As a one - to - one classroom teacher, I was able to leverage the power of
a device in the hands of every student.
Putting a computing
device in the hands of every student requires a willingness to take risks and an understanding of what has worked in the past.
In fact,
devices in the hands of all students amplify good teaching and magnify bad teaching.
Whether you have
a device in the hands of every student, nothing but a laptop and projector, or you're simply looking towards the future, this book is your partner in inspiration and «I can do this» ideas.
By putting
this device in the hands of students and teachers, we can grab hold of their interest, interact with content on a more personalized level, and monitor real - time learning.
It's been about six years since Apple's last education - focused event, but the company's upcoming keynote on March 27th could mean more affordable devices and improved educational apps for classrooms and college campuses, a move designed to get more iOS
devices in the hands of students.
Not exact matches
Having
students use clickers —
hand - held wireless
devices — to answer multiple - choice questions
in class is another example
of how active learning keeps
students engaged.
Provide access to a wide variety
of texts: With a digital
device in their
hand, it's easier than ever for
students to search for an article, blog post, or ebook on a topic
of interest.
In short, do as much as you can to expedite the process before the
device actually touches the
hands of the
students.
«
In addition,» Smith said, «we are considering adding an online help - desk form that date / time stamps requests; providing
hand - held
devices for teachers who have large groups
of students (physical education, music, and so on) to use to take attendance; and offering an Intel Teach to the Future program for teachers who wish to be trainers.
If you've never
handed out
devices to
students, you may not know the almost universal body language
of pulling the
device close
in and turning away from other
students.
The challenge
in keeping AUPs up - to - date is rooted
in the fact that technology is well ahead
of the law and is likely to remain so as
students increasingly use their own
hand - held
devices.
When you consider that 38 percent
of U.S. children under age two have used an iPad, iPhone or iPod, there is an expectation that as these
students move through school, they'll have some type
of device in hand.
Please note, all
of these kinds
of tools require that
students have access to Internet - enabled
devices on a regular basis and that they
hand in their work digitally.
Providing a
hands - on experience,
students who tested the
device in one
of the 11 trial schools found that what they did on the screen had a direct impact on hardware and that through programming and coding they learnt more about computing and hardware potential.
When
students enter a classroom, they identify the strength
of the wireless access point, and they help peers log on to
devices using the «
hands -
in - pockets» philosophy
of talking peers through the process instead
of doing it for them.
In Madison, the first year of a five - year plan to put a tablet or notebook computer in nearly every student's hands gets under way with the distribution of devices to teachers and central office staf
In Madison, the first year
of a five - year plan to put a tablet or notebook computer
in nearly every student's hands gets under way with the distribution of devices to teachers and central office staf
in nearly every
student's
hands gets under way with the distribution
of devices to teachers and central office staff.
As noted
in the quote from Michael Horn, Blended Personalized Learning moves beyond putting
devices in students»
hands and instead pushes the boundaries
of the traditional classroom
in terms
of «time, place, path, and / or pace
of learning.»
These
devices are part
of OLPC's global initiative to put technology
in the
hands of young
students.
Worldreader has begun an initiative to put e-readers
in the
hands of young
students in several countries, but even she had some considerations for publishers to take into account when developing content for children, factors such as keeping the file size manageable and not making it so graphics - intensive that it can not be used on lesser capable
devices in foreign countries.
«One motivation for publishers, as they've told me, is if you get
students in the habit
of using e-books and get e-readers
devices in their
hands, then it might be easier to get them to buy other e-books,» Weiner said.
Apple knows that software is going to be key to getting its
devices in the
hands of more
students, which is why it also announced a pretty massive update to iWork today.