Since its founding in 1992, Treasure has made its name primarily by
developing bullet hell shooters like Radiant Silvergun, Ikaruga, and Sin & Punishment.
Not exact matches
The producer of said Platinum Games -
developed action - RPG, Taro Yoko, told Waypoint that he'd been studying CAVE's
shooters, to make sure his game's own brand of
bullet hell was both authentically hectic and possessed a freshness.
Assault Android Cactus,
developed by Witch Beam, is a twin - stick
bullet hell shooter with a twist: players run on constantly depleting energy and must recharge if they wish to last through the round.