Sentences with phrase «develop mobile content»

Not exact matches

Following email's transition to mobile, the need to develop better and more creative content will become stronger than ever
That's the idea behind the addictive mobile games developed by Kabam, which has harnessed the «free to play» model of offering free games but while layering on extra content for a fee.
We see it in developing countries as a teaser to get some customers to use mobile data and to give access to publicly beneficial data (Wikipedia, government sites, health sites etc) and then there are countries where it is a commercial deal between mobile or fixed operators and certain content providers.
It is essential for content creators to develop content that is easily accessible on mobile because millenials are always on the go.
In addition, most companies haven't yet fully developed the capabilities they need to offer relevant content through online, e-mail, or mobile devices at the right time.
The announcement came just a week after Samsung SDI, South Korea's leading battery maker, unveiled plans to recycle cobalt from used mobile phones and develop lithium - ion batteries with minimum content of the metal, or no cobalt at all, as a way to offset soaring prices for the silver - grey commodity.
Speaking at a the 3rd West Africa telecommunications summit in Accra, Mr Sarpong said with evolving technology, the telecommunication companies must collaborate with the broadcasting industry on the possibility of viewing media content especially television programmes on mobile phone as prevails in the developed world.
«We have always been able, on the authority of the home secretary, to sign a warrant and intercept a phone call, a mobile phone call or other media communications, but the question we must ask ourselves is whether, as technology develops, we are content to leave a safe space — a new means of communication — for terrorists to communicate with each other.
According to Plank, the team is now planning to functionalize nanoscopic surfaces with the aim of developing very specialized nano sensors that can be integrated in a mobile telephone and are capable of measuring not just the humidity of the air, but also the CO or sulphur content.
OPW — Mar 30 — Mobestar, a UK company that launched in 2004, was known for developing white label technology and content for the mobile entertainment market, including social networking and online dating.
Fan Pass is the Company's latest mobile app, developed to provide live streaming video so that fans can watch exclusive back - stage and uncensored video content of their favorite celebrity or performing artist.
In this article, I'll share 7 top tips that will help you to successfully repurpose you eLearning course's content for your mobile learning course, so that you can develop a mobile learning strategy that requires minimal resources and offers maximum benefit to your learners.
With many organizations moving to an on - demand training strategy where learning content is accessed when and where learners want, now may be the time to consider developing a mobile app.
Our content services include designing and developing custom e-courses, mobile learning, content localization, game - based learning, simulations, and consulting for curriculum design.
As such, you will need to design mobile training courses that help them to develop the skill sets or offer the information that they need quickly, conveniently, and without wasting time on irrelevant course content.
Content services include designing and developing custom e-courses, mobile learning, content localization, game - based learning, simulations and consulting for curriculum Content services include designing and developing custom e-courses, mobile learning, content localization, game - based learning, simulations and consulting for curriculum content localization, game - based learning, simulations and consulting for curriculum design.
At Cinécraft, we produce custom content video, develop eLearning and mobile learning courses, instructor - led training, serious games and performance support tools to support the performance goals of businesses.
As a solution, we developed a scalable content conversion process through our Vector Solution's RedVector GO App, wherein we modernized our course library of over 5,000 accredited courses — without completely recreating them — to meet microlearning and mobile - learning demands.
At Growth Engineering, we've developed some new content types specifically designed to engage learners on their mobile devices.
Develops interactive E-Learning content including learning objectives, simulation scenarios, graphical arts, animations, audio, video and proficiency assessments for multiple platforms (computers, tablets, and mobile devices).
Essential Job Functions - eLearning • Produce dynamic, technology - enabled learning in eLearning, mobile and virtual delivery formats • Act in coordination with L&D consultants, business leaders and other managers and staff to identify eLearning needs, then match them with innovative self - paced and blended learning design solutions • Curate the best eLearning content to match requirements set by L&D learning consultants • Consult with members of the L&D Team and business leaders to deliver high - quality eLearning experiences that are instructionally sound, creative, visual and engaging through consultative design • Create and maintain tools for helping L&D team and business leaders to implement e-learning design projects in a consistent way • Stay up - to - date on eLearning techniques, gaming technology and e-learning technology in order to curate and develop innovative «PlayStation quality» learning experiences for employees • Effectively outsource eLearning development, when needed, or use multiple development tools to design, create and deliver in - house developed, self - paced (or blended) eLearning content (using tools like Articulate, Storyline, Captivate, Brainshark, etc.) • Ensure learning content adheres to specifications for mobile, virtual and desktop learning as well as brand guidelines and industry best practices, where appropriate • Work with learning consultants, instructional designers and business leaders where appropriate to create user instructions, FAQs, and other documentation that support effective use of the LMS.
Initially, people will develop this kind of content out of necessity for mobile displays.
This article defines mobile learning, identifies the benefits and challenges associated with mobile learning and provides three tips for organizations who are considering developing mobile friendly training content.
With over a decade of developing mLearning applications for large businesses, Designing Digitally can help improve your mobile learning delivery and get your learners engaged in the content your organization need to train them on.
Since Apple launched the iPhone back in 2007 and since Google first entered the market with the Android in 2008, most leading online casino software providers have been busy developing their content for use with these handheld devices and US players can now find plenty of secure mobile casinos to play at.
Q&A: Puzzles becoming serious business for Seattle's Puzzazz Technology entrepreneur and user - experience specialist Roy Leban, a fixture in Seattle's tech community, is taking steps to turn his Puzzazz puzzle site into a full - fledged startup — building a team, pursuing funding and developing content for devices including mobile phones and Amazon's Kindle.
