Sentences with phrase «different backgrounds the player»

These are the different backgrounds the player can select for their Nintendo DS's touch screens, and they cost twenty Star Coins each.

Not exact matches

«What happens in the background is very different, and that's what many people don't understand of emerging market players.
What made that a unique team was that 11 players, from completely different backgrounds, came to together to form the «perfect team».
The adjustment came from coaching players with vastly different daily routines, schedules and backgrounds from the ones he encountered at Chino Hills.
That's football heritage and one day when I leave the next Manchester United manager will find here [Romelu] Lukaku, [Nemanja] Matic, of course [David] De Gea from many years ago, they will find players with a different mentality, quality, background, with a different status, know - how.
As head coach of Wanderers (Crystal Palace were at one stage chasing him) since the clubs inception and his background as a player in charge of the defence, this Arsenal game against the Wanderers will be a very different one from the one against Sydney FC on Thursday night.
so many players with different personalities, backgrounds etc etc..
«It's very difficult if you bring a whole new group of players in from all different environments and backgrounds to instil in them what exactly we need and what we want.
Our employees come from many different backgrounds, but we have a few things in common; we are team players, we love to have fun, and we always put our community and our patrons first.
While of different generations, boroughs and backgrounds, Heastie and Silver are both career politicians who rose up the ranks of local city Democratic clubs through behind - the - scenes maneuvering and alliance building to become major players in state politics.
They had 49 participants of different ethnic and racial backgrounds engage in a so - called «ultimatum game,» in which players accept or reject proposed splits of money.
There's not much known about the game yet except the players can play as one of two characters — Seth, an elite soldier with a dark past, or Pandora, an ambitious technomancer — both of whom offer a unique gameplay experience thanks to their different backgrounds, skills and features.
That can include things like the battles, and things like that, and how you bring emotion to those moments, as well as creating the environmental music or background music for the different areas of the game that the player is in.
- the team has been adding weapons one by one because they want the same amount of attention for each weapon - the team learned that when they added two new weapons at once, one would end up getting overshadowed by the other - there were more new stages than returning stages because bringing back old stages would have little surprise - since they want to satisfy both new and returning players, they changed the order of stage additions - there weren't any major direction changes in balancing from Splatoon 1 - there have been more pattern combinations between weapons and stages, so there was more involved to balance them all - matchmaking is handled by getting 8 players with similar rank points, and then they're split by weapons - the rank point gap between S + players is bigger than ordinary players - only about one in 1,000 active players are in the S +40 to S +50 region in Ranked Battles - there's even less than one in 10 players that reach S +, while 80 % of the overall player base are in A or less - about 90 % of S + ranked players are within a + / -150 hidden ranked power range - rock was the popular genre in Splatoon, so they tried changing it for the sequel - they prioritized making good background music first before forming the band to play that music - the design team would make the CD jacket - like artwork afterwards - due to this, the band members would often change; some getting added while some others removed - Off the Hook is an exception, as they first decided they would be a DJ and rapper along with their visuals first - Off the Hook's song came afterwards - In Splatoon street fashion was the trend, but in Splatoon 2 they tried adding more uniqueness - the aim was to add Flow with ethnic clothing and Jelfonzo with high fashion - all Jellyfish in this world are born by splitting, which means Jelfonzo was born by splitting from Jelonzo - Jellyfish are like a hive mind - when they hold a wedding ceremony, they're just simply holding the ceremony - Jelonzo and Jelfonzo start gaining their own consciences so they can speak - Flow used her working holiday to go on a trip before reaching Inkopolis Square - during the trip, she met the owner of Headspace - the owner liked her, so she got hired to work there - Bisk has a unique way of speaking: anastrophe - the team tried to express him as an adult man - they made him into a giant spider crab because they wanted someone with high posture - he came from a cold country and broke up with his girlfriend to join a band - just like Flow, he became attracted to squids - Crusty Sean finally has his own shop, but he opened it because he's someone who follows the current trends - one of the trends happens to be people opening their own shops - drink tickets aren't stacked, but the probability is higher than a single brand - the music in Inkopolis Square changes depending on the player's location - sounds contribute to creating atmosphere in the location - the song at front of Grizzco