Most recently Washko has been busy creating arenas for safe
dialogue about feminism inside the massively multiplayer (and massively misogynistic) role - playing game World of Warcraft.
Not exact matches
It conveys sharp and timely commentary
about politics,
feminism, long - term relationships, same - sex families and human behaviour through fast - paced comedic
dialogue.
[6] Today, conversations
about gender parity in the art world continue unresolved, misunderstandings of
feminism persist in pop culture and mainstream
dialogues, and an all - women exhibition, whether this fact is emphasized or not, is still considered a political choice.
«There are some wonderful
dialogues happening between works,» May says, «such as the relationship between factuality and truthfulness in storytelling, the representation of the figure in painting, systematic oppression, and creative approaches to conversations
about feminism.»