Sentences with phrase «developed games for the system»

Developing games for the system has been tough for some third parties, however, with games like RiME, WWE 2K18, and Yooka - Laylee being delayed due to optimization issues, and some still suffering performance issues upon release.
Even when a third party develops a game for both systems, the Xbox 360 version can play right off the disc, while sometimes PS3 owners have to wait for five minutes until the system decides it's done.
SEGA and Atlus are of course part of the companies that will be publishing and developing games for the system, and they both responded to the request.

Not exact matches

One of the launch titles for the upcoming PlayStation Vita, the portable game system that will succeed the PlayStation Portable by the end of this year, is being developed by a Queasy Games, a tiny Toronto startup.
Microsoft and Sony are doubtlessly pouring big resources into developing VR games for their respective consoles since they will be great differentiators — but will the two systems be similar enough to attract all - important third - party developers?
May 2007: Facebook launches Platform, a system for letting outside programmers develop tools for sharing photos, taking quizzes and playing games.
In 2013, the iPhone maker acquired PrimeSense, a company that developed sensors for Microsoft's Kinect, a camera system that scanned people's bodies so people could play Xbox games using body movements.
In this game - changing program, Marc shares why every organization must have a diversified strategy for attracting clients, a consistent and formal hiring process, a clear plan for developing the skills of each salesperson and a transparent accountability system to ensure sales output.
Is the coaching staff crafting a tailor made offensive scheme for that player to maximize his strengths and minimize his weaknesses while still allowing him to grow and get better at all aspects of the game, or is the staff trying to squeeze that player into an already developed system expecting him to make mistakes in that system in order to learn and master that system (the, this is what we run, so this is what you will run, you mess up, you learn from it, we ain't changing it school of thought)?
On one hand, Pogba can be criticised for not developing his game and showcasing enough versatility to fit into Man Utd's system and style of play and do the job being asked of him by Mourinho in an effective way with both attacking and defensive responsibilities.
The real tests are still to come, of course, and we will know more about England after the Italy game, but there are growing signs that this group of players are feeling more joy in their game for the Three Lions now, and more confidence in the manager and the system that has been developed over the last few years.
This came just days after CG Technology released point spreads for every game between Weeks 1 and 16, which Bet Labs Sports, our sister website that analyzes historical data to create winning betting systems, leveraged to develop their own win total valuations.
In another study of 471 soccer games using a goal post padding system developed by Dr. David Janda, an orthopedic surgeon and director of the Institute for Preventive Sports Medicine in Ann Arbor, Michigan, there were seven major collisions between a goalie and the post, but no injuries.
Hintze has developed an artificial intelligence system for video games that adapts to the player's behavior by Darwinian evolution.
The system, developed by a team at Stanford University in California, learned to play the game Montezuma's Revenge, in which players scour an Aztec temple for treasure.
Cohen, whose background includes developing operating systems support for computer games, has developed a program called LEVER - short for Lineage Editing and Validation program - that can identify, tag and track live cells, capturing patterns of motion and cell division, using sequences of microscopic time - lapse images.
Microsoft Kinect was originally developed as a motion sensor and facial and voice recognition device for the Xbox gaming system that enabled players to play games without a standard controller.
Developing the aerobic system should be accomplished first (for at least three months) before implementing a strength program (see The Balance Game).
Despite some defects in the control system, Super Street Fighter IV 3D Edition is one of the best fighting game ever developed for a mobile console.
The game is developed for the Wii ™ system from Nintendo by Game Arts — part of the team who worked on Super Smash Bros. ™ Brgame is developed for the Wii ™ system from Nintendo by Game Arts — part of the team who worked on Super Smash Bros. ™ BrGame Arts — part of the team who worked on Super Smash Bros. ™ Brawl.
It also brought news that the game was being developed separately for Nintendo Switch and New Nintendo 3DS — standard Nintendo 3DS systems understandingly being left out after how poorly Hyrule Warriors Legends ran on them.
Ace Combat: Joint Assault for the Playstation Portable is the second game in the franchise that Namco has developed for the system.
The job posting requests that the applicant be an \» individual contributor that develops, writes and debugs code for video game software and tools with a specific focus on AI programming for enemies & bosses and various other game - play systems as required.
Available in stores on May 4th, Mortal Kombat for PlayStation Vita handheld system provides an on - the - go fighting game experience with brand new gameplay features and tons of new content developed exclusively for the revolutionary handheld system.
In response to the success found on Nintendo's system, Bandai Namco will be increasing resources allocated to developing games for the Switch.
Developed by Arc System Works, the game is available on the eShop for $ 14.99 USD and $ 14.99 Euros, and... [Read More]
The game is a remake of the 1989 game Wonder Boy III: The Dragon's Trap, which was originally developed by Westone Bit Entertainment and published by Sega for the Master System as part of the Wonder Boy series.
Developers have also said that the PS3 is a bit of a headache to develop for, because of how Sony set up it's hardware, and developers are actually looking forward to PS4 because it's way more developer friendly than PS3, also Nintendo is making Wii U highly developer friendly because of everything they have been doing so far, and any game system that's pushing developer friendliness is good for all gamers.
Released in January and developed by Arc System Works, Dragon Ball FighterZ is a 2.5 D fighting game that allows players to assemble teams of their favorite characters for three - on - three tag battles, in the style of the Marvel vs. Capcom franchise.
What to do with them, as with everything else in the game, is completely up to the player; for example, wildlife can be captured in one of two ways, either by developing cages for humane extraction of animals or by using the tranquilizer gun and then extracting them via the Fulton recovery system.
