Not exact matches
Fourth, with regard to the experience of value: When one is moved by attracting or repelling powers in
different situations so as to become aware of the
dynamic character of his existence, it is appropriate to use the word «God».
I found the complicated
dynamic of these
different personalities to be an interesting twist on the usual
character development.
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character is sheltered,
Dynamic, energetic group of individuals, Energizing and amusing discussions with
different individuals at no expense, Allowed to trade contact data with
different individuals
Screenwriter Peter Morgan and director Fernando Meirelles» 360 combines a modern and
dynamic roundelay of stories into one, linking
characters from
different cities and countries in a vivid, suspenseful and deeply moving tale of love in the 21st century.
Though the
characters are ostensibly
different, the gunslinger - to - gunslinger banter between Washington and Pratt is intended to be this movie's version of the Yul Brynner / Steve McQueen
dynamic.
* Test your skill with 60 levels and 4 bonus levels * 5
different characters with unique animation *
Dynamic game play mechanics based on color changing platforms * Game Center integration with Achievement * No ads and In App Purchases
She's a
dynamic actress — see her work on GILMORE GIRLS and THE NINES (where she plays three
different characters in one film).
The Co-Op Experience: Take the role of one of four
different character classes and complete 9
dynamic missions.
The C - Class also comes standard with
Dynamic Select, which features a multimode drive program selector on the console that lets you transform the car's
character with the flip of a switch, with four
different settings — ECO, Comfort, Sport and Sport +.
Designers coupled strong
character lines with
different surface treatments to give it a muscular,
dynamic look.
The Geneva Motor Show will see the début of the 124 Spider S - Design, alongside the 5 - Door Tipo and the 500X S - Design, all vehicles with very
different characteristics and dedicated to those who like to express their own
dynamic character also by choosing a car with a distinctive identity.
That's because the Audi's
character is about as
different as can be in the change from Comfort to
Dynamic.
Brian Panowich brings to the novel a strong sense of place, and Bull Mountain becomes a
character in itself, a
dynamic setting that means
different things to
different people.
OK And I have to agree with all of the above statements - the entire
dynamic of the story would have been vastly
different told from a male
character's point of... - marganna Why do you think the author chose to portray a literal railroad?
OK And I have to agree with all of the above statements - the entire
dynamic of the story would have been vastly
different told from a male
character's point of view.
In other words, the
character must be
dynamic and
different from all the other ones.
Each
character has a plethora of
different outfits, expressions and poses, and they're
dynamic and constantly changing.
The Perfect Fighting Experience: Virtua Fighter 5's signature style of hand - to - hand combat, with revised mechanics, balance, timing and more, along with simplified controls for new players while retaining the depth that veterans demand
Dynamic and Interactive Arenas: Fighting areas in new shapes and sizes, including arenas with fences and walls that are
different for every round — take unexpected advantage of fighters» new wall - based moves, or break through the fences with special attacks A Mode for Every Fight: Dominate the leaderboards with VF5's extremely responsive online battle system, widely praised for having little to no latency, or take on an army of opponents yourself in a new single - player mode Endlessly Customized Combatants: Enter the ring with one of 19 playable
characters, including fan favorite Taka - Arashi from Virtua Fighter 3 and an all - new
character, Jean Kujo, and customize them with unique costume and
character items.
What's particularly interesting about these «
dynamic cutscenes,» as we call them, is that even when there's a speaking
character you really need to listen to, you can still find background
characters who are chatting about totally
different things.
A supporting cast of ten «assist»
characters, three of which can be taken along per chapter, offers a
different dynamic to gameplay, allowing for a more strategic approach to combat.
-- Nintendo previously made Zelda games by making small areas and connecting them together — For Breath of the Wild, the team first had to figure out what needed to be placed on the map — Groups were created out of the over 300 devs to work on specific sections of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct
character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time —
Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion
character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how —
Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in
Different shields have
different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in
different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel
different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in
different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the world
Pick a
character and deploy
dynamic strategies in
different play modes.
Our battles will also be more
dynamic than the ones used to be seen in the most classic Zelda games, as the player must switch between the
characters to use
different objects and strategies.
Game features: — excellent graphics —
Dynamic gameplay — honored game on social networks — millions of fans from all over the world In the future: — multiplayer — variety of game cards — select
different characters
Outside of the card game, there's a sort of RPG
dynamic where you walk around on a map, talking with the
different characters in the Academy.
-3 maps / 2 battle modes ▶ Run through the battlefield with
dynamic and realistic
character movements - 10 + actual weapons with the
different gun specs - Unique sound effect /
character action for each weapon.
-- infinite procedurally generated worlds to make every adventure always
different — a
dynamic day / night cycle that blends with wonderful skies in parallax — a vibrant coloured lighting engine that will make you enjoy every minute spent in Junk Jack worlds — brew hundreds of potion by mixing reagents —
character customisation, you can play also as a female!
The strength of the Uncharted franchise has always resided in the
dynamic between the
different characters and the ability of the actors who portray them, and it's no
different here.
-- Three
different control schemes for driving and maneuvering — Contextual touchscreen commands, with display buttons only being shown when needed during gameplay — Compatibility with gaming controllers, such as the MOGA ACE Power and several Made for iOS peripherals —
Dynamic and detailed shadows for the game's graphical output — Greater draw distances — An «enriched» colour palette — Enhanced
character and vehicle models