of the
environment in the real world.
As for the big selling point of the
game, the
destructible environments, it proved easy to blow a giant hole
in a wall with a rocket launcher to get ot the boxes of gold or to get a better look at my opponent.
It even has
in game choices and by the sounds of it
destructible environments, my hype meter just got blown goddamn!
The
environments featured
in the
game look wonderful, and the moderately
destructible walls surrounding the ring on some levels look much better than they have
in previous iterations.
Havok Destruction allowed the team at DAOKA Studios to integrate immersive
destructible environments that shatter and break apart realistically
in reaction to the players»
in -
game actions.
Massively
destructible environments will crumble before your onslaught as you battle with up to three friends
in a ruthless
game of survival.
From Software's other
games such as Eternal Ring, Shadow Tower, Evergrace, Otogi, and King's Field contain bits of gameplay and ambiance present
in the Souls titles: stamina - draining melee attacks, stat - boosting equipment, sporadically dispersed NPCs, non-linear exploration, item durability and crafting, fog - of - war / dynamic lighting, loading screen and item flavour text, highly
destructible environments, «soul» - harvesting progression, etc..
If you've listened to any of our shows (especially last week's), you already know that all three of us are hopeless fans of the previous
game in the series because of its online multiplayer and signature
destructible environments.
I'd love to see
destructible environments in the next SR
game, since you did such a great job with it
in RF.
While the series adapted to
destructible environments, which is still present this day, the
game also followed suit with titles such as Activision's Call of Duty
in the element of including unlockable items.
Everything about this section of the
game just works for me: the low to moderate difficulty, near fully
destructible environments and playing the role of action movie heroes all reinforce the idea that America revels
in and celebrates the collateral damage it causes.
Imagine a
game that combines the sidescrolling action
in Contra with the
destructible environments of Worms and the cave exploration of Spelunky.
«We are utilizing years of experience
in the online
game space to deliver innovations to the MOBA genre with a
game that features fast - paced action, a major story arc,
destructible environments, catastrophic events and a deep roster of iconic DC Comics»
This is a combat - action
game in which players drive ATV buggies, tanks, and mechs through
destructible arena
environments.
Additional features of the
game as a whole include: the ability to carry two primary weapons
in addition to your piston and knife, jet pack functionality seen
in earlier
games, fully
destructible environments and online multiplayer support.
This advanced technology allowed Cloudgine to produce that fully physics - based
destructible environment in They Came From Space VR
game and make it run at high frame rates.
With the visuals your brain will think that you have made some mistake and have paid full retail price for a disk based
game, but
in reality it's just an arcade
game, but with the lush green
environments and
destructible environments, this
game has some of the best visuals that I've seen
in a while.
In order to be victorious in battle, we have to skillfully use our hero's special abilities and think strategically and act tactically, i.e. making a good use of the game's destructible environmen
In order to be victorious
in battle, we have to skillfully use our hero's special abilities and think strategically and act tactically, i.e. making a good use of the game's destructible environmen
in battle, we have to skillfully use our hero's special abilities and think strategically and act tactically, i.e. making a good use of the
game's
destructible environment.
Developed by Reagent Games, the new studio from Dave Jones (Lemmings, Grand Theft Auto), this open - world city - based action romp is set to feature the most authentically
destructible environments ever seen
in a
game, thanks to a cutting edge cloud - based physics engine.
-- Procedurally generated levels — true endless replayability — Completely
destructible environment — Persistent RPG - like character development using loot from your runs — Enemies ranging from security guards to massive boss hover tanks — Perk system
in the form of cybernetic enhancements — Discover & unlock enhancements, abilities and weapons Neon Chrome was created by 10tons — the company behind the cult hit
game Crimsonland.
In order to be victorious in battle, we have to skillfully use our hero's special abilities, think strategically and act tactically, i.e. making a good use of the game's destructible environmen
In order to be victorious
in battle, we have to skillfully use our hero's special abilities, think strategically and act tactically, i.e. making a good use of the game's destructible environmen
in battle, we have to skillfully use our hero's special abilities, think strategically and act tactically, i.e. making a good use of the
game's
destructible environment.
Nomura has said that maps and
environments in the
game will be
destructible, and that players will also have the ability to break or destroy parts of bosses
in the middle of battles to give them advantages.