the developers say the console needs to sell first soo they can put the game on that system, but what if the console sells a lot and it is not powerfull enough to run the game?
Not exact matches
Analysts
said the Switch is likely to offer a richer game lineup than its predecessor as the new
console is powered by processor chips based on game
developer - friendly architecture by designer ARM.
«The industry is adapting,»
says Matt Bilbey, vice-president and general manager of EA Sports» soccer business in Burnaby, B.C. «Soon mobile devices will have as good a technology as any of the
consoles today, and the skill set of our
console developers will be even more relevant.»
Microsoft failed to persuade top gaming studios to invest seriously in Kinect,
developers say, and by 2014 it was no longer being included with Xbox
consoles.
The experience backs up what a lot of other independent
developers have been
saying — that Sony has over the past few years become the most indie - friendly of the
console giants.
Thankfully EA are one of the first
developers to release a game that supports this innovative new feature and needless to
say, this may be the most accurate sports game on the
console to date.
Even when not announcing a new
console, Sony and Microsoft frequently use major AAA titles to push the marketing of their systems, even if the title isn't an exclusive or the
developers of
said game have their own panel.
nope idiot wii u runs on 2011 specs and its next gen not current gen u douche u do nt read articles really well.Also u lack any knowledge about this issue is just like any other troll who do nt know jack.As i recall many third party
developers alrdy have
said wii u is far more powerful then current gen
consoles and even unreal and nintendo president iwata confirmed that the wii u can run unreal engine 4 and games too and the current gen
consoles like 360, ps3 and wii cant run it period.
Developer behind Chasing Aurora
says that the Wii U is a much more indie friendly
console than the original Wii was.
The upcoming open - world zombie title Dying Light will now be coming only to current gen
consoles,
developer Techland
says.
Nintendo
consoles don't exactly see an outpouring of support from outside
developers these days, but that's not to
say there aren't some exciting third party titles on the way.
Ever now and then we hear Battlefield 3
developer DICE
saying that
console gamers won't need to worry at all about huge difference in quality between the
console version and PC version of the game.
The
developer said that final
consoles have not been announced, but we did play the game on Xbox 360.
The
developer says that it has been built specifically for next - generation
consoles and is scalable to a wide variety of modern PC specifications.
So when
developer Remedy posts a job listing to help work on a «groundbreaking AAA
console project» (as found by Gamerzines) it's still very likely that
said project is the true sequel to their Xbox 360 exclusive.
What we should be concerned with is not whether these mid-generation upgrades are a «good thing» or not (because, as I
say, we're judging them as such based on our precious and, ultimately, mostly monetary attachment to fixed
console cycles) but whether these upgrades will be enough to truly make a difference to the kind of experiences
developers can achieve and which we can then enjoy.
but it's too early
say this generation sucks here are some things that i don't like so far: - the abuse of the terms; AAA, system sellers, attach rate, SKU, next gen and
console war -
developers talking sh!t, it's getting worse than professional wrestling - timed exclusives
I never thought I'd get to
say something like this, but Microsoft have revealed plans to allow cross-platform play between the Xbox One, other
consoles and PC, provided that
developers choose to include the option.
Used to start out with Call of Duty but, with that contract ending and going to Sony it starts with Bonnie Ross from 343 Industries taking the stage to talk about Halo, goes to Battlefield now, Microsofts turn to show Assassin's Creed this year, they go on to two more third - party games, then Phil Spencer comes on stage to announce everything from that point on will be Xbox and Windows 10 exclusive kicked off with Turn 10 and their next Forza title, then they'll show their next Fable game, Chris Charla will then be on stage to talk about [email protected] they'll show some Hololens stuff, talk about Xbox Live and will finish off with The Coalitions new IP, hopefully, otherwise it'll be Gears of War 5 to close it out and then Phil Spencer will come on stage and
say: «We've shown you today that we have the best in class first - party
developers working on exclusive games for the most power
console ever, we've shown you we have support from third - party
developers which have chosen to showcase their games for the most powerful
console.
While Rousseau
says that Mars will look comparable on either
console, as the
developers do not want to «cheat the Xbox 360 owners,» a release on different platforms is dependent on the publisher.
