Our collection of resume samples for Senior Application Developer showcases duties such as supervising application developers, consulting with clients, creating new programs, running tests, checking program functionality, and assessing
developer team progress.
Not exact matches
Through interviews with
team members, a seemingly endless stream of office meetings, and excerpts from the
developers» blogs, Salon cofounder Scott Rosenberg chronicles the venture's halting
progress, interspersing flashbacks into the history of computing.
This is another reason why some
developers have said no to a Switch port: even in cases where it would be possible for the
team to do it,
progress on the other versions is already so far along that a Switch version would have to come later.
Speaking from his front doorstep, Watts has called on Hellblade
developers Team Ninja to apologise for putting him in this embarrassing position and return his save file immediately, restoring his «faith in free speech and
progress at the same time».
- when the
team learned that Switch would support Unity, they began the process of bringing the game over - it was planned early on to get the game onto Switch within a month of it launching - by Fall 2016, Unity's optimization
progressed, and error messages that previously appeared with I Am Setsuna stopped - by the end of fall last year, the
team was finished with pre-submission to Nintendo - I Am Setuna was the first title to enter this process - a meeting with Unity was suddenly held, and it was decided that I Am Setsuna would end up becoming a launch title - Nintendo asked for the
developers to finish the master version that year if possible - the
team was able to port quickly due to Unity, as well as the lack of online / vs features & modest hardware requirements - having a good grasp on specs also made work come together quickly - setting various aspects such as the app's icon, languages, etc. was said to be very simple - there was also good compatibility for titles that have / planned to have multi-platform support on home and portable consoles
The
developer attributes much of his
progress on the game to his time at Stugan, where mentors and other
teams helped him hone his skills and discover news ones.
We caught up with Bendik Stang, Snowcastle's Game Director, earlier this year to talk about the
team's
progress from campaign to nearly - finished product, as well as their experience at the 2015 Game
Developers Conference.
During the Google
Developer Day presentation at GDC 2018, Product Manager Clementine Jacoby and Engineering Lead Patrick Donelan at Google Maps presented the
team's
progress in bringing their technology and data to game
developers.
A new blog from
developers Bohemia Interactive updates users on the
progress the
team is making on the stand - alone version of popular Arma 2 mod DayZ!
It's been awhile since Ys Net has given its Shenmue 3 Kickstarter backers an update — Dec. 13, 2016, to be exact, but Yu Suzuki and
team came through this morning with their second entry in their
Developer Report series, and there's a load of work - in -
progress gameplay footage shown throughout.
It is designed for
teams of three to nine
developers who break their work into actions that can be completed within timeboxed iterations, called sprints (typically two - weeks) and track
progress and re-plan in 15 - minute stand - up meetings, called daily scrums.
The UI
developer communicates regularly with the client and project
teams to explain
progress on the development efforts.
Progressed through consecutive positions as a Trainee, Junior
Developer and Technical
Team Leader with increasing levels of responsibility
App
Developer — Sirius Fun Games, Detroit, MI — July 2014 — June 2016 • Responsible for the primary coding on the game engine behind «Silent Shooter 2» and «Mouse Hunt Guardian Power Battle» • Provided weekly updates to the production and marketing
teams about
progress in the coding and testing process • Coordinated testing scheduling with promotions to raise the profile of each app prior to release • Delivered feedback to
team members about individual tasks in the software development processProgrammer — Genentech Industries, Grand Rapids, MI — July 2013 — April 2015 • Delivered custom coded app solutions for corporate clients using API resources already in play • Provided feedback about app security and constant updates to maintain a secure environment for users • Managed the needs of a half dozen client accounts at any given time, providing security patches and taking development notes from each • Wrote reports to Genentech officials detailing incursions and other possible problems for each client as they developed.
Software
Developer — ATOM Engineering, Grand Rapids, MI — June 2013 — July 2015 • Provided coding services in languages dictated by customers to deliver custom apps to support corporate management and infrastructure • Designed the weather advisory and information portal app for a major local university • Delivered emergency fixes to ensure compatibility on any Android platform • Managed
team of four coders on larger app projects for major clients • Wrote
progress reports weekly detailing accomplishments made on each design and debug cycle for each project