Sentences with phrase «difference in a game like»

Not exact matches

The people of that generation who are still in the game and making a difference today are the ones who giddily charged off to buy PalmPilots and mobile phones that weighed down their suits like bricks.
The difference is mostly in functionality — conceptually, Game Pass is very similar to services like Netflix and Hulu.
While this may seem like a grammatical or semantic shift, the difference in how you play the «game» in business could mean the difference between success and failure.
The difference IMO is that in corporate America I can be like «oh, my boss is an asshole and I have to pretend to kiss his ass because it's all a game and this is how it's played.»
Monreal has really made a difference to the left side Gibbs plays to many balls back and across to the centre backs he is so prone now to get injured he doesent go forward and his defending is woefull can't see him even playing for England again, don't get me wrong I do like him but his game has declined Play him as a sub as Monreal if one of the defenders is injured can fill in like Sagna did CB
Watching the game with a milan supporter both lamenting what a difference a decade makes... Neither team has any kind of footballing identity... so yes going for it like a boxing match between foreman and Frazier in the 1990s
This is why games like this are good we see the errors and we need to act on them not ignore them and say this was just a pre season game, just a friendly mind you chelsea fielded 5 sub players that shows the difference in quality.
«The difference between this team and teams in the past is that this year we believe we can win games like this,» guard Lamar Greer said after the Duke loss.
I would like everyone to acknowledge the 7:16 TOI of Dale Weise that obviously made all the difference in this game.
cause even the goal difference isnt such a problem, if we want to go top the would have to lose 2 games and if they lose 2 games the difference in gd would sink atleast to just 3 between us and then if we win the games it would sink to atleast 1 so if we score 2 goals more than them in the other 6 games of us we would be top, well as long as spurs give up 4 points and i strongly believe that they will lose points, cause they are beatable cause they wont play like leicester only on the break but would also want to dominate some games and against liverpool / southampton that will be dangerous
Like them, Arsenal still can not really compete with our big rivals when it comes to transfer fees and wages so perhaps we need to take a leaf out of their book and make sure that we have a keeper that will earn us vital points when maybe we don't deserve them or to make the difference in the really big games against the likes of United.
«It was an even game, but at the end of the day they have financial power and used it in a effective way with players like Diego Costa and Eden Hazard making the difference
In tight match like this, having the first goal mean a hell of a difference, Ramsey scored when we are dominating — The game would sway to our favour if the goal stands.
why was Sanchez truly playing... no one believes he was too injured to play to start the season, and some like myself would go as far to suggest he wasn't injured at all... so why play him... they can't say it was to appease the fans because when was that ever a factor at this club except when «panic buys» were in the offing... I believe that this was to give Arsenal a little leverage when it comes to negotiating his transfer... just imagine their horrible bargaining position if Sanchez never saw the field before the deadline then heading back to South America and played for Chile... regardless of the facts, this was sadly again another example of a team putting business ahead of fielding a team with the greatest chance to secure 3 points... of course, some will say that Sanchez is, or was, our best player, so obviously he's a no - brainer to start, but those who really watch the game know that his heart hasn't been truly in it for quite some time... even at the end of last season you could see a definitive difference between the Sanchez who played for Chile and the one that played for Arsenal... that being said, 70 % of Sanchez is still better than a 100 % of the vast majority of our remaining roster... shame on you Arsene and shame on you too Sanchez for that telling smirk... I've supported your attempt to push this squad to the next level but don't pretend for a second that you didn't know you were being watched... don't lower your standards or you'll end up like this club, on the outside looking in
For Arsenal to go to the next level, they need another signing like Sanchez, whose electrifying displays made the difference in so many games last season.
The likes of koscielny, coquelin, monreal and ospina have also made a difference, but also wenger has made changes to the attacking side of the game, players like podolski and sanogo have been moved out as they simply offer little to the team in way of work rate when we don't have the ball.
A DM will not make a difference as long as we play the way we play, Sanchez still has that Barcelona «press as a pack mentality», the way he was pressing and kept asking his team mates to join him in hunting for that ball was amazing, but non of our players had the same attitude, I don't know why but our play changed since 2010, we don't dominate games any more, we look so slow to close down, it always feels like we are just waiting for the opposition to misplace the ball and then we he ago, it is so easy to play against as their is no intensity and the other team has all the time to run at us and play defense splitting passes..