Now, the team has to develop the game for Nintendo's unique hardware system, which is challenging to predict a timeframe for.
The Mario Tennis series» first game was the second project developed by Camelot for a Nintendo system, and saw three sequels in total (with the original game and the first sequel also being ported to their consoles» respective handheld companions).
The Mario & Luigi series, developed by AlphaDream, is formed of several role - playing games for Nintendo's handheld systems.
Guitar Hero World Tour is being developed by Neversoft Entertainment for the Xbox 360 ® video game and entertainment system from Microsoft and PLAYSTATION ® 3 computer entertainment system.
Primarily being developed exclusively for eighth generation consoles, the game is inspired by real world events Operation Dark Winter and Directive 51 which revealed the weakness of the established system.
On many occasions, systems that are notoriously difficult to develop for have ended up getting the short end of the stick when it comes to multiplatform games since developers only have limited resources.
There are a lot of variables to consider when developing a magic system for a game or a literary or cinematic series.
Long ago he developed a system of taking students to plays, museums, concerts, ball games and other events after careful preparation for the experience... Actor Ian McKellen became an Esquith friend and booster after he noticed at a Los Angeles Shakespeare performance that a group of fifth - graders in the audience was mouthing every word he said.
The weightless world of a digital game or virtual environment fascinates us for the way it defies the rules of the real world; until we are firmly anchored in the former reality, however, these new principles are not neurologically compatible with a developing sensory system.
Some of his key projects include the Implementation Readiness Package for Smarter Balanced that works in concert with the Smarter Balanced Open Source Test Delivery System; development of an Automated Assessment engine for the U.S. Navy, which makes use of Spring WebSocket architecture and is capable of integrating with both Navy and third - party - developed systems used in officer shiphandling skills training; and the process and debug of the Damage Control game / simulator that specifically works with mobile devices» architectures and development.
It is important to determine the new multiple measures and publish them quickly so that those so inclined, including certain for - profit charter management organizations, can develop their plans to game and con the new system.
Sony developed the control unit on the front centre stack of upper trim levels and provides a crystal - clear eight - inch screen on the instrument panel, 650 - watt, 12 - speaker sound system and giant 16 - inch wide screen for those in the rear that can be split into two screens allowing one to watch a movie while the other plays a game, each using wireless headphones.
The problem with developing expert systems for trading is that the «rules» of the trading and investment game keep changing.
As you play through the game you'll be able to unlock more and more features for your engine to reasearch, from better graphics to online play support to self - learning AIs and dynamic weather systems, but actually developing a new engine to make use of these new features, many of which can be selected during the development cycle at extra cost, is both time - consuming and very expensive.
EA can't refuse to seriously develop for a system, and then complain that there's no market there for their games.
First Frights is being developed by Torus Games (Monster Jam: Urban Assault) for the Wii, PS2 and DS, promising that each game to take full advantage of the different controls for each system.
Well, 343 did just start looking for a graphics lead for the next Halo in mid-April: «343 Industries, the studio developing Halo games, is looking for a Lead Graphics Engineer to join our team working on the next big Halo shooter experience... As the Graphics Lead, you will be leading, managing, and contributing directly on the award - winning graphics team, collaborating closely with the art teams and pushing the visual bar to inconceivable levels on future FPS Halo titles... You will drive graphical innovation and produce amazing systems and visuals for our entire future FPS Halo experiences.
- despite the new business partnership with Cygames, Nintendo is very satisfied with its mobile business - they are also happy with the various projects created in partnership with DeNA, and their relationship will continue - Nintendo is trying to expand its lineup of mobile games - Cygames had a plan for a title that was very deep and Nintendo thought it was important to develop and operate it jointly - DeNA doesn't just support Nintendo's mobile applications, but also its Nintendo Account system with tech and dev support - those areas of Nintendo's partnership will also continue - Nintendo is open to partner with other companies as well in the future - by using Nintendo IP in mobile apps, the company wants to spread awareness about Nintendo's characters - ultimately they'd like it to become synergistic with the console business - Nintendo wants to make mobile games one of the pillars of revenue - it's not enough to just expand dedicated internal development resources for this goal - this is why Nintendo is looking for possibilities to do it externally as well - Nintendo thought that Cygames» plan with Dragalia Lost was common ground for the companies, so they decided to partner - one important factor to think about when managing a company like Nintendo is that its products aren't daily necessities - Nintendo creates entertainment and fun, and the essence of its business will remain unchanged - Nintendo says it's a high - risk business, and there are times in which performance could be good or bad - Nintendo will continue to create specialized gaming hardware and software for the world - the aim is to be successful every time, but sometimes it will work out, and sometimes it won't - instead of thinking «I can't do this» they'd rather think «what can we do to continuously tighten our relationship with the customers?»
- HDD built right into the console for internal HD support so you did nt need memory cards, but had cards also - Ethernet port right onto the console because they saw the future of broadband - Achievements, not just a couple on a few ps2 games, A system wide achievement system that every game developed for the 360 had them.
For the current announcement, I only have an illustration of the hero and logo, as well as a mysterious creature (laughs), but in addition to new systems, new monsters, and new communications, we're diligently developing the game with all sorts of stuff.»
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