Sentences with phrase «developed social aspect of the game»

The well developed social aspect of the game allows us not only to race other players but also to form crews and share unlocked achievements.

Not exact matches

The following was translated by Persona Central... - Etrian Odyssey series discussion with director Shigeo Komori - celebrating the 10th anniversary of the series this year - Komori feels that each of his titles are culminations of the experience and knowledge he has gained up to that point - in August 4, 2016 issue of Weekly Famitsu magazine (the same date as the Japanese release date of Etrian Odyssey V: Beyond the Myth), he stated that he had not yet decided what would lie in the future for the series - after seeing fan opinions, Komori realized that there are certain aspects of the series where he had been too obsessed with coming up with something new every time - 10th anniversary of the series brings about the recent launch of Etrian Mystery Dugneon 2, as well as the release of various merchandise - alongside that, Komori sees more and more opinions from series fans on social media - On currently developing a new Etrian Odyssey game: «In order to meet the expectations of these fans, I would like to deliver a «festival» - like game that can be said to be another culmination [of the series].
While producing casual games, Artur saw how the games industry was evolving and realized how the social games aspect of the industry would develop.
Now that the business aspect of monetizing online, social and casual games has become more developed, Moulder is on the hunt for potential partners.
Art collective Büro Destruct has released Gravity Lander, a free and addictive game developed for Pro Helvetia's Game Culture program, which is dedicated towards «drawing attention to the social, economic, and aesthetic aspects of computer games and exploring the characteristics of the genre as a new art form&raqgame developed for Pro Helvetia's Game Culture program, which is dedicated towards «drawing attention to the social, economic, and aesthetic aspects of computer games and exploring the characteristics of the genre as a new art form&raqGame Culture program, which is dedicated towards «drawing attention to the social, economic, and aesthetic aspects of computer games and exploring the characteristics of the genre as a new art form».
The most noticeable modification, as compared with the previous game, is the developed psychological aspect, giving more weight to social relations and individual motivations of your subjects.
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