Piracy is looming over
consoles each day, but one
developer says it is not the biggest threat to game
developers but rather pre-owned games are.
«From a first party standpoint, I think Phil [Spencer] has
said that we're committed to having our franchises on PC and on
console,» Ybarra
says, and he's confident that the opportunities of the shared audience will incentivise
developers to play ball.
Each of the
console developers is leading in someway or another and they are doing there own thing where fans who own there
consoles are happy and it doesn't matter what a fanboy or hater
says, when millions upon millions of
consoles have been sold then how can anyone be so delerious as to
say they are losing, no one can
say that.
this was the one thing with move that seemed to stand on its own... I don't mind the idea of HD wii sports either, as long as it really is 1:1... that was my only real complaint with the wii when it released... there was motion control, but it was gimmicky and registered «wiggles» into canned animations... not to mention the gamecube visuals... still not sold on Move though... for me to really want one, I want to see what they are doing with shooters... Socom 4 and killzone 3 could be very special for core gamers and motion controls if they are done right... if you can aim on screen in true 1:1 fashion while sitting comfortably at a «normal» gaming distance... it could rearrange how I play first person shooters on a
console...
developers are
saying the Move has input latency of 21ms, which is roughly half of a DS3... and second only to a wired mouse / keyboard... need to see how it works though, as it is not always that simple... just
saying that if it does what its supposed to... it could end up being the answer to shooters on a
console... as much as I like playing shooters with 2 sticks... I can't argue that I miss the days of a mouse and keyboard (as well as PC being the only platform to get the best shooters on... no longer the case by any means)... but with a first person shooter, there is no wiggle room... pun intended... it has to register every mm of movement on screen... and do it quickly... not sure if it can yet...
Throw on top of that the fact that the
developers had a few months after the PC release before it came out on
console to tweak and fine tune the game based on what the critics and gamer had
said and you had a pretty rosy looking future for Dark Waters.
«At Buka, we're always looking for new and exciting opportunities to help
developers expand their markets, especially onto
consoles,»
said Aleksander Mikhailov, CEO of Buka Entertainment.
«There's also going to be [a] pretty significant release which is the original Alice brought over to the
consoles so that a person who's purchased Madness Returns gets a download code and is able to bring Alice 1 onto their
console and play through the entire original game alongside playing Madness Returns,» the
developer said in an interview with CVG.
I really think Sony should have marked and made the PR talk more around the PS4 Pro has a [email protected]
console instead of passing the message that the Pro will aim first to 4K upscale rather than a boost on framerate and with that better and smoother gameplay, im pretty sure that the adopting rate on the PS4 Pro would end been higher if some major
developers along with Sony come out and
said look we are aiming to get the games on the Pro to [email protected] and patch some major released games to that target also focusing that VR will be better on the PS4 Pro.The 4K talk should have stayed away until the PS5.
But whats funny is other
developers choose wich
console gets what game I don't mind that but you don't see Capcom, or even Ubisoft
saying one
console is better than the other thats unprofessional and is starts fanboy wars.
However, on that same post, the
developer said that it was preparing a special, optional patch for the PC version that will remove all the censorship that was necessary to roll out a version of the game on
consoles.
The Swedish
developer said it plans to hire up to 50 new staff within the next two years to support the production of a triple - A game, codenamed Project Mamba, due for release on PC and
consoles in 2014.
Iwata is stated as
saying that he believes one of the many reason that the Wii U is not selling as well as expect is because Nintendo's games, as well as games from others
console developers are not wowing consumers like they used to.
Fiedler
says that the programming of the game is flawed: the basic code was copied from the
console versions to the PC, and the game
developers did not make any modifications to the PC codes.
That
said, as much as I'd love to see SEGA throw their hat in the ring, there's no logical reason for the company to leave their comfortable position as a third party publisher and
developer in favor of first party
console and games production.
He
said that it was instances such as this that has helped to shape key elements of the system, like the
console's RAM, which was doubled as a result of
developer views.
just flashing the games on
said system its not impossible since the ps3 has its own hdd and since most game
developers are tiring to support 360 by making shitty games that arnt over 17 gigs just so they can port it on the 360 on 1 disk mean not much of a pain to download and put on the game
console since most people have at least an 60 gig hdd, so they can hold up to at least 3 games at once, since almost all non ps3 exclusives are less 12 gigs but thats just me ranting
The lead
developer for Minecraft, Jens Bergensten
said «Microsoft has an exclusivity deal for
consoles.»
