With the PlayStation 4 Pro's additional horsepower, we've been able to add graphical enhancements such as improved reflections, more dynamic foliage, and
detailed tessellation.
Not exact matches
Batman: Arkham City Benchmark: DX11, 1366x768, normal
tessellation, high
detail, PhysX off, all other settings enabled.
As an indie I'm LOVING it, it contains features that I've wanted to see in games for years - Live reflections on everything, DX11 dynamic
tessellation for INFINITE POLYGONS (that's right, as you get closer things get more
detailed!)
The settings options have room for tinkering with
Tessellation, Terrain, Texture and Environment
detail.
Graphically, Evolve is powered by CryEngine, with all the bells and whistles you'd expect, like DirectX 11
tessellation, advanced particle effects, and
detail - rich environments.
At 1080p and medium
detail, with depth of field and
tessellation on, it averaged 124 FPS.
In a session at WWDC 2016, Apple showed off a demo from the folks at Unity that demonstrates the awesome level of
detail that
tessellation support in the Metal graphics API will bring to iOS 10.