Sentences with phrase «die at some point leaving»

The game seems to lack single player content which is a shame because the online multiplayer can die at some point leaving the players restricted to either local co-op gaming or by playing against the AI, which is based on data of some of the online ranked players.

Not exact matches

«At some point we'll need to increase our spending rate significantly in order to ensure we die broke, as we have no children to leave money to,» Jason said.
«I actually thought I was going to die at one point and left my body,» she explained of her son Flynn's birth.
It at this point he learns that an old girlfriend has died leaving behind their 11 year old son Max (Dakota Goyo).
A man tells a woman and another man at dinner that on the road after a nuclear event, he met a sick 13 - year - old boy who pointed a knife at him and then begged him to shoot and kill him; the man says he left the boy by the side of the road to die and he later tells the woman that the boy may have been her brother (she cries, but forgives the man).
Die and a chunk of your hard earned gold, acquired by grabbing the various jewels scattered throughout a level, will be left at the point of your demise, floating through the air in three sacks.
General fixes • Significant improvements to the Squad Join interface • Removed FIND ME A SQUAD option • Allow players to join empty Squads alone, thus having 1/4 Squad members • Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM • Disable Privacy flag when 1 man Squad • Reset Privacy flag from Private to Public when Squad drops to 1 player • All occupied Squads will now show up colored blue on the Squad selection screen • Players who choose not to join Squads will also show up as Blue in the «Not in a Squad» line • Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text • Added round duration and ticket summary at end of round screen • Fixed sound for when climbing ladders • Fixed and issue with some weapons» sounds in first person view • Fixed a swim sound loop error • You should no longer be able to damage a friendly vehicle when sitting in an open position • Grenades now drop to ground if you get killed while attempting to throw it • Spawn protection now should work in Conquest so you no longer should spawn too close to enemies • You should no longer spawn too close to enemies in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Border.
The only time when the game can be saved is at the start of each new level and this is also the only point when your mission progress is met at a checkpoint, therefore dying during a rather lengthy mission can be a bit of a set - back and we were left wondering why those all - important checkpoints weren't included in the first place.
i spent the first part constantly going back to the save crystal just in case — then changed my mind on that since it just took too long — so kept fighting — about halfway through my max damage went from 9999 to 4999 — then with a quarter left it went to 2999 — so evidently it kept taking longer and longer to take him down — i almost died at one point which scared me lol — Yiazmat was also getting more aggressive — which meant figuring out a different tactic
We hate to talk about dying prematurely, but let's face it, we are all going to die at some point and it is always harder for those left behind than it is for you to deal with.
However, I would like to add one point (not sure whether correct or not), if person with Term Plan dies, at any time he will be left with the savings (PPF or wherever he saved money) and the claim amount, both which his nominee will receive.
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