Sentences with phrase «developers say the console»

the developers say the console needs to sell first soo they can put the game on that system, but what if the console sells a lot and it is not powerfull enough to run the game?

Not exact matches

Analysts said the Switch is likely to offer a richer game lineup than its predecessor as the new console is powered by processor chips based on game developer - friendly architecture by designer ARM.
«The industry is adapting,» says Matt Bilbey, vice-president and general manager of EA Sports» soccer business in Burnaby, B.C. «Soon mobile devices will have as good a technology as any of the consoles today, and the skill set of our console developers will be even more relevant.»
Microsoft failed to persuade top gaming studios to invest seriously in Kinect, developers say, and by 2014 it was no longer being included with Xbox consoles.
The experience backs up what a lot of other independent developers have been saying — that Sony has over the past few years become the most indie - friendly of the console giants.
Thankfully EA are one of the first developers to release a game that supports this innovative new feature and needless to say, this may be the most accurate sports game on the console to date.
Even when not announcing a new console, Sony and Microsoft frequently use major AAA titles to push the marketing of their systems, even if the title isn't an exclusive or the developers of said game have their own panel.
nope idiot wii u runs on 2011 specs and its next gen not current gen u douche u do nt read articles really well.Also u lack any knowledge about this issue is just like any other troll who do nt know jack.As i recall many third party developers alrdy have said wii u is far more powerful then current gen consoles and even unreal and nintendo president iwata confirmed that the wii u can run unreal engine 4 and games too and the current gen consoles like 360, ps3 and wii cant run it period.
Developer behind Chasing Aurora says that the Wii U is a much more indie friendly console than the original Wii was.
The upcoming open - world zombie title Dying Light will now be coming only to current gen consoles, developer Techland says.
Nintendo consoles don't exactly see an outpouring of support from outside developers these days, but that's not to say there aren't some exciting third party titles on the way.
Ever now and then we hear Battlefield 3 developer DICE saying that console gamers won't need to worry at all about huge difference in quality between the console version and PC version of the game.
The developer said that final consoles have not been announced, but we did play the game on Xbox 360.
The developer says that it has been built specifically for next - generation consoles and is scalable to a wide variety of modern PC specifications.
So when developer Remedy posts a job listing to help work on a «groundbreaking AAA console project» (as found by Gamerzines) it's still very likely that said project is the true sequel to their Xbox 360 exclusive.
What we should be concerned with is not whether these mid-generation upgrades are a «good thing» or not (because, as I say, we're judging them as such based on our precious and, ultimately, mostly monetary attachment to fixed console cycles) but whether these upgrades will be enough to truly make a difference to the kind of experiences developers can achieve and which we can then enjoy.
but it's too early say this generation sucks here are some things that i don't like so far: - the abuse of the terms; AAA, system sellers, attach rate, SKU, next gen and console war - developers talking sh!t, it's getting worse than professional wrestling - timed exclusives
I never thought I'd get to say something like this, but Microsoft have revealed plans to allow cross-platform play between the Xbox One, other consoles and PC, provided that developers choose to include the option.
Used to start out with Call of Duty but, with that contract ending and going to Sony it starts with Bonnie Ross from 343 Industries taking the stage to talk about Halo, goes to Battlefield now, Microsofts turn to show Assassin's Creed this year, they go on to two more third - party games, then Phil Spencer comes on stage to announce everything from that point on will be Xbox and Windows 10 exclusive kicked off with Turn 10 and their next Forza title, then they'll show their next Fable game, Chris Charla will then be on stage to talk about [email protected] they'll show some Hololens stuff, talk about Xbox Live and will finish off with The Coalitions new IP, hopefully, otherwise it'll be Gears of War 5 to close it out and then Phil Spencer will come on stage and say: «We've shown you today that we have the best in class first - party developers working on exclusive games for the most power console ever, we've shown you we have support from third - party developers which have chosen to showcase their games for the most powerful console.
While Rousseau says that Mars will look comparable on either console, as the developers do not want to «cheat the Xbox 360 owners,» a release on different platforms is dependent on the publisher.
