Sentences with phrase «different enemy classes»

-- Discover 15 new missions and track 4 bosses across different regions — Master 6 new weapons, including the silent and deadly crossbow — Acquire and master new skills — Face Los Extranjeros, a spec ops team that includes 4 different enemy classes

Not exact matches

On a more positive note: The maps are huge and unique in geography, the vehicles are very much fun to use, all of them, except maybe the inflatable landing boats, and the combat roles the different classes play out is refreshing: The sniper can lay down claymores and sit back, plinking enemies from, in some maps, perhaps up to a quarter of a mile away, considering he / she is good, and has a good gaming rig, the combat medic can heal allies, and revive those who were fragged, saving them from having to respawn back at base, the support guy can lay down suppressing fire and resupply his allies with ammo, the spec ops guy can sabotage bridges, vehicles, and team assets (such as artillery and UAV trailers) with sticky C4 charges (pity the soldier who takes off in a jet only to have it explode in midflight from a hidden c4 charge stuck on it's body), The engineer repairs vehicles and lays down anti-tank mines, the anti-armour troop works on destroying said vehicles with wire - guided rockets (note that the armour guy in bf2 has his own gun ALONG with a pistol, not just a pistol like in 1942), and the assault guy....
Promising 15 versus 15 multiplayer battles, Happy Wars offers players the choice of three different classes to terrorize their enemies with.
Giving team mates ammo, healing them, spotting enemies and marking them, repairing vehicles, blowing up objectives, keeping the enemy suppressed via the improved suppression system which blurs their vision and so much more nets you beautiful points that unlock various gadgets and upgrades for the four different classes in the game, each of which is designed to be used in unison with each.
Well, to be brief: 6 chapters, 30 dungeons, 3 classes (Warrior, Cleric, and Mage), a buttload of enemies, 45 different skills, 600 unique items.
Each class has its own unique abilities and skill sets provide tactical advantages over enemies, fulfilling different roles in a party, such as tank, healer, attacker or buffer.
Catmancer, similar to the vampire class from Bravely Default, except you train cats to use different abilities and learn moves from the enemies you battle.
The character design is rather varied as characters are referred to as assets as your character is sitting in an immersion chair in full control over an asset with different assets effectively having their own loadouts including a specific weapon to begin with, unique abilities and enhancements such as Collene Deckard classed as an Assassin with a 20 % increase in critical shots to enemies and a 10 % increase in speed who also has a Nanofiber Shadow Skin which makes the assassin practically invisible when in shadow as well as being equipped with a burst rifle and a laser pulse.
There are different types of enemies too, ranging from melee and long ranged confrontations, all the way to support class gunners and mages that can do large amounts of damage whilst suffering from having low amounts of health.
The Support class is definitely the most different of the bunch, as your goal is to heal your teammates or remove shields off of the enemy, which isn't explained all that well in - game.
By that we mean that the game is pretty challenging, and with that challenge the game will provide you with a handful of classes to choose from with their own abilities and play style, having different builds with items you collect from fallen enemies or from opening chests.
- Battle undead goblins, lion outlaws, mighty dragons and other monstrous foes using a unique card - based combat system - Strategically shape your deck as you acquire new cards from merchants, treasure chests, and allies - Collect fame from each run to unlock new abilities that can be used by future heroes - Every playthrough is different: levels, enemy encounters and loot are randomly generated - Choose from six different classes: Rogue, Ranger, Knight, Barbarian, Cleric, Wizard - Recruit companions to join you on your quest and make use of their special abilities - Equip your hero with stat - boosting loot to improve the chances of victory - Fight for your place at the top of the Monster Slayers leaderboards - Inspired by the much - loved deck - building RPG, Dream Quest, created by Peter Whalen (Hearthstone)
You can switch classes on the fly just by picking up a different hat and presto! That wimpy Worker is now a deadly Warrior. This makes for interesting back and forth battles since everyone can pick the right class for any given situation. As Workers collect resources, the hat machines can be upgraded to unlock new abilities for each class and build siege weapons. Once upgraded, the Priest can drain enemies health and the Worker gains bombs to destroy structures. Catapults and ladders can be built to gain access to the enemy castle. This is where Fat Princess really blew my mind.
Your enemies will also try different approaches with theirs ranks that include warriors, dwarves, hunters, mages and many others Warcraft - like classes and races.
As mentioned earlier, the different classes have access to a variety of skills that can either target a single enemy or a large swath of charging baddies.
They contain skills from different equipment, classes and enemies.
These enemies range from different classes, from heavy type enemies to magic wielding ones.
Sound effects are varied and sound crisp, karts have different engine sounds based on the weight class of the drivers and, unlike later entries in the Mