In addition, players could visit Calendar Man in his cell in the Solomon Wayne Courthouse on specific holidays to get some ominious, holiday - specific
dialogue options from Calendar Man.
Vampyr is at first glance the perfect combination of Dontnod Entertainment's penchant for third person close combat from Remember Me and the narrative - altering
dialogue options from Life is Strange.
«On a final note, I wish to reiterate that you guys must stop the bombing and destruction of oil facilities in the Niger Delta region now and embrace
the dialogue option from the Federal Government.
Not exact matches
Speaking
from his hiding via a statement on Saturday, he said, «I wish to once again write the members of the Niger Delta Avengers to embrace the Federal Government
dialogue option as a way out of the brewing crisis in the Niger Delta region.
There's true wisdom in the available
option to watch the film with not only an intermittent little - red - pill icon that branches the viewer to different portions of a 30 - minute interview with Murch (wherein he discusses the specific tricks and techniques), but also his genius work (along with Lalo Schifrin's score) isolated
from the
dialogue track — in 5.1, to boot.
Selecting various
options via a
dialogue wheel, such as initial transfer fee or bonuses after a select number of games, certainly adds a new flavour to the transfer system but whether or not this is what was missing
from previous career mode's remains a moot point.
Storyline 360 provides the flexibility to choose publish format of our choice
from the Publish Formats
options dialogue.
A more simple
option may be to simply break up paragraphs if it's logical (for example, a line of
dialogue broken off
from a chunk of prose), or combine them (if
dialogue is spoken by a character in direct relation to the chunk of prose).
Sarcastic and threatening
dialogue options are right down his street, as is stealing or demanding more money
from people you're offering your precious time to.
When you talk to another character, you are given a list of
dialogue options to choose
from.
As well as intense and eerie gameplay within the chapters the player can chose
from three
options of
dialogue, allowing Alex as a character to be formed by the person playing the game.
An unexpected design feature showcased in the cinematic was the ability to choose
dialogue options during the cut - scene, as Nathan chooses which of his exciting adventures to relay to his brother, offering a choice
from the three previous Uncharted titles.
There's no sense of achievement earned
from deciding — and succeeding — to play the game in a particular way, when specifically placed items, obvious safe
dialogue options or clearly designed routes through an area signal your available
options to you.
The story is fairly linear, but at various points throughout the game, you'll be asked to select
from 2 or 3
dialogue options.
You pick your
dialogue from the
options presented, and your
dialogue choices determine what happens next.
The primary method of interaction aside
from advancing text comes in the form of
dialogue options.
These range
from battles, which require button prompts, to
dialogue options.
Again, with Mafia 3 being an open world game, a lot of it can be spent behind the wheel of a car as you travel to and
from different parts of the city going
from one objective to another and while it isn't so much of a problem early in the game, the lack of a fast travel
option becomes quite a hindrance as time goes on and the further you get in the game because at times it will force you to travel huge distances to speak two lines of
dialogue with someone for example and then makes you drive all the way back to where you were originally, which becomes a bit of a chore, but the car handling isn't bad and it almost feels like you are driving a car
from the 60's as it feels heavy and limited as you manoeuvre certain cars around a corner.
The whole thing is played
from a first person perspective
from which you select objects and talk with people by choosing
dialogue from a tilt wheel that is often time - limited to such a heavy degree that it's nearly impossible to absorb your
options and make a deliberate choice.
The
option to relocate to your hand - made home vanishes
from the
dialogue options, leaving the two aspects of Hearthfire strangely divorced
from each other.
Companions in their underwear with aviator shades and a captain's hat, houses that float in the air, ridiculous looking outfits, creating characters that look like first drafts of a
From Software game and always picking the craziest
dialogue options.
From time to time in your
dialogue options you will get the
option to make a Light (white icon) or Dark (red icon)
dialogue choice.
It has a story that will keep you guessing
from the moment you start it and gives you
options and
dialogues to choose
from that will change the way the story unfolds.
Rather than relying on Paragon and Renegade
options, Andromeda allows you to choose
from Emotional, Logical, Casual and Professional
dialogue options.
You can now choose
from up to four emotional responses during conversations, allowing for a much more natural flow to
dialogue, although situations where you're only provided two
options that are practically identical do crop up far too often, and this element of «choice» is more of an illusion than an actual
dialogue tree.
These range
from improved combat, diverse environments and intricate
dialogue options, to a larger range of weapons.
An interesting thing to note is that you always appear to have the
option to become the Big Bad Wolf
from Bigby's past in most of the
dialogue options, and I guarantee there will be a few times that, thanks to the excellent writing and voice acting, you will find your mouse cursor hovering over the more aggressive responses.
The game builds an atmosphere like you're right in the middle of the movie with scene - by - scene remakes, original
dialogue from the movie, the actual John Williams soundtrack and beautiful realistic graphics with an
option to play in third - person or a cockpit perspective that'll make the hair on the back of your neck stand up.
Though the player decides who Mae hangs out with each day and chooses
from her
dialogue options, they're never truly in control of Mae, a rebellious and frustrated individual with the freedom to make her own mistakes.
A character with a Criminal background gains more money
from stealing and has unique
dialogue options with NPCs
from the same background.
Apart
from the Scenario Mode, Koihime Enbu features an Arcade Mode with moderate
dialogue exchanges between characters, Versus Mode, an Online Mode with Ranked and Player Matches, a Training Mode with several customization
options, and a Gallery featuring artwork and character - specific animations.
You influence the outcome of scenes by picking
from a list of
dialogue options.
It is clear that BioWare made this game,
from the
dialogue options to the story direction, Dragon Age: Inquisition has all the typical BioWare trademarks.
Experts
from industry, academia, government and not - for - profit research organizations engaged in a closed - door
dialogue over the course of one day to discuss emerging
options to reduce fuel consumption and emissions
from the on - road freight transport sector.
In the two years leading up to the 2015 Paris climate summit, C2ES convened the Toward 2015
dialogue, which brought together lead negotiators
from more than 20 countries to discuss
options for a new climate agreement.
It's also simply a great soundbar on its own, with crisp
dialogue, solid bass, and tons of connectivity
options from Bluetooth to 4K passthrough.