No matter how we want the
console to do more than it has already, the fact remains that more and more third party
developers are
saying good - bye to Wii U every day.
Nintendo Co. is encouraging some producers of violent or risqué videogames to provide content for its Switch
console in an attempt to shed its image as a maker of devices just for families, software
developers say.»
Some other players were able to resolve this issue by restarting their
console,»
said the
developer.
I asked the
developers if there was any plan to bring the game to
consoles and they
said that it was being talked about and work on the
console versions would be beginning once the game hits early access on Steam.
- when the team learned that Switch would support Unity, they began the process of bringing the game over - it was planned early on to get the game onto Switch within a month of it launching - by Fall 2016, Unity's optimization progressed, and error messages that previously appeared with I Am Setsuna stopped - by the end of fall last year, the team was finished with pre-submission to Nintendo - I Am Setuna was the first title to enter this process - a meeting with Unity was suddenly held, and it was decided that I Am Setsuna would end up becoming a launch title - Nintendo asked for the
developers to finish the master version that year if possible - the team was able to port quickly due to Unity, as well as the lack of online / vs features & modest hardware requirements - having a good grasp on specs also made work come together quickly - setting various aspects such as the app's icon, languages, etc. was
said to be very simple - there was also good compatibility for titles that have / planned to have multi-platform support on home and portable
consoles
Originally announced as a PlayStation 3 - exclusive but apparently also developed for the 360 (the
developer's website refers to it as a title coming to «next generation
consoles»), the detective tale of L.A. Noire is
said to be a massive undertaking and «could be the biggest budget videogame in development anywhere in the world.»
Jap
developers will prefer Nintendo handheld, look at Dragon Quest sales on the 3ds, and the original DS... look at monster hunter sales on the 3ds... every game you seen for the 3ds will now have newer versions with newer hd graphics so now when jap
developers make a ps4 game they do not have to think about how they will downgrade it to fit on the NX... with the NX being more powerful than the Vita, and Wii U.... if it use the Tegra 2 chip it will be right next to ps4 1.8 teraflops or higher, but most likely if they use that, Nintendo might underclock it to increase battery power, but lets
say they lock it to ps4 1.8 teraflops... every game for ps4 will be on the NX... and this is where the fear comes from... the 3ds have many exclusives, only thing that hold it back was graphics, now that wont be the issue in the NX... look how they announce Dragon quest 11 for NX already... Square Enix is thinking about money... and which
console sold most of their games... the 3ds... so do not be surprised every big game from Square Enix and other Japanese
developers come to the NX... and if they are anything like CAPCOM they will rather save money and make their game for one
console aka the NX like they do with Monster Hunter... me personally I can not wait to see all my favorite games on the 3ds in better graphics... i am a RPG lover and the 3ds have some classics that I love... only thing Nintendo have to worry about is how Western and European side of the world will feel about the new handheld... Japan will love it, handheld sell the most, so it wont take long for NX to pass ps4 sales... but if they can get the attention of western and european... then Sony have reasons to worry and their fans
whether your hating on
console developers, video game
developers I have often
said if your hating on any
developer you can't call yourself a real gamer.
It is not simply up to the 3rd parties to foster their audience, as the
console manufacturer has a lot of
say / sway in how they support 3rd party
developers and their games.
That
said, you must understand that Scorpio with its 6tf of horsepower will be the
console of choice for third party
developers to achieve their vision technically and performance wise.
when they
said it is foremost a home
console and they will make it right with third party
developers, well i was hoping that we will get the good games from the other systems.
However, other
developers have
said the Dreamcast would have problems with ports of those games because its RAM was very limited compared to the other sixth - generation
consoles, like the PlayStation 2 and Xbox.
It is good that
developers can just focus on using the power of the next - gen or should we now
say, current - gen
consoles as games are getting much larger in terms of data size to allow for all those sweet graphics we all want.