Sentences with phrase «different analog sticks»

Spells are mapped to the different analog stick directions, and by hitting the circle button in conjunction, you can cast a variety of things.
With swappable parts for the directional pad to change how it feels, different analog stick tops of different heights to give you more precise aim, trigger locks for rapid fire and programmable paddle buttons on the back of the controller so you don't have to take your thumbs off the analog sticks to use the face buttons, the Elite controller really can change the way you play PC games.

Not exact matches

There are plenty of ways to mix things up however, even if it's just moving the analog stick in a different direction to change up the combo or launch an enemy into the air.
It's far from an insurmountable issue, but the limitations of an analog stick are never more clear than when trying to very accurately place objects, though five different camera movement speeds does help you get around it.
Chaining together different combinations of primary and secondary attacks along with a flick of the analog stick results in killer combos that add an incredible layer of depth to the gameplay.
The controls obviously are a bit different as they are missing an analog stick so the developers had to use the shoulder buttons to help control the camera.
However, it's possible to use the analog stick to throw the disc around in several different directions.
You have a normal attack button that you can use in conjunction with the analog stick's direction to execute different moves.
After I grew tired of controlling the bug with the left analog stick, and had spawned in a huge group of identical - looking friends, I switched to a different object.
As we can see from the images, the game controller features retractable design for different Android handsets, while using integrated USB connector you can conveniently connect it with your Android phone, moreover, the USB gamepad comes with two analog sticks, one D - pad, four front - facing buttons, and four shoulder buttons in order that you can use it to enjoy your favorite Android games.
The game offers you four different control methods: L and R buttons, left analog stick, tilting the vita, and the rear touch pad.
The events make use of almost every feature of the 3DS, except ironically the 3D itself; the analog stick, buttons, shoulder buttons, d - pad, touchscreen, gyroscope and microphone are all used in a variety of ways and with different combinations.
Tour style takes the Arcade style and adds some other mechanics, such as being able to curve shots by swinging in different angles on the left analog stick.
In fact there are three different control schemes including a digital analog stick, more generic left and right buttons, or gyroscopic tilt.
The long awaited entry in the Star Fox franchise is coming later this year, and there is supposedly going to be two different types of control, motion control and analog stick control.
Different shot types are mapped to the face buttons and triggers, though you do have the option of being able to play shots with the right analog stick, as well.
Right now it's a different story with the PS Vita's analog sticks.
With SSX, on the other hand, slight differences in timing and pressure on the analog stick can cause you to miss the rail completely and end up doing a totally different run than you might have originally planned.
The diagrams show the original with a nearly identical design (though some ports and the stylus had slightly different placement), but the analog stick was raised.
You dole out pain by using the Attack and Special buttons, which dish out different moves based on which direction you're holding the analog stick.
The developers implemented the mechanics similar to a fighting game, where you can cancel your normal attacks into a special attack when timed correctly and perform different attacks based on where the analog stick is positioned.
You control him by using the analog stick and you make him fall by changing the gravity of the different rooms.
The movement and camera look have been mapped to the left and right analog sticks, and down on the d - pad is mapped to mind's eye (where you can see damage levels and the different interact - able parts around the map).
The tricks are relatively easy to pull off by using the right analog stick while in the air, with each position of the bike and movement of your thumb indicating a different trick type.
Each of these elements of the game have different forms you can choose to play with, be it using button presses, or a pure analog system using the right stick to throw to base, hit, and pitch.
Each push of the analog stick when Edith is grasping a door handle or book is different, the varied amounts of pressure needed showing their weight.
With the left trigger (for locking onto targets) and the right analog stick, I was able to instantly switch between three different stances, from which I could unleash light and heavy sword attacks in a certain direction, as well as guard against attacks coming from that direction.
Every gamer is different; some have small hands while others have big hands, some prefer the directional pad while others prefer to use the analog stick, and some prefer to ditch standard controllers and use a racing wheel.
Playing Minigore 2: Zombies and Dead Trigger 2, two very different zombie shooters that share the need for a second analog stick, is great with the Ace Power.
You can't swap out the d - pad or analog sticks for pieces with different sizes / shapes like on the Elite, which is a bummer.
The analog sticks bring up different menus that let you choose between a wide selection of colors, plus more subtle options like spray tips and spray force that affect the texture and size of your sprays.
The analog stick and buttons are in different positions on the left and right Joy - Cons.
As it's a Scuf, though, you can customize the dickens out of it with wild paint jobs and different style or size analog sticks.
When going over a ramp, certain surfaces, or simply catching air from waves or drops, various combinations of the two analog sticks will pull off different stunts.
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