These developers featured titles that tackled civic and social issues.
Not exact matches
Unlike traditional Crash games, the
developers of this current incarnation have added a variety of new
features and gameplay options into the
title making this the most innovative
title to date.
Microsoft has been much more open, in comparison, with an invite to all the
developers to open the gates of their multiplayer
titles when it comes to cross platform play
features (they said that about Rocket League, GWENT: The Witcher Card Game, and more).
Also, since many of the Child of Light
developers worked on Far Cry 3, this arcade
title features a similarly deep upgrade skill tree, which combined with the combat makes for some very strong gameplay elements.
Developers have always been dreaming about making open world games that could live up their expectations: we have had several great free - roaming
titles in the past, but lots of them were lacking scope and size simply because consoles didn't have enough RAM memory to handle those
features.
Although it's totally old school, the
developers have tweaked the
title with some new
features and more importantly moves from our favourite apes.
It seems a little silly that
developers would have to specifically rework their
titles to support the
feature, particularly considering that such things are common on other consoles.
A few
developers have made hay by building bonus
features into content - rich
titles like Age of Bronze, Eric Shanower's epic (and historically accurate) retelling of the Trojan War, but are creator - commentary tracks really going to sell more copies of X-Men?
This new
feature will allow big
developers such as Disney, Rovio, EA, Warner Bros to upload their big budget game
titles and allow users to install the games and have them work.
It doesn't seem that
developers really embraced the
feature either, in 4 years there were only about 16,000
titles that took advantage of the service (which means lots of the apps users wanted to try weren't included, not to mention it was only available for those in the United States).
Several large children's digital content
developers launched new
titles and
features this week, aimed specifically at the younger tablet and computer users.
The Art of Gears of War 4, which will be available from Dark Horse beginning December 20th, promises to treat fans to an inside look at the impressive visual
features that make the upcoming
title from
developer, The Coalition, stand out.
However, on the game's Steam forums the
developers had already admitted that the lack of keybindings stems from the game's origins as a console
title, and have promised to add this missing
feature in a patch.
An interview with the
developers released by Telltale Publishing discusses further the
title's origin and
features new to this console version.
The first batch of DS
titles relied on using every
feature the hardware allowed, with little regard on whether it made sense — But it was when
developers took a step back and started to use these
features sparingly and only when it made sense from a gameplay standpoint that the DS» library shined.
- Camelot wanted players to «raise» their amiibo in the game - Camelot also wanted some RPG elements to amiibo play, as well as amiibo having a connection to online play - devs didn't want the GamePad to draw the player's attention away from the TV, so they used it for a reverse court view - Nintendo helped bring this
feature together - a demo was made in about 3 - 4 months in order to get some feedback - this was Camelot's first HD
title - the giant characters (with the Mega Battles) were implemented as some sort of test for HD - the devs wanted the game to be as accessible as possible - that's why Giant Goombas, Jump Shots and Chance Shots can be disabled - Nintendo suggested additions such as the Jump Shots - Mega Battles were Camelot's idea, not Nintendo's - the
developers were concerned about how they would work, and what impact they would have on basic actions
Since Sony published this
title, it's technically not an indie game per se, but Housemarque is a
developer with an independent spirit about their studio and their
titles, so we thought it was still appropriate to
feature them in our Tuesday Night Spotlight.
Subscribers have access to a wide variety of
features such as exclusive game discounts, cloud game saves and «Instant Game Collection,» which allows members to play full versions of popular
titles from third party
developers and publishers, as well as from SCE WWS, at no extra cost.
Props to the
developers, though, for almost hitting the motherload of awful game
titles featuring everyone's favorite faux pas in video game typography: all caps, exclamation points and a literal description of how the game plays.
Project CARS
developer Slightly Mad Studios has showcased the
title's weather effect
features in a new...
At the end of November, Housemarque, the
developers of Super Stardust HD (the first game to ever
feature trophies), returns to the PlayStation Network with the widely - anticipated
title, Dead Nation.
Whilst Skate 3 includes enough new
features to make it a worthwhile purchase, we hope that the
developers and EA slow down a little and support this
title with great DLC and online events that mean we don't have to worry about Skate 4 for a couple of years at least.
With many free - to - play
titles incorporating micro-transactions in order for the
developers & publishers to gain a profit, are games that you have already purchased able to incorporated the same
features?
Hi everyone, At the end of November, Housemarque, the
developers of Super Stardust HD (the first game to ever
feature trophies), returns to the PlayStation Network with the widely - anticipated
title, Dead Nation.
Post Brutal, an ultra-violent game from new
developers, Helltap entertainment, is a 3rd person zombie Action - RPG with a combat system that is similar to some of the bigger MOBA
titles that have flooded the Google Play store in recent times;
featuring a leveling system complete with rewards, and upgrading / branching skills.
Sources are also saying that the
developer is preparing to offer information about a big new
title, a prequel to Red Dead Redemption that might be called Legends of the West and will
feature a number of playable characters.
The pirated version, uploaded by the
title's
developers, will eventually
feature decreasing profitability due to rampant piracy.
Ankama's popular MMORPG
titles get a major boost in time for Christmas with new Multiman brothers in arms and tons of extra
features Leading international online game
developer and publisher Ankama...
