Declan has previously
developed games solo and in small teams, you can find his work here.
Not exact matches
This smacks to me of the co-op in CastleStorm not being a core premise when Zen
developed the
game; co-op is a side dish to the main
solo meal.
I heard the last
game that they actually
solo developed all themselves was Star Wars: Republic Commando which in itself is a shame really.
Writer and director Stacy Davidson showed off this clip for the Star Wars Uncut project last week, but it turns out he's
developing an actual SCUMM adventure
game featuring Han
Solo, though it won't have voice acting or the same tongue - in - cheek tone in the video above.
John: Maybe the most painful experience was
developing a synchronous multiplayer server
game as a
solo developer.
Yume Nikki is a 32 - Bit freeware
game created by Kikiyama, a
solo game designer,
developed using RPG Maker 2003.
Developed and published by M2H, Marooners is a chaotic and adorable feast of mini
games that can be played both locally and online either
solo GO →
Teddy Diefenbach is an independent
game designer in Los Angeles,
developing Hyper Light Drifter with studio Heart Machine, and Kyoto Wild as a
solo endeavor.
Developed and published by M2H, Marooners is a chaotic and adorable feast of mini
games that can be played both locally and online either
solo against bots or in a group of up to 6 players.
He also
solo -
developed Purgatorio for Lundum Dare 23 and was Writer / Audio Director on
Game Jam 2013 game Managot
Game Jam 2013
game Managot
game Managotchi.
Developed by Team Gotham,
Solo is a remarkable indie adventure
game that will have you thinking not only about the puzzles in the
game, but about things in your actual love life.
We spoke to Spencer - Smith on why he's left triple - A to go it alone, why he's
developing a risky multiplayer
game for his
solo debut and how procedural generation is forming a key cornerstone of Army 21.
We are proud to announce that Toge Productions is ready to dash into indie
game publishing with their first title, MagiCat, a
game developed by Kucing Rembes, a
solo indie developer from Surabaya, Indonesia.
The
game is MagiCat,
developed by the
solo developer from the city of Surabaya, Kucing Rembes.