The spectacle of this film is beyond the beyond — a result of well - imagined special effects produced by 10
different effects studios, including ILM (Industrial Light & Magic).
Not exact matches
You'd meet people at advertising agencies, you meet people at
studios, you meet people who are trying to do various
different things and need special
effects for one reason and wanted to pick my brains or whatever, so there was a whole bunch of people I was meeting.
The special
effects technology, used in television and film - making, turns the classroom into a
studio, transporting pupils to a
different location or time.
- a lot of focus was put on sound
effects in order to immerse players in the world of Hyrule - the development team worked with Sound Racer, a
studio specialized in sound
effects - this
studio also worked on Xenoblade Chronicles X - they recorded more than 10 000
different sounds for the game - the team used a school bag to simulate the sound of rubbing leather - for the sound of «normal» footsteps, they mixed various kinds of sands - for the sounds of equipment, they had to search for various materials and find ways to use them - they used an actual block of ice to recreate the sound of footsteps on ice - with the ice block, it always ended up melting, or getting cracks when the staff had to walk on it - Link's footsteps were made by a woman - depending on Link's actions and the equipment he's using / wearing, the recorded sounds were separated out individually - the volume is changed as needed to make a particular sound stand out - check out sound
effect samples here
«There's a belief that if Anthem doesn't live up to EA's expectations, BioWare will look very
different in the future, especially after the disappointment of Mass
Effect Andromeda led to EA absorbing BioWare Montreal into the
studio EA Motive,» the article said.
The mood is said to be fairly upbeat, but BioWare employees realize a lot is riding on Anthem, and that the
studio could «look very
different in the future» if we have a repeat of the Mass
Effect: Andromeda debacle.
The word itself suggests a spectrum of destinations that come to mind when thinking about a
studio — there's a darkroom, a place for manual production, a testing ground in which
different practices are carried out (they are close to each other, and he can observe the
effects closely and make comparisons), a viewing space, an archive.
And there are also
studio lighting
effects, which means that you can take portrait snaps in
different lighting modes as per your preference.
Portrait Mode has been taken a stage further with portrait lighting, enabling you to apply
different lighting
effects to the image, such as
studio light.
iPhone 8 Plus features dual 12 - megapixel cameras and introduces Portrait mode with Portrait Lighting, bringing dramatic
studio lighting
effects to iPhone, allowing customers to capture stunning portraits with a shallow depth - of - field
effect in five
different lighting styles.
When it comes to the iPhone 8 Plus, it features «dual 12 - megapixel cameras and introduces Portrait mode with Portrait Lighting, bringing dramatic
studio lighting
effects to iPhone, allowing customers to capture stunning portraits with a shallow depth - of - field
effect in five
different lighting styles».
The Face cameras and the software also let the user up their selfie game with portrait mode and the new
studio light setting, which reads the contours of a face in real time and incorporates
different lighting
effects.