Not exact matches
The rest of Square Enix's
mobile lineup was presented in video only, though I did manage to pick up a few
details about some of the
games...
Sadly, the Korean company and the Carrier hasn't yet announced
about detail specs and features, but we think it's also has full access to Google
Mobile service, such as GMail, YouTube, Google Plus and Android Play market to download more app, widget,
games, video and more.
Well now there are more
details about Nintendo's next
mobile game, mainly with how the
game mechanics will work, as well as more gameplay footage to check out.
• A round - up of the besttools for
mobile development • A look at developing
games for Google Glass • A studio tour of Aardamn Digital, and a look at its iconic parent company • We visit the German dev hub that is Frankfurt • How Lionhead harnessed the power of Unreal Engine 4 • The results of September's close fought Develop Quiz • Geomerics
details its work with Arm's Mali platform • Unity's new 2D elements are profiled in
detail • A farewell to Blitz, with response from the industry • Autodesk tells all
about its indie - friendly middleware Maya LT • Microsoft maestro Paul Lipson shares his thoughts on
game audio and composing • The Tizen OS opportunity explored, and why Marmalade matters there • Creative England and Microsoft's Greenshoots initiative under the microscope • Our expert columnist Nick Gibson offers advise on attracting and impressing external funders
Luckily Reggie has provided some more
details about the highly anticipated
mobile game.
Details about the project are scarce, but it will use the same technology found in «
Game of War» and «
Mobile Strike.»
Turbo's first
game is slated to launch in late 2014, and while
details about that
game are still under wraps, Ishii says the studio is «focusing on creating AAA quality
games tailored to the pursuits and expectations of the core
gamer, a community that hasn't really been properly embraced in
mobile.»
Beyond the name and the basic concept of a console that eliminates the separation between
mobile and stationary gaming, full
details about functionality, power, pricepoint and even what
games are planned for launch on the Nintendo Switch are currently under - wraps.
With the
details of NX all but officially confirmed, I got to thinking
about what
mobile handheld
games would be a welcome addition to the console platform.
In an interview with IGN, Nintendo creative mastermind Shigeru Miyamoto shared a lot of new
details about their first
mobile game, Super Mario Run.
While they haven't shared many
details about the upcoming
mobile game, we'll keep you updated with more information along the way.