Frontier Expo is Frontier's key press and community event in 2017,
featuring eagerly - anticipated announcements regarding the future of Elite Dangerous, what's next for Planet Coaster, and an exclusive in - depth look at Frontier's as - yet unannounced third
title in headline stage presentations hosted by Frontier
developers.
The five - minute clip
features heartwarming stories, including that of a young couple who fell in love due over their mutual appreciation for FINAL FANTASY VIII, professional wrestler Xavier Woods and his admiration of the series, as well as video game
developers recounting the lasting effect of several key
titles.
- when the team learned that Switch would support Unity, they began the process of bringing the game over - it was planned early on to get the game onto Switch within a month of it launching - by Fall 2016, Unity's optimization progressed, and error messages that previously appeared with I Am Setsuna stopped - by the end of fall last year, the team was finished with pre-submission to Nintendo - I Am Setuna was the first
title to enter this process - a meeting with Unity was suddenly held, and it was decided that I Am Setsuna would end up becoming a launch
title - Nintendo asked for the
developers to finish the master version that year if possible - the team was able to port quickly due to Unity, as well as the lack of online / vs
features & modest hardware requirements - having a good grasp on specs also made work come together quickly - setting various aspects such as the app's icon, languages, etc. was said to be very simple - there was also good compatibility for
titles that have / planned to have multi-platform support on home and portable consoles
In preparation for upcoming zombie murder simulator Dead Rising 2,
developer Blue Castle Games (in partnership with Capcom) is releasing a prequel DLC
titled Dead Rising 2: Case Zero, set two years after the events of the first game and
featuring Dead Rising 2 protagonist Chuck Greene as he slices, dices and guns his way through hordes of the infected in an overrun desert town.
Developer: EA Publisher: EA Singleplayer: Yes Splitscreen: No Multiplayer: No PEGI: 12 The Sims has arrived with their first Xbox 360
title, and one that manages to fit the vast majority of Sims
features onto its game disk without falling foul of control problems, or -LSB-...]
It
features an insightful discussion between the five directors of the five different
titles in the God of War series and answers some big questions about the story, characters, and
developers behind this massive franchise.
Platforms PS4 / Xbox One
Developer Green Lava Studios Publisher Reverb Triple XP Genre Action Platformer Platform Played Xbox One Despite already existing on Steam under the
title Fenix Rage, the console version, complete with added
features, suffered a name change due to an aggressive lawsuit over the word «Rage.»
A couple of days ago, Indonesian
feature phone game
developer Kotagames launched its newest game
titled Hisho Collection Mall Empire.
During it's development, Fez was actually
featured in a 2012 documentary known as Indie Game: The Movie which Phil, along with other
developers, spoke of their current development
titles.
Left with the feeling that
developers where purposefully holding
features back to make the game feel like previous Sims
titles.
With Infinity Ward back at the helm, Xbox 360 owners are in familiar territory with an approximate 1024x600 framebuffer favoured by the
developer's previous Call of Duty
titles, while the PS3 version
features a considerably murkier presentation more closely matching that of Black Ops 2, with native resolution coming in at just 860x600, resulting a soft - focused image.
Subscribers to PS Plus have access to a wide variety of
features such as «Monthly Games», which allow members to play full versions of popular
titles from third party
developers and publishers, as well as from SCE Worldwide Studios, with no time limits or extra costs.
However, the
developers know that even though the basic
features are included, the
title still requires some tweaks and adjustments here and there.
- iPhone 4 Now Shipping; Firemint Releases Upgrades for Real Racing, Flight Control «Coinciding with the device's early launch, App Store
developer Firemint has released iPhone 4 - optimized versions of Real Racing and Flight Control, adding new
features and enhanced graphics for both
titles.»
Tagged as: Chris Charla,
Developers, Gameplay, Gamescome 2014, ID@Xbox, Indie
Titles, microsoft, Reveal, xbox, Xbox One
features
As with all football games,
developers add a whole bunch of new
features to their annual
titles and every year you probably forget about them after an hour.
Our collection of the latest indie game trailers
features some of the industries most popular
titles from
developers from all over the world.
Although it's a smaller event than its older brother, it still
features many of the attractions you love about our events; playable pre-release games on both PC and console (with a strong focus on indie
titles),
developer sessions by well known game designers and the opportunity to chat with
developers on the show floor.
Created by legendary video game
developer and head of Kojima Productions, Hideo Kojima, this bundle
features three of the highly praised METAL GEAR
titles for the PSP: METAL GEAR SOLID: PORTABLE OPS, METAL GEAR SOLID: PORTABLE OPS PLUS and METAL GEAR SOLID: DIGITAL GRAPHIC NOVEL for the low price of $ 29.99.
Canadian
developer CIGAM spent a ton of money of the
title, which would have
featured Mario and friends superimposed over video and photo footage of American cities and landmarks.
KINGDOM HEARTS 3D [Dream Drop Distance]
Developer: Square Enix Platform: Nintendo 3DS system ESRB: E10 + (Everyone 10 or older) Available: July 31 Celebrating the franchise's 10th anniversary, KINGDOM HEARTS 3D [Dream Drop Distance]
features a spectacular story that promises to be a fun backdrop to the colorful cast of Disney characters making their 3D debut on a handheld
title.
These
features were announced today at the Game
Developers Conference during Nintendo President Satoru Iwata's keynote address,
titled «Video Games Turn 25: A Historical Perspective and Vision for the Future.»