Sentences with phrase «developers talking about the story»

Firstly, we've got the new zero - g dev diary embedded above that has developers talking about the story, level design, art, and implementing features.

Not exact matches

Players will surely agree when talking about gameplay, story and graphics, but now we've got another clue of this success: the franchise has sold 8 million units worldwide, according to what the developer stated in a conversation with Famitsu.
«But it really comes down to us telling the story of the developers and talking about their games and making people understand why these games are so awesome.
Twilight Princess producer Eiji Aonuma and developers talk about the characters and the story in the game, how they wanted there to be two different worlds, a Light World and a Dark World, and how they would intertwine in the game.
It's hard to talk much about the story past this for fear of spoiling anything, I have to say that despite how much of it the developers seem comfortable with hiding in cassette tapes that the player can listen to and the fact that it's paced quite poorly and even written quite poorly in areas as well I was hooked from beginning to end.
Talk about whatever you like, get to know the developers personally, obtain behind the scenes stories, anything you want!
@Red «Now how can one story be so hard to believe but the other easy to roll with» Talk about blinders... One story is that a major company is creating bad press for themselves on purpose, while the other is that a major company is paying a developer to gimp the competition's version of a game.
In the video, the developers talk about the game's story, and where it will pick up after the events of the recent Dark Horse comic «Mirror's Edge: Exordium».
Ultimately, it's best to convey as many features that are important to the game, including how the narrative and gameplay are woven together, something Fireberry Studio Game Artist and Developer Stav Goldstein will talk about during the session Combining World, Story and Mechanics in The Splitting.
$ 15 - Developers» commentary: Listen to the creators of the game talk about the creation of the game, the design process, inspirations for making the game, and all sort of unique stories in a video playthrough of the game.
Another major feature, alongside the editor preview of next week's Game Developers Conference, is an exclusive interview with Junction Point's founder Warren Spector, described as follows: «As the creative mind behind Deus Ex, Warren Spector is in a keen position to talk about dynamic story and gameplay.
Unlike many of the other indie developers we've talked to, it's less a story less about self - imposed crunch, racing to meet a launch date, and more about one man figuring out what his game was while holding down a day job.»
The firm is, of course, talking about its Story Remix feature, which it announced at its Build developer conference this year.
During the event, Riot developers talked about what went into building your favorite characters — how the developers make sure that each Champion has a deep story - line that will keep fans intrigued and will love that specific Champion.
And at the next Build conference in April 2015, Microsoft will talk more about the developer story around Windows 10, officials confirmed today.
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