1:33 - A preview of the game's menu system shows a really unique type of font styling,
detailing weapon customization and storefronts.
Not exact matches
Hideo Kojima has shared new MGS V: The Phantom Pain
details about «development status, emblem
customization,
weapon system, large environments» and many more things.
The timeline - twisting setup makes for some excellent chances to geek out over historical what - if battles, and the immaculately
detailed combat system will have you tweaking your stances,
weapon customizations and battle technique for months to come.