Also, the draw distance is pretty disappointing — I would have been okay with less -
detailed character models just so you can see farther down the horizon and get less random pop - in, especially when you're taking on large crowds.
Not exact matches
The 3D
character models are drop dead gorgeous with beautiful
detail, great use of color and shading, and
just a really amazing style.
The level of
detail on
character models is particularly lacking, as is the texture work, and the games graphics on the whole
just feel flat and lifeless, which is the exact opposite of what you want from a comic - book game, although the animation work for Deadpool himself is really quite well done.
Iconic settings from the films,
detailed character models complete with voice acting and a ton of entertaining multiplayer modes round out a complete package well worth the price of admission, whether you're a rookie
just out of the starting gate or veteran rounding your third lap.
Armaments are meticulously
detailed, terrain is realistically portrayed and
characters are accurately
modeled down almost to the pores on their skin — one can confuse Quiet's motion capture
model Stefanie Joosten for her very own in - game doppelganger,
just by adding a costume (or lack thereof), a sniper rifle, and some make up.
Character models have a bunch of noticeable jagged edges on them, though they still have a good bit of
detail just like in RE5.
It's not
just artistically the game does well, mind you, on a technical level the game also impresses with plenty of
detail packed into
character models and vast draw distances lending the world a sense of scale via some impressive vistas, even though you are kept to a fairly linear path, a path which happens to also feature warning messages should you stray a bit too far and invisible walls that you can bang your noggin off of, somewhat ruining the nice illusion of wandering through the wilderness.
The music and graphics in this game are also amazing, each area you visit looks breathtaking and the
character models look
just as
detailed.
A series like Bokunatsu can only benefit from high - def resolutions — the backgrounds are incredibly
detailed, and the 3D
character models have finally reached a point where they're faithful to the original art (Boku actually looks tall for his age instead of
just being described as such).
The
character and environment
models are
just detailed enough to look good, and there's a good variety of areas to see and explore.
Character models are presented in crazy
detail and the locations are
just beautiful.
The game unfortunately doesn't do as well on the
character models, as these are
just nowhere near as impressive and
just don't consist of the same great
detail that you would hope for.