Sentences with phrase «developers drew inspiration from»

While the latest CoD takes the action back to its roots, its developers drew inspiration from Journey and some other unlikely sources
The developers drew inspiration from these two kinds of game play and combined them in this top - down shooter.
Here, atop the high seas — water, water, everywhere — the developer draws inspiration from the parched deserts of Far Cry 2, favouring the physical act — and physicality — of doing over timers and quick time events.
Here, atop the high seas — water, water, everywhere — the developer draws inspiration from the parched deserts of Far Cry 2, favouring the physical act — and physicality — of
When working on this game, the developers drew their inspirations from the previous Total War titles, thus, the game described herein is a combination of a turn - based strategy and an RTS game.

Not exact matches

They say that imitation is the greatest form of flattery and it's obvious that Yacht Club Games, the developers of Shovel Knight, drew heavy inspiration from a raft of retro titles during its development.
The studio is headed up by former Sega Japan developer Jake Kazdal, whose inspiration draws from the art of games and anime from the 70s and 80s.
For the visual style, though, I drew inspiration mainly from @Dom2D and Hollow Knight (an excellent developer and game, respectively, both of which you should check out).
Neverending Nightmares is from developer Infinitap Games, and it draws its inspiration from lead designer Matt Gilgenbach's person struggles with obsessive - compulsive disorder and depression.
R2G draws inspiration from the early days of PC gaming when developers weren't afraid to innovate, defined new genres and created the most memorable experiences.
Drawing inspirations from the Playstation 1 games Rollcage 1 & 2, a few developers that were actually a part of the original Rollcage development team decided to create a modernized version of the game.
Return 2 Games draws inspiration from the early days of PC gaming when developers weren't afraid to innovate, defined new genres, and created the most memorable experiences.
Developers One or Eight draw inspiration for its introductory Switch title from Vanillaware's library of fine games, Treasure's Gunstar Heroes series, and even a little bit of Starship Troopers.
Developer Gagame drew from many inspirations when they began development on their upcoming action platfomer.
It draws inspiration from the early days of PC gaming, when developers weren't afraid to innovate, define new genres and created truly memorable experiences.
For the individual developer though, inspiration can be drawn from rival franchises just as easily.
Developer Cornfox & Bros has stated this up front and has no problems admitting that their title drew inspiration from games like The Legend of Zelda, Final Fantasy and Secret of Mana.
Sypro hasn't had a must - play game since the PlayStation 1; bringing the franchise back via remaster would be a great way to get gamers to connect with Sony history while, potentially, inspiring developers to take another stab at the IP or draw inspiration from it to create something new.
Anyone who's played a Mario game will recognize from where the developers drew inspiration for the numerous breakable blocks that are scattered across the level, but the way these blocks are used to help, hinder, and bewilder the player is unique to Super Phantom Cat.
Over the last few days, indie developers Royal Rudius Entertainment have received constant waves of harsh criticism following the release of their controversial title, Hunt Down the Freeman (HDTF), a first person shooter that heavily draws inspiration (and apparently a lot else) from Valve's Half Life Universe.
It's obvious that even the developers are copy - pasting coding from previous games, and giving them some kind of tale to draw inspiration from might kick them out the rut.
The developers also drew inspiration from 80's action movies as well.
Made by the indie developers Housemarque, a team well known for their fast - paced arcade twin - stick shooter, their latest title draws inspiration from Smash TV and Robotron.
The game put a new spin on the Halo universe, taking place before Master Chief's first encounter with the Halo rings and drawing inspiration from how Halo was originally created as an RTS by developer Bungie before later turning into the beloved shooter franchise fans know and love today.
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