Sentences with phrase «destructible levels»

Destructible levels and a focus on multiplayer make it a lot of fun.
The 18 new interactive and destructible levels is self - explanatory, but the other two newly revealed features, what could they be?

Not exact matches

Furthermore, despite looking relatively simple, the levels and structures are well coordinated and the destructible environment is a nice touch.
A few extra mechanics beyond punching, throwing, and shooting would be welcome, especially level interactivity — perhaps destructible environments or other hazards to befall you and your foes.
The first Action - RPG set in the grim future of the 41st Millennium takes the genre to its next level: an open - world sandbox game with a persistent universe with a huge variety of missions, tactical, brutal combat encounters in destructible environments and a storyline influenced by the community of players.
It is sort of a weirdly tense feeling to running through the levels trying to be hyper - vigilant about enemy and trap placement (and usually trying to get through as fast as possible before said placements can have a chance to murder the player) while simultaneously trying to keep an eye out for any environmental cues (such as subtle shifts in color gradation) to determine things which walls are destructible and have goodies like health upgrades behind them.
With fully destructible environments that crumble away and enemies that leave puddles of pixelated blood, your primary mission for each level is simple... get to the chopper!
Not only are your swarming attackers well - animated, the level environments are packed with details and a good portion of them are destructible.
The environments featured in the game look wonderful, and the moderately destructible walls surrounding the ring on some levels look much better than they have in previous iterations.
Randomly generated battle maps, day and night missions, destructible terrain, on - the - fly Line of Sight and 4 zoom levels.
Dynamic Environments is one thing that changes things up for the series, which has some levels featuring destructible elements.
Playing Arcade Mode with an accomplice is the highlight of the game, and each level is brimming with destructible environments and some powerful weapons to enjoy during each of the game's several boss encounters.
Massive sprawling levels with multiple points of ingress, vents, corridors, destructible walls give Adam ample opportunity to deploy his expanded inventory of augmentations and tools of the trade.
The inclusion of destructible scenery certainly increases the level of spectacle on offer, for instance, although the effect is purely for show with only limited interactivity taking place in scripted gameplay sequences.
With blocky explosions kicking off all around, the levels feature destructible areas and blocks which can reveal secrets or power ups.
Beach Buggy Blitz is built around an «infinite drive» mechanic that challenges you to drive as far as possible through lushly detailed, procedurally generated levels — power - sliding through beaches and volcanoes, flying through the air off massive jumps, and smashing through totally destructible obstacles.
Fully destructible environments and advanced physics allowing players to drop paratroopers, call in artillery and level entire cities
Once all the destructible enemies have been destroyed, the level is over.
The only caveat is that parts of the levels (at least in the beta and closed alpha) are not destructible, taking the player out of tactical flow when their tank comes across the umpteenth indestructible farmhouse.
Adding to the frantic pace of battle are the level designs and destructible environments.
Flatout 4: Total Insanity should keep you busy with its 20 destructible tracks which play host to several game modes including traditional derby racing, time trials, arenas, assault levels, carnage levels and more.
The destructible checkpoints return, as do all the levels» obstacles and gimmicks.
-- Procedurally generated levels — true endless replayability — Completely destructible environment — Persistent RPG - like character development using loot from your runs — Enemies ranging from security guards to massive boss hover tanks — Perk system in the form of cybernetic enhancements — Discover & unlock enhancements, abilities and weapons Neon Chrome was created by 10tons — the company behind the cult hit game Crimsonland.
-- 5 huge levels to explore — Multiple pigs to choose — Interactive people and animals — Dress every pig as you like — Destructible objects to crash — Stunning graphics — Smooth performance — Easy controls LOCATIONS There are five locations.
- 5 huge levels to explore - Multiple pigs to choose - Interactive people and animals - Dress every pig as you like - Destructible objects to crash - Stunning graphics - Smooth...
It has a tiered level design, destructible environments and power ups.
Growth - induced changes in past losses are removed by normalizing to current levels of destructible wealth.
Be more agile than ever in even more platforming levels, and escape through the destructible environments of the squares and bazaars, leaving a trail of chaos in your wake.
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