Industries had an atmosphere that feels like some smell can radiate from the game screen - as for Salmon Run, they imagined it as a Japanese restaurant outside Japan that is not run by a Japanese person - each time the player moves between the shops, the game uses an arrange shift that shows the personality of each inhabitant - the arrangement in Shella Fresh is related to Bisk's guitar and mystery files that describe his past - with the Squid Sisters moved to Hero Mode, Off the Hook was put in charge in guiding battles and festivals - Bomb Rush Blush has an orchestra «because it would sound like the final boss» - the team wanted to express the feel of the story's real culprit with this music - the probability of each event occurring in Salmon Run is different - there are no specific requirements, meaning they're picked randomly - this means it's possible for fog to appear three times in a row - the Salmon have different appearances based on the environment they're raised in - if the environment is harsher, they would become large salmon - Steelheads and Maws have big bodies, while Scrappers and Steel Eels have high intelligence - Salmons basically wield kitchenware, but everybody else has a virtue in fighting to actually cook the Salmons - Grill is the ultimate form of this - when Salmons are fighting to the death, they can feel the same sense of unity - they would be one with the world if they were eaten by other creatures, and they also fight for the pride of their race - MakoMart is based on a large supermarket in America - the update also took place on Black Friday in America, which was why Squids are buying a lot of things in the trailer - Arowana Mall looks like it has more passages because there are changes in tenants and also renovation work - Walleye Warehouse has no changes at all, because the team wanted to have at least one map that stayed intact - the only thing different in this map is the graffiti, which is based on the winner of Famitsu's Squid Fashion Contest - all members in the band Ink Theory graduated from music university - they are well - educated girls who also do aggressive things - the band members wearing neckties are respecting the Hightide Era from the prequel - the team will continue adding weapons and stages for a year, and Splatfests for two years - the team will also continue to make more updates including balancing
-- Handcrafted 2D graphics with explosion animations galore — Cutesy gore art and cheeky humor all perfectly balanced to enhance the gameplay — Multi-layered parallax backgrounds that draw the player in — The brash, but lovable anti-hero, Harry... aka... you — 30 levels crammed with relentless waves of bug assaults and evolving game design — 5 Merciless boss fights that are not meant for the timid or meek hearted — Dozens of different types of ferociously quirky bugs to slaughter — Coin hoarding to your heart's content — An arsenal of firepower to slice through the bugs like soft, melted butter — Upgradeable Weapons to make any trigger happy player smile — Turn the bugs to dust with the pitiless Power - Ups and feel free to beef them up at your leisure — Customizable suits because that color really does suit you — Complete missions and earn your stars of valor — With the ability to customize and upgrade weapons and power - ups, no two rounds are alike.
But it has also some disadvantages: first the game has no different backgrounds and the language a player says after winning is not understandable by me.
In 1 - Player mode, you can select one of five different computer opponents, as well as turn the background music off, adjust sound effects and access in - game help features.
Players can dress up their favourite characters, and put them in poses with different backgrounds.
Tips: ☆ Eject mass into a black hole to move it ☆ After some time passes your blobs will recombine ☆ Seek refuge from large players inside black holes if you are small ☆ Black holes will break up or shrink your blobs if you are large ☆ Split up when being chased for a small speed boost Multiplayer Connection Tips: ☆ For multiplayer you need at least a 3G cellular connection or high quality Wi - Fi ☆ Select the nearest server ☆ Try several different internet connections (if available) ☆ Close applications in the background that might use the internet or slow down your device New features and improvements coming soon.
The player would have four songs that she could play to instill different emotions: «Happy» «Sad» «Afraid» and «Attracted», and the puzzles would revolve around finding the interactive elements in the background and playing the right song.
Choose single player mode, select Nathan Drake and as you fight through different levels you end up fighting in a plane from Uncharted 3 with the Uncharted theme aka Nate's Theme track playing in the background which does take you back to when you were playing the sequence on Uncharted.
Certain songs have different visually themed backgrounds and players can now create their own in - game avatar.
Energetic and self - motivated team player with excellent interpersonal and communication skills, experienced in working with different teams and individuals at all levels from diverse cultural and socio - economic backgrounds.
A self - motivated team player with excellent interpersonal and communication skills and experienced in working with different teams and individuals at all levels from diverse cultural and socio - economic backgrounds.
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