Piracy is looming over consoles each day, but one developer says it is not the biggest threat to game developers but rather pre-owned games are.
«From a first party standpoint, I think Phil [Spencer] has said that we're committed to having our franchises on PC and on console,» Ybarra says, and he's confident that the opportunities of the shared audience will incentivise developers to play ball.
Each of the console developers is leading in someway or another and they are doing there own thing where fans who own there consoles are happy and it doesn't matter what a fanboy or hater says, when millions upon millions of consoles have been sold then how can anyone be so delerious as to say they are losing, no one can say that.
this was the one thing with move that seemed to stand on its own... I don't mind the idea of HD wii sports either, as long as it really is 1:1... that was my only real complaint with the wii when it released... there was motion control, but it was gimmicky and registered «wiggles» into canned animations... not to mention the gamecube visuals... still not sold on Move though... for me to really want one, I want to see what they are doing with shooters... Socom 4 and killzone 3 could be very special for core gamers and motion controls if they are done right... if you can aim on screen in true 1:1 fashion while sitting comfortably at a «normal» gaming distance... it could rearrange how I play first person shooters on a console... developers are saying the Move has input latency of 21ms, which is roughly half of a DS3... and second only to a wired mouse / keyboard... need to see how it works though, as it is not always that simple... just saying that if it does what its supposed to... it could end up being the answer to shooters on a console... as much as I like playing shooters with 2 sticks... I can't argue that I miss the days of a mouse and keyboard (as well as PC being the only platform to get the best shooters on... no longer the case by any means)... but with a first person shooter, there is no wiggle room... pun intended... it has to register every mm of movement on screen... and do it quickly... not sure if it can yet...
Throw on top of that the fact that the developers had a few months after the PC release before it came out on console to tweak and fine tune the game based on what the critics and gamer had said and you had a pretty rosy looking future for Dark Waters.
«At Buka, we're always looking for new and exciting opportunities to help developers expand their markets, especially onto consolessaid Aleksander Mikhailov, CEO of Buka Entertainment.
«There's also going to be [a] pretty significant release which is the original Alice brought over to the consoles so that a person who's purchased Madness Returns gets a download code and is able to bring Alice 1 onto their console and play through the entire original game alongside playing Madness Returns,» the developer said in an interview with CVG.
I really think Sony should have marked and made the PR talk more around the PS4 Pro has a [email protected] console instead of passing the message that the Pro will aim first to 4K upscale rather than a boost on framerate and with that better and smoother gameplay, im pretty sure that the adopting rate on the PS4 Pro would end been higher if some major developers along with Sony come out and said look we are aiming to get the games on the Pro to [email protected] and patch some major released games to that target also focusing that VR will be better on the PS4 Pro.The 4K talk should have stayed away until the PS5.
But whats funny is other developers choose wich console gets what game I don't mind that but you don't see Capcom, or even Ubisoft saying one console is better than the other thats unprofessional and is starts fanboy wars.
However, on that same post, the developer said that it was preparing a special, optional patch for the PC version that will remove all the censorship that was necessary to roll out a version of the game on consoles.
The Swedish developer said it plans to hire up to 50 new staff within the next two years to support the production of a triple - A game, codenamed Project Mamba, due for release on PC and consoles in 2014.
Iwata is stated as saying that he believes one of the many reason that the Wii U is not selling as well as expect is because Nintendo's games, as well as games from others console developers are not wowing consumers like they used to.
Fiedler says that the programming of the game is flawed: the basic code was copied from the console versions to the PC, and the game developers did not make any modifications to the PC codes.
That said, as much as I'd love to see SEGA throw their hat in the ring, there's no logical reason for the company to leave their comfortable position as a third party publisher and developer in favor of first party console and games production.
