Sentences with phrase «different dips when»

I used three different dips when I served these fruity, angel food cake skewers!

Not exact matches

But when I did give the oversized cookie a dip, it transformed the whole cookie into something entirely different and the coffee somehow highlighted the butterscotch - like flavors of oats enveloped in a buttery - sweet dough.
At my house, we always have my Uncle's delicious ham, my Aunt's cheesy potatoes, and approximately four different types of taco dips (we cut no corners when it comes to anything taco / nacho - related).
If I wanted to be a disingenuous putz, I could pretend that comparison meant something (as if the bodies of a high schooler and a grown - ass professional athlete wouldn't be markedly different), and I could point out that Jones sure had a noticeable dip in production when he turned 32 and then suddenly got much better (as if that kind of variance doesn't happen in baseball all the freaking time).
So, with our rough list of the 23 best rivalries (feel free to add Harvard - Yale or Lafayette - Lehigh or your personal choice in your mind to get to 25), we will take a look over the last 30 years (a big enough sample to get some interesting results, but not so big that we start dipping into the period before scholarship limits, when the sport was very different) for truly unpredictable results.
As proud as children are of their final product, young ones will also enjoy the process of creating art: the feel of fuzzy or prickly chenille stems between their fingers, the snip when they cut through different materials and the pleasure dipping their hands into a tub of colorful pompoms, sequins or beads to pick the just - right one for the current project.
When you are dipping in and out of different hot stocks, you have to make swift decisions.
Cheap: Let me add — I did dip (very) slightly into margin when I bought my ETF shares for a different reason — because I can't get an auto - DRIP at Credential.
The next time when I saw a dip in the mileage numbers I went to a different fuel station and the improvement in the numbers followed.
-- Nintendo previously made Zelda games by making small areas and connecting them together — For Breath of the Wild, the team first had to figure out what needed to be placed on the map — Groups were created out of the over 300 devs to work on specific sections of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the world
When referring to insurance however, double dipping means something quite different.
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