Sentences with phrase «develop such a big game»

Given that Legend Of Zelda Breath Of The Wild is a massive game and Wii U is relatively old hardware and the team might have faced some difficulties to develop such a big game for an outdated system.

Not exact matches

Nevertheless, Goretzka has certainly made a big impression thus far, and at such a young age, he'll still be expected to improve and develop his all - round game significantly which could make this swoop a potential bargain if he goes on to take his ability to higher levels and he'll need regular playing time to do that which should arguably be his priority.
As far back as The Elder Scrolls 3: Morrowind, big - name PC developers have been developing PC and console versions of their games simultaneously, and this has not stopped the PC versions of such games from being cutting - edge.
Although big - budget dramas such as the much anticipated «Game of Thrones» challenger «Britannia» and psychological drama «Fortitude» are what Sky is known for, they are now keen to develop smaller - scale dramas in the style of new show, «Save Me», starring Lennie James and Suranne Jones.
This old Italian dog breed was developed to guard property and hunt big game such as wild boar.
The first - person - shooter developed by Arkane Studios, published by Bethesda, should have been one of this year's biggest titles, drawing heavily on critically acclaimed games such as Bioshock -LSB-...]
Tencent have developed many hit games in house with the biggest being League of Legends (Riot Games actually developed this but since Tencent own Riot I thought I'd include this as it's probably the only one you've heard of) and other hit titles such as Moonlight Blade, WeMOBA & Honor of Kings.
Our employees come from a background developing household names (some of the biggest AAA games) such as GTA IV, Red Dead Redemption, Need for Speed, The Sims, Dead Space, The Simpsons and many more.
«The whole team here at Fuero Games is really excited at the prospect of developing a game for such a big and engaged community as that of The Witcher.
It's also developed by the biggest team ever for a Capcom game, and the main people in charge of the project are producer Hiroyuki Kobayashi and director Hideaki Itsuno, both of which have had a hand in bringing to life some of Capcom's biggest titles such as Resident evil 4 and Devil May Cry 4.
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