He said that it was instances such as this that has helped to shape key elements of the system, like the console's RAM, which was doubled as a result of developer views.
just flashing the games on said system its not impossible since the ps3 has its own hdd and since most game developers are tiring to support 360 by making shitty games that arnt over 17 gigs just so they can port it on the 360 on 1 disk mean not much of a pain to download and put on the game console since most people have at least an 60 gig hdd, so they can hold up to at least 3 games at once, since almost all non ps3 exclusives are less 12 gigs but thats just me ranting
The lead developer for Minecraft, Jens Bergensten said «Microsoft has an exclusivity deal for consoles
No matter how we want the console to do more than it has already, the fact remains that more and more third party developers are saying good - bye to Wii U every day.
Nintendo Co. is encouraging some producers of violent or risqué videogames to provide content for its Switch console in an attempt to shed its image as a maker of devices just for families, software developers say
Some other players were able to resolve this issue by restarting their consolesaid the developer.
I asked the developers if there was any plan to bring the game to consoles and they said that it was being talked about and work on the console versions would be beginning once the game hits early access on Steam.
- when the team learned that Switch would support Unity, they began the process of bringing the game over - it was planned early on to get the game onto Switch within a month of it launching - by Fall 2016, Unity's optimization progressed, and error messages that previously appeared with I Am Setsuna stopped - by the end of fall last year, the team was finished with pre-submission to Nintendo - I Am Setuna was the first title to enter this process - a meeting with Unity was suddenly held, and it was decided that I Am Setsuna would end up becoming a launch title - Nintendo asked for the developers to finish the master version that year if possible - the team was able to port quickly due to Unity, as well as the lack of online / vs features & modest hardware requirements - having a good grasp on specs also made work come together quickly - setting various aspects such as the app's icon, languages, etc. was said to be very simple - there was also good compatibility for titles that have / planned to have multi-platform support on home and portable consoles
Originally announced as a PlayStation 3 - exclusive but apparently also developed for the 360 (the developer's website refers to it as a title coming to «next generation consoles»), the detective tale of L.A. Noire is said to be a massive undertaking and «could be the biggest budget videogame in development anywhere in the world.»
Jap developers will prefer Nintendo handheld, look at Dragon Quest sales on the 3ds, and the original DS... look at monster hunter sales on the 3ds... every game you seen for the 3ds will now have newer versions with newer hd graphics so now when jap developers make a ps4 game they do not have to think about how they will downgrade it to fit on the NX... with the NX being more powerful than the Vita, and Wii U.... if it use the Tegra 2 chip it will be right next to ps4 1.8 teraflops or higher, but most likely if they use that, Nintendo might underclock it to increase battery power, but lets say they lock it to ps4 1.8 teraflops... every game for ps4 will be on the NX... and this is where the fear comes from... the 3ds have many exclusives, only thing that hold it back was graphics, now that wont be the issue in the NX... look how they announce Dragon quest 11 for NX already... Square Enix is thinking about money... and which console sold most of their games... the 3ds... so do not be surprised every big game from Square Enix and other Japanese developers come to the NX... and if they are anything like CAPCOM they will rather save money and make their game for one console aka the NX like they do with Monster Hunter... me personally I can not wait to see all my favorite games on the 3ds in better graphics... i am a RPG lover and the 3ds have some classics that I love... only thing Nintendo have to worry about is how Western and European side of the world will feel about the new handheld... Japan will love it, handheld sell the most, so it wont take long for NX to pass ps4 sales... but if they can get the attention of western and european... then Sony have reasons to worry and their fans
whether your hating on console developers, video game developers I have often said if your hating on any developer you can't call yourself a real gamer.
It is not simply up to the 3rd parties to foster their audience, as the console manufacturer has a lot of say / sway in how they support 3rd party developers and their games.
That said, you must understand that Scorpio with its 6tf of horsepower will be the console of choice for third party developers to achieve their vision technically and performance wise.
when they said it is foremost a home console and they will make it right with third party developers, well i was hoping that we will get the good games from the other systems.
However, other developers have said the Dreamcast would have problems with ports of those games because its RAM was very limited compared to the other sixth - generation consoles, like the PlayStation 2 and Xbox.
It is good that developers can just focus on using the power of the next - gen or should we now say, current - gen consoles as games are getting much larger in terms of data size to allow for all those sweet graphics we all want.
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