The phrase
"different attacks" refers to various methods or strategies used to harm someone or something.
Full definition
There are many other enemy types too — all
with different attack patterns that keep things interesting and challenging.
The sheer number
of different attacks is actually quite daunting at first, and will quickly become key to winning most fights.
It's only so useful learning the ropes this way, since many bosses use
different attack patterns on Regular, or adopt a new form you won't see at all on Simple.
She's usually pretty calm, but in battle, she exhibits high combat abilities, and can use
different attack styles using magic.
You can also add modifications to your outfits, some will protect you slightly better from things like frost, whereas others keep you safe from
different attack types.
The implementation of button combos
for different attacks feels very reminiscent of a fighting game, albeit not quite so complex.
Combining buttons and directions results
in different attacks, and mastering them can be quite the challenge.
I often found myself using the same string of moves in a combo, despite trying to move the left stick in different directions to
do different attacks.
The classic controller feels the most natural, with
different attacks as well as grappling moves tied to the face buttons.
Different characters have
different attack ranges, which gives the player plenty of strategic options for doing the most effective amount of damage.
Three of the levels end in boss fights, but two of them are against the same large tank, which has a
slightly different attack pattern the second time around.
Each chapter is roughly seven - minutes long and focuses on characters, support systems, stealth options and
different attack scenarios.
In an interesting move, each character has not
only different attacks and strategies, but a separate story line to discover.
There are coins to collect for buying things, heart containers to increase your max health, and lots of enemy types that
utilize different attack strategies from each other.
While each character has his or her
own different attacks, players will be able to execute additional moves and combos with a variety of fighting game - based command inputs.
The game's various weapons don't simply have
different attack values; they cut through the game space with unique lengths, speeds, and angles.
This quickly results in the gamer having to think quickly on their feet when it comes to new enemies
with different attacks and weapons.
Like most games in this genre, pressing a combination of the two buttons will result
in different attacks.
As with the other Warriors titles, you will also have three
different attack types - normal, strong and special.
All the attacks are mapped to the same button, so in order to
do different attacks / combos you need to tap the button in different ways.
Each character has standard attack moves where successive hits on an opponent generate a «combo» of
several different attacks.
The developers implemented the mechanics similar to a fighting game, where you can cancel your normal attacks into a special attack when timed correctly and
perform different attacks based on where the analog stick is positioned.
Also, with Welbeck coming soon, I think we'll have enough firepower and variation in our attack as the 3 players (welbeck, walcott & giroud) are completely different players and can allow Wenger to use
different attacking approaches.
«Son is a player that we followed for a long time, he can play No 9, 10, 7, 11,
all different attacking positions, when you sign a player like this it is big.
You
get different attack types to carry out, there's a «block and guard» system, and even finishing moves that vary depending on what weapon or form you are currently using.
and thier injuries need to be manage better maybe less playing time for some than others, unfortunately wenger cant afford to give them the proper time of his coaching, as he is under massive pressure to succeed these days and hasn't got time to train them up properly, also he isn't tactically flexible enough to accommodate them
into different attacking systems, to test what they can do like having the ox in a 3 man midfield could work wonders.
The name makes the Switch Axe sound similar to the Charge Blade since it switches
between different attack modes, but the reality is actually quite different.
Battle can get daunting at times, as you may find yourself in a poisonous room slowly leaking life while three different enemies with
totally different attack patterns assail you from all sides.