Sentences with phrase «dialogue options»

"Dialogue options" refers to the choices or responses a person can make during a conversation or interaction with someone else. It means the different ways you can express your thoughts, ask questions, or respond in a conversation. Full definition
This is to emphasis the fact that a lot of combat situations can be avoided via stealth or a huge variety of dialogue options that can be accessed depending on your skills and talents.
Often you are required to pick the right dialogue options in order to obtain something you need and progress with the story.
That choice may add in new dialogue options for the main story or other side missions.
You can also choose different dialogue options when talking to characters, and upgrade your conversational abilities so that you can convince them to do your bidding.
I can recall times when picking certain dialogue options led to a game over.
In Before the Storm, since you can't turn back time, you have to take your time and interact with your environment to unlock as many dialogue options as possible.
No two people are going to be the same, but more dialogue options would have been nice because many times you're making decisions you would NEVER make.
Other results include exploration, combat, and additional dialogue options which can result in cool things such as being offered treasure maps or being told the location of new lands to explore.
Characters are all given plenty of time to develop and there are many dialogue options and quests that are tied to specific characters.
You'll also have plenty of opportunities to control that flow, too, through thoughtful dialogue options which give rise to moral choices.
Maybe you should power up that powerful heavy strike move, but then maybe you should improve your fast talking skills in order to open up a few extra dialogue options during conversations.
You can even influence conversation by selecting dialogue options with a simple up or down on the D - Pad.
One dev even suggested you'd be able to avoid combat with certain characters all together if you could choose the right dialogue options.
The game yields many funny moments through dialogue options between your friend and yourself.
Eventually, when you get to know someone well enough, they'll start giving you unique dialogue options, as well as special events.
These perks are unlocked for various actions and dialogue options throughout the game.
There's a big difference between offering players the ability to choose between a few dialogue options, and creating a world in which the realm of possibilities feels genuinely open.
Experience the awkward aftermath of a one night stand and witness the path you lead your character down using various dialogue options.
The game entirely consists of deciding what to say by clicking on different dialogue options appearing above the car itself.
While you do have some influence in how he acts via dialogue options, his overall story gets lost in the chaos.
Even without overall increased dialogue options though, this is sure to be a top notch experience.
Some objects, sights or sounds will trigger dialogue options.
It increases when you find something that progresses the investigation and decreases if you miss something important, take too long, or choose a poor dialogue option.
Once your date begins, you'll have further dialogue options.
Dialogue options shift the story in an array of directions, causing characters to change their views on specific topics and people.
Romance dialogue options will be clearly marked with a heart in the centre so pursuing the partner of your dreams should be simple enough to figure out as you play.
Many events will have different outcomes or dialogue options depending on who is in your party, so choose wisely!
These range from improved combat, diverse environments and intricate dialogue options, to a larger range of weapons.
We continued to go on the same boring dates, where I selected the same boring dialogue options.
With only five levels and limited dialogue options, the repetitive lines can start to wear thin.
When you talk to another character, you are given a list of dialogue options to choose from.
Certain dialogue options and actions can increase or decrease your morality rating, but it's often unclear as to how this system works.
The thirteen skills are typically only used for one major gameplay mechanic, but can provide additional dialogue options and the like.
These can allow you to unlock different dialogue options or make some of the investigating easier.
After one area is completed, not much happens in terms of story, other than a few extra dialogue options.
A bug with selecting dialogue options had me incredibly frustrated and there were several times when quests didn't initiate properly.
Getting to know each of the alien races in the game opens up unique dialogue options, for instance.
And the mechanic of selecting the right dialogue options to get laid will always be weird.
During story cutscenes you're given the option to react and give your opinion on the situation through dialogue options.
Dialogue options appear but they serve to do nothing to give your own player any sense of individuality or character.
Vampyr is at first glance the perfect combination of Dontnod Entertainment's penchant for third person close combat from Remember Me and the narrative - altering dialogue options from Life is Strange.
The Bureau's campaign is also rather short, totalling maybe 8 or 9 hours even with the side missions, and the multiple dialogue options don't appear to have much bearing on the outcome of the story.
The concept is simple: you control the protagonist's actions, which usually manifest in picking one of the presented dialogue options in a conversation or selecting the next person for a date.
You could literally spend a good 5 or 10 minutes in the menu exhausting dialogue option before deciding on a character.
NPCs offer multiple dialogue options, and opportunities for extra information on your objectives, but many serve only to immerse yourself further in the world.
I personally love the era, and with the complete overhaul of all of the weapons, mounts and armor, along with several new dialogue options (taking advantage of the diplomacy mod) this version of Mount & Blade can keep you sated for hours and hours.
For some stretches in time, you may only be presented with dialogue options for Conway or for Shannon, the miner's daughter, and at other times, for both.
You can also grow your relationships with the residents of Pelican Town by talking to them, engaging in dialogue options when they come up, and by giving them stuff they like.

Phrases with «dialogue options»

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