Queens Library is working to further develop the Virtual Library System, and is engaged in conversations with vendors and NISO to develop mobile application intents and API specifications that could allow even more content to be distributed through a single platform.
The goal with Readium is to develop a standard for developers and authors alike to customize content that will look good on any mobile device.
Simon Stanford, Managing Director, Mobile, Samsung UK and Ireland said: «In the spirit of providing Android users with the best possible mobile experience, it is our intention to continue to develop this premium service to ensure our customers have access to all the latest great content on Android.&Mobile, Samsung UK and Ireland said: «In the spirit of providing Android users with the best possible mobile experience, it is our intention to continue to develop this premium service to ensure our customers have access to all the latest great content on Android.&mobile experience, it is our intention to continue to develop this premium service to ensure our customers have access to all the latest great content on Android.»
Citing sources with knowledge of Adobe's future plans, ZDNet's Tech Broiler blog claims that Adobe will no longer develop Flash Player for mobile browsers, instead focusing on mobile apps, «expressive» desktop content and increasing the company's investment in HTML5.
MMAjunkie Mobile was developed in conjunction with Handmark, whose Mobile Publishing Platform (MPP), supports a wide variety of major newspapers, magazines and other leading online content destinations like MMAjunkie.com launch quality mobile applications quMobile was developed in conjunction with Handmark, whose Mobile Publishing Platform (MPP), supports a wide variety of major newspapers, magazines and other leading online content destinations like MMAjunkie.com launch quality mobile applications quMobile Publishing Platform (MPP), supports a wide variety of major newspapers, magazines and other leading online content destinations like MMAjunkie.com launch quality mobile applications qumobile applications quickly.
Skiff is also developing an e-reader publishing platform that will provide newspaper and magazine content to mobile devices.
With an increasing number of people browsing the Jet2.com website via their mobile phones, the leading leisure airline has developed a bespoke site to make all key content easily accessible on all smartphones.
Prior to joining Telltale, Szymon co-founded November Software, where he helped develop a proprietary game engine tailored for rapid content iteration and high performance 3D run - time on mobile.
No doubt that Harmonix will keep a strong focus on developing content for the latest and greatest home consoles, but Randall claims he is keeping a close eye on what other companies are doing in the «mobile space» and seems hopeful and excited about how all the different elements of the genre as a whole will come together over time.
The 3rd Eye tech team is focused on developing innovative, next - generation tools and technology solutions for studios of all sizes and ambitions - for games as well as multimedia content on mobile / PC / console / AR / VR / MR platforms.
Social, mobile and connected / interactive TV platforms are empowering creative teams to develop innovative content, which is taking the entire industry to a wider market.
The Tokyo Game Show came with much more news for mobile gaming than we thought it would which is always nice and among the news was Sony's announcement of the Playstation Suite SDK for developing games for Playstation Certified devices and a more vague announcement of a push for content on those devices.
April 14th, 2016 - Force Field, a newly established virtual reality (VR) and augmented reality (AR) development group, has merged with respected game developer Vanguard Games, establishing itself as a premier exclusive VR & AR content and technology development studio.Vanguard previously developed console and mobile video games, and is most known for codeveloping Halo: Spartan Assault and sequel Halo: Spartan Strike with 343 Industries and publisher Microsoft Studios.
However, Simonetta assured Develop conference attendees that PlayStation Mobile's dedicated «application store» will be promoted in the same way as existing PSN content, and will even work to highlight specific genres that you wouldn't usually find on PSN, such as casual games and non-game applications.
It also maintains a proprietary online gaming service, Battle.net that facilitates the creation of user generated content, digital distribution, and online social connectivity in its games; and develops and publishes interactive entertainment content and services primarily on mobile platforms, such as Android and iOS, as well as distributes its content and services on the PC platform primarily through Facebook.
As of June 5, 2012, the line - up of PlayStation ™ Certified devices include the HTC One series of smartphones, HTC One ™ X, HTC One ™ S, and HTC One ™ V. Content developed with official version of PlayStation ® Mobile SDK will be available on those devices later this year, also Xperia ™ arc, Xperia ™ acro, Xperia ™ PLAY, Xperia ™ acro HD, Xperia ™ S, Xperia ™ ion, Xperia ™ acro S from Sony Mobile Communications AB, and «Sony Tablet» S and «Sony Tablet» P from Sony Corporation.
The Lenovo Phab 2 Pro is the first mobile phone to support it, but there will be more OEMs to adopt this technology with more developers developing content for it.
LINE is Japanese mobile app company, they arrived into the mobile game business on November 201 to in - house develop and provide high quality content, they also have a platform to provide 3rd party games to phone users.
Prior to taking over PPC, Juliette developed and managed services related to search engine optimization (organic search marketing), mobile accessibility and website content as part of FindLaw's Product Management team.
While statistics have shown that online and mobile marketing efforts have drastically increased your ability to generate more traffic to both your website as well as... Continue reading «Developing Video Content Geared Towards New Clients»
Develop policies to address records management implications of new technologies (such as social media, web content, smart phone and mobile device applications, and cloud - based computing options)
They tend to work from the front end to the back end, taking a piecemeal approach that dumps all of the existing campus information systems (school sports trackers, events boards, educational content, bookstore resources, etc.) into their own separate mobile experiences, sometimes even developing for entirely different operating systems.
I understand that developing games isn't cheap and that the «freemium» model has proven itself to be a much more reliable stream of cash in a climate where consumers may be wary of shelling out money for a mobile game in advance — a reason why in - app purchases for unlocking the additional game content or to remove ads has always felt like a fair compromise.
However, far from being an SMS replacement, mobile services (in Asia in particular) are developing into content platforms.
a b c d e f g h i j k l m n o p q r s t u v w x y z