It is strange that Wenger always seems to find his perfect line up in the closing stages of the season, and we all remember that the Gunners won 8 of their last 9 games last season to leaprog Tottenham into Third Place, and obviously Wenger feels that the side is perfectly capable of having another run like that now, but the difference is that we are actually within striking distance of the title in this campaign.
It seemed a strange game and for 15 mins of that second half Fulham were well on top and I was wondering where Nasri actually WAS but then he got switched to Rosickys central role and made the difference and made that goal for himself after great composure from RvP, who had been totally inneffective since being brought on prior to that telling contribution... like I said great result but you still feel there is loads of room for improvement and there will have to be if we are to be in the race when it matters....
A calm, clinical head in the final third would have made all the difference for Liverpool, but many of these players looked like they weren't used to this type of game and lost their heads in a football sense, even if not in the usual passionate derby sense.
The group that participated in tDCS plus cognitive training however did not show a statistically significant difference from the group that only played cognitive training games as measured by less sensitive standard neuropsychological measures like the Brief International Cognitive Assessment in MS (BICAMS) tests or on computer - based measures of basic attention.
Once again there is a story that's present throughout your playthrough, but I must admit that I found this aspect of the game to be a little disappointing because they didn't involve me in the story as much as I would have liked and there isn't many differences with what the story offered in the first game.
The only problem I have is that they don't explain enough about the game like how shops and currency work or how enhancing spells work or the difference between a signature and normal arcana in the game for newcomers.
Multiplatform games like Assassin's creeds are ported to the various consoles, and except for some differences in optimization, are identical.
But more than just a 90 minute visual buffet, the film shows what it's like to be a journalist at the top of your game, doing something that you love, and that makes a major difference in the lives of those you write about.
In a game like Dark Souls which requires carefully timed dodges and attacks, this change makes a huge difference to the gameplay.
There are quite a few other indicators that this is a new game, like the absence of Bandai Namco in the copyright, the difference in logo, and that this one hasn't even been rated by the ESRB.
The big difference is tone: Our Man in Havana is a lampoon of international espionage games and the gullible officers running Britain's MI6 like an old boy's club.
I usually like to throw out disclaimers whenever I feel that a disclaimer is needed, and in the case of The Warriors for the PSP, I would say that this is a game that is basically a direct port from the two console versions, with very little difference between the two.
Going into Front Mission Evolved I wasn't sure what to expect.I normally am not the biggest fan of mech games, however, Square Enix and Double Helix Games have done a great job with this title.Long time fans of the series, or of this genre in general, might not like some of the changes that were made in the latest title, however, Square Enix has made it a lot more accessible.The game is much more like a third person action game as opposed to the tactical type of game play that the series is generally known for.There were definitely times when it felt a little like Lost Planet with the difference being this game actually worked pretty well and was fun.
That's why I really like things that are large in scale, and might be why I take such an interest in the differences between small and big elements in games.
You don't fight or kill the hostiles you encounter in Outlast 2, which is the major difference between this series and games like Resident Evil.
@Gamechanger I don't know you but you are so right about everything you said that reminds of Heavenly Sword for the ps3 when that game came out at launch the graphics look like maxed out ps2 graphics but now ps3 games look way better than they were at launch and you can expect the same with wii u. oh I forgot graphic whores do nt know the difference between games at launch and games 3 or 4 in the console life cycle
Though, I would reallly like a legit Zelda game where Ganondorf and Link must put aside their differences and «team up» in order to defeat a much larger threat.
It has essentially EVERYTHING your standard / substandard Mutant Reviewers from Hell reader would ever desire in a film: Michael Cera, the hot / fun «it» girls from various cult (non --RRB- smashes of recent years, a thoroughly modern perspective towards diversity and human acceptance of differences, video game - inspired fight scenes, an uplifting and resonate (which is to say»80s film - like) romance, and a rockin» soundtrack.
And I'm sure there's more minute differences that I can't think of right now that I enjoy in P3rd (like taking a bath in a hot spring to get stat boosts instead of eating food like other MH games, or having to unlock said status boosts by doing specific quests rather than having them handed to you freely simply for progressing through the game... or that felyne inside quests that you can give items to send back to your item box in your home to free up inventory space, making it possible to gather resources while still packing a full inventory for battle... or the fact you get a 4th page on your inventory specific for carves and gathering while in the quest... stuff that generally make the game more fun and convenient).
Don't patronise your learners — with the prevalence of gamification in all aspects of life, your learners already know the difference between a meaningful game mechanic and something that's just been thrown in to make the learning look like a game.
I know it is a guessing game for all but when you are a small district like us, 2 students make a difference in the overall outcomes for the school.
This may not sound like much compared to the Tab 10.1 (1.24 pounds) or the iPad 2 (1.35 pounds), but it makes a huge difference in everyday use, such as when reading for extended periods or playing games.
We would like to see Shamwari Game Reserve and indeed Shamwari Group and all its reserves and lodges offer exceptional and authentic safari experiences that educate all ages and to know that we have made a difference in saving a vanishing way of life.
Only difference between the physics that I could see, beyond a few things added in like perhaps wind drag or wheel friction, both fairly simple calculations, would be how they affect the handling of the car... which is where all the games handle it differently.
It can be argued that similar conversations happened in the original Gears game, but I feel like there is a distinct difference.
dynamic resolution that you need 600 % -400 % zoom in to notice something different that's why they said «subtle differences» like the rest of multiplat games on both
And here's why: if we look at a game like Killzone Shadowfall, using the 30 fps cap option in single - player, the difference in response is substantial.
've told the xbutts time and time again that the right tools to make full use of the CELL do nt exsits, or are in development, the CELL is «VERY NEW» so to have tools that can make a game have 4 player split screen running at 60 fps with REALY good graphics in NATIVE 1080p is hard, you see PS3 developers have to «WORK» to get good results, but the 360 developers «SLEEP ON THE JOB» hence why GeOW2 looks exactly like GeOW1, and to someone on top, the difference between 60 and 30 fps is quite big, at 30 fps evrything runs like a normale game, but at 60 fps everything becomes very fluent in its motions and everything seems to jump out at you (kindda hard to explain), and alot of you xbutts are bashing MotorStorm2 when no racing game on the crap box even comes close to GT5P, letalon its 1080p 60 fps
It's a slow game as the opening hours don't present a lot of abilities to utilize in combat and specializing soldiers doesn't feel like its making much difference out in the field, but as you progress a lot more options finally start to open up and those points spent in specific areas begin to feel worth it.
I really liked Lee's idea about bringing NHL ’94 back onto XBL and PSN though — there's a huge difference between today's HD games and the older ones — and that's not only in bad ways.
I mean a huge example would be Driveclub game got a huge graphical upgrade, everything from higher textures to better normal maps, global illumination, advanced weather systems, drip maps, reflections shadows and improved lighting but most gamers didn't notice it, maybe cause a lot of gamers think crushed blacks and or certain lighting affects look better then others kind of like console gamers who claim they cant see the difference in 30 and 60 fps or even weird cases of gamers saying 120 fps is not noticeable or even worse then 60 fps.
Like any eight year old game it's not exactly able to stand up to its modern day counterparts in terms of graphics, or even story, and even it's HD makeover hasn't really made that much of a difference.
man, this is going to be such a long and annoying next gen of consoles with people saying «the ps4 version looks almost as good as the pc version» when it will be an even larger mountain of difference between pc and console last gen, at least for the first year, the console versions of games look somewhat similar, obviously the pc versions had way better res and better anti aliasing but next gen, the ps4 and xbox1 are so far behind even a 3 year old pc, and the new stuff coming out just utterly obliterates the xbox1 and ps4 making them 100 % obsolete and to the people who say «devs will never use it» and «all that power is wasted» talk to me when you have played a game like the witcher 2, crysis 3, or metro last light in 2560x1600 at 60 buttery frames it makes a game like killzone shadowfall look like a freaking ugly launch psp game
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