Sentences with phrase «destructible environment in games»

I love playing in a destructible environment in games.
I think the first time I really was impressed with destructible environments in a game is was in Battlefield 3 Close Quarters, which what DICE referred to as the «Levolution'technology.

Not exact matches

What could have been a fun budget game set in the Overlord universe instead is an easily forgettable disappointment; gone are the rich environments with fun destructible items, as well as the fun of controlling the minions, who have been relegated to being only of minor importance instead of one of the main draws of the game.
Codename: Panzers provides plenty of interesting units and destructible environments to play around with, and it contains a ton of content, resulting in an excellent real - time strategy game.
The first Action - RPG set in the grim future of the 41st Millennium takes the genre to its next level: an open - world sandbox game with a persistent universe with a huge variety of missions, tactical, brutal combat encounters in destructible environments and a storyline influenced by the community of players.
Make links between the idea of destructible environments within relevant computer games and link to the destruction of the environment in the real world.
As for the big selling point of the game, the destructible environments, it proved easy to blow a giant hole in a wall with a rocket launcher to get ot the boxes of gold or to get a better look at my opponent.
It even has in game choices and by the sounds of it destructible environments, my hype meter just got blown goddamn!
The environments featured in the game look wonderful, and the moderately destructible walls surrounding the ring on some levels look much better than they have in previous iterations.
Havok Destruction allowed the team at DAOKA Studios to integrate immersive destructible environments that shatter and break apart realistically in reaction to the players» in - game actions.
Massively destructible environments will crumble before your onslaught as you battle with up to three friends in a ruthless game of survival.
From Software's other games such as Eternal Ring, Shadow Tower, Evergrace, Otogi, and King's Field contain bits of gameplay and ambiance present in the Souls titles: stamina - draining melee attacks, stat - boosting equipment, sporadically dispersed NPCs, non-linear exploration, item durability and crafting, fog - of - war / dynamic lighting, loading screen and item flavour text, highly destructible environments, «soul» - harvesting progression, etc..
If you've listened to any of our shows (especially last week's), you already know that all three of us are hopeless fans of the previous game in the series because of its online multiplayer and signature destructible environments.
I'd love to see destructible environments in the next SR game, since you did such a great job with it in RF.
While the series adapted to destructible environments, which is still present this day, the game also followed suit with titles such as Activision's Call of Duty in the element of including unlockable items.
Everything about this section of the game just works for me: the low to moderate difficulty, near fully destructible environments and playing the role of action movie heroes all reinforce the idea that America revels in and celebrates the collateral damage it causes.
Imagine a game that combines the sidescrolling action in Contra with the destructible environments of Worms and the cave exploration of Spelunky.
«We are utilizing years of experience in the online game space to deliver innovations to the MOBA genre with a game that features fast - paced action, a major story arc, destructible environments, catastrophic events and a deep roster of iconic DC Comics»
This is a combat - action game in which players drive ATV buggies, tanks, and mechs through destructible arena environments.
Additional features of the game as a whole include: the ability to carry two primary weapons in addition to your piston and knife, jet pack functionality seen in earlier games, fully destructible environments and online multiplayer support.
This advanced technology allowed Cloudgine to produce that fully physics - based destructible environment in They Came From Space VR game and make it run at high frame rates.
With the visuals your brain will think that you have made some mistake and have paid full retail price for a disk based game, but in reality it's just an arcade game, but with the lush green environments and destructible environments, this game has some of the best visuals that I've seen in a while.
In order to be victorious in battle, we have to skillfully use our hero's special abilities and think strategically and act tactically, i.e. making a good use of the game's destructible environmenIn order to be victorious in battle, we have to skillfully use our hero's special abilities and think strategically and act tactically, i.e. making a good use of the game's destructible environmenin battle, we have to skillfully use our hero's special abilities and think strategically and act tactically, i.e. making a good use of the game's destructible environment.
Developed by Reagent Games, the new studio from Dave Jones (Lemmings, Grand Theft Auto), this open - world city - based action romp is set to feature the most authentically destructible environments ever seen in a game, thanks to a cutting edge cloud - based physics engine.
-- Procedurally generated levels — true endless replayability — Completely destructible environment — Persistent RPG - like character development using loot from your runs — Enemies ranging from security guards to massive boss hover tanks — Perk system in the form of cybernetic enhancements — Discover & unlock enhancements, abilities and weapons Neon Chrome was created by 10tons — the company behind the cult hit game Crimsonland.
In order to be victorious in battle, we have to skillfully use our hero's special abilities, think strategically and act tactically, i.e. making a good use of the game's destructible environmenIn order to be victorious in battle, we have to skillfully use our hero's special abilities, think strategically and act tactically, i.e. making a good use of the game's destructible environmenin battle, we have to skillfully use our hero's special abilities, think strategically and act tactically, i.e. making a good use of the game's destructible environment.
Nomura has said that maps and environments in the game will be destructible, and that players will also have the ability to break or destroy parts of bosses in the middle of battles to give them advantages.
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