A confident
developer takes more risks, and that ultimately leads to more innovative experiences.
Not exact matches
Indie games are often
more laid back than full retail games, but the appeal of indie games to me is the fact that these
developers seem to be
more willing to
take risks that high profile
developers shy away from.
One strange thing about downloadable arcade and indie games these days is, that the
developer - team behind it is so much
more willing to
take risks than any
developer of high budget games.
Initially hailed as something of a joke, it has become a place where
developers can
take a few
more risks and create some truly unique games to amuse and amaze us all.
The
more data we have for alternative business models, the
more developers can
take informed commercial and creative
risks.
Independent
developers often
take risks and do things that the
more popular studios don't often do.
Meanwhile, with Pandemic mode, foes
take more damage before they fall, friendly fire is a real
risk, and expert coordination is required to succeed, based on the
developer's notes.
VIBRANT APPEAL Steven Poole, acclaimed columnist at leading British game magazine Edge, and author of one of the most compelling approaches to video games so far, «Trigger Happy - The inner life of video games,» launched a vibrant appeal to
developers to
take more risks and to be
more innovative.
The turn - based, tactical gameplay is still there but
developer Firaxis has tinkered with the game's template forcing players to
take more risks and play
more aggressively.
Hopefully, the VR continues to find success and
more developers decide to
take the
risk and create virtual reality content.
This is concerning for the smaller,
more creative
developers who often
take risks on new platforms — the first alternate - reality game to become a bona fide hit is a popular Nintendo - affiliated property.
Taken together those adjustments reduce
risk for
developers and make CCS projects
more viable, according to Jesse Jenkins, a researcher at the Massachusetts Institute of Technology Energy Initiative.
In designing its app
developer tools and permissions, Facebook should have created
more protections for user privacy and
taken into account the
risks of third - party data use.
The strategy of
taking on
more personal
risk than
developers of competing projects and forcing themselves to produce results before they could see any benefits is already bearing fruit.
In addition, landlords,
developers and lenders appear willing to
take on a bit
more leasing
risk on new projects.
If
more consumers knew the advantages of presales, the demand would be even higher, encouraging
developers to
take the
risk to reap the rewards.
But in a few markets, such as Atlanta and Washington,
developers are beginning to
take on
more risk through so - called «spec» buildings, which aren't fully leased before ground is broken.