Sentences with phrase «different effects on the game»

In addition, players will add new characters to Eisenhorn's team as they progress, with different characters having different effects on the game.

Not exact matches

Whole coffee is a completely different ball - game to isolated caffeine, and the same is true with its effects on insulin.
The game takes place in the distant future where we have begun to colonize other planets, and you're part of a militant group who branches off to the planet of Helghan, where the atmosphere has a different type of effect on the inhabitants.
It's predecessors had sold well enough, but with the new engine tech powering it Massively Effected 3 sold obscene amounts, raking in around 30 - million, allowing me to start sinking a lot of cash into staff training, licenses for developing games on different platforms and new engine technology.
That alone has a lot of effect on other things in the game that will pull things in different directions and make things that much more difficult.
- a lot of focus was put on sound effects in order to immerse players in the world of Hyrule - the development team worked with Sound Racer, a studio specialized in sound effects - this studio also worked on Xenoblade Chronicles X - they recorded more than 10 000 different sounds for the game - the team used a school bag to simulate the sound of rubbing leather - for the sound of «normal» footsteps, they mixed various kinds of sands - for the sounds of equipment, they had to search for various materials and find ways to use them - they used an actual block of ice to recreate the sound of footsteps on ice - with the ice block, it always ended up melting, or getting cracks when the staff had to walk on it - Link's footsteps were made by a woman - depending on Link's actions and the equipment he's using / wearing, the recorded sounds were separated out individually - the volume is changed as needed to make a particular sound stand out - check out sound effect samples here
While it's expected to see Dominic Santiago's continuing mental breakdown after the loss of his wife in Gears 2, almost every character you can think of is feeling the effects of this longterm war, and the story spends just enough time focusing on the ways that some of the different characters are unravelling to make the game feel like it's about more than just hiding behind boxes and shooting monsters in the face.
For example, we had a couple of directors working on the effects in the games, movie - like effects in the case of Zelda [Ocarina of Time]-- but this is different from many other games that simply mirror movies and make use of premade characters.
Finally the game's sound effects manage to solidly convey everything you do on screen from eating a health power up to walking on different surfaces to using your various weapons.
The game's levels will always be randomly generated and you'll gain a diverse range of power ups and special effects throughout, which will have various positive and negative impacts on Tim, meaning your playthroughs will be different every time, no matter what game mode you're playing.
As such, SFV introduces some game - changing features as part of the a new «V - System»; a trio of mechanics including a «Skill», «Trigger» and a «Reversal», all of which will have different status effects on the character of choice.
Mass Effect 2 is a game that branches off in different directions based on choices you make in the game, but there's more to it.
Reviewed on GeForce GTX 970, Intel i5 - 3570K @ 3.40 GHz, 16 GB RAM Graphics options Borderless fullscreen, vertical sync, frame rate lock, model detail, texture filtering, shadows, lighting, SSAO, effects Remappable controls Keyboard and mouse only, but gamepad users can choose between four different control schemes Gamepad support Yes Other Native 4K support On my GTX 970 (4 GB) review PC, the game maintains a solid 60 fps on «extra high» settings at 1080on GeForce GTX 970, Intel i5 - 3570K @ 3.40 GHz, 16 GB RAM Graphics options Borderless fullscreen, vertical sync, frame rate lock, model detail, texture filtering, shadows, lighting, SSAO, effects Remappable controls Keyboard and mouse only, but gamepad users can choose between four different control schemes Gamepad support Yes Other Native 4K support On my GTX 970 (4 GB) review PC, the game maintains a solid 60 fps on «extra high» settings at 1080On my GTX 970 (4 GB) review PC, the game maintains a solid 60 fps on «extra high» settings at 1080on «extra high» settings at 1080p.
After all, the Mass Effect trilogy had some interesting ideas on what the future would be like, and it's worth remembering that when the first game released, it was a seriously different world.
No, you are talking about Mass effect, but mass effect was a different deal, EA bought it from Microsoft and then put it on PS3, but now it is published by EA and partenered with MS, so no, this game won't come to PS4!
Virtual Reality games tend to focus on being as immersive an experience as possible and to grant this effect most tend to utilize the first person perspective, however, a select few have taken a different approach and have gone the third person route.
The effects of different surfaces on your car's handling and behaviour was Sega Rally's most revolutionary aspect and has been important in every competing rally game since.
Gamers can still pause combat with the weapon wheel, and they can still point squadmates to different locations on the battlefield, but the change to how players can use Mass Effect: Andromeda «s companions «powers is significant.
i am just saying in the 4 player thing it would be kind of cool in a different game like in a 2D sonic battle similar to the one on the GB but in the classic sonic style with machinics similar to the download game dishwasher on the 360 i played the demo it was epic with the slow motion attack effects.
The different courts lack the fun gimmicks that Mario sports games would later adopt, and feel more grounded in realism, with the differences in courts being based on how they effect the bounce of the ball as opposed to Mushroom Kingdom motifs (with the exceptions of some secret stages, though they too feel mundane when compared to later entries).
Brilliant game on its own, the Amiibo gives a few extras during the game, I would probably have to purchase a few more Amiibo to get the full effect of all the different complaints the game has to offer.
Space station under invasion, city on the verge of plague, even the whole world, is moving towards devastation.You are the Savior!Real - time light, shadow, lambency and depth effect... Enable you to experience a 3D next - gen console game on mobile platforms.22 completely different stages, i.e. 22 distinctive scenesEnsures...
This new function will allow players to choose from a selection of different abilities or effects when they play certain cards — allowing canny deck - builders to adapt their in - game strategies on the fly.
different units with unique characteristics; — 6 different helicopters to fly on; — 10 unique weapons with 3 - 7 level upgrade; — 15 different bonuses and 5 missile types; — Night missions with varying weather conditions; — Five levels of difficulty for hardcore - gamers and rookies; — Original soundtrack and powerful sound effects; — A leading - edge 3D Graphics Engine; — Free full version game without any limitations.
The cheats themselves are divided into four different categories (player effects, items cheats, world effects and vehicle spawns) and can be activated using either the traditional controller button combination method (all console versions), by entering a specific code using your keyboard (on PC) or by dialling certain numbers using the in - game cell phone (PC, PS4 and Xbox One only).
Although it's still unclear how these optimizations may actually feel in the hand when being enabled, the game booster feature on the device will allow users to adjust the different gameplay settings on a per - game basis or to all games for a blanketed effect.
Similar to previous studies, our findings showed that although girls were much less likely to play violent games, the effect of playing violent games on physical aggression was not significantly different between girls and boys.
Despite the fact that previous studies have consistently shown that girls are much less likely to play violent games than boys (e.g., Gentile et al. 2004; Möller and Krahé 2009), these studies also showed that if girls played violent games, the effects on aggressive behavior were not different from the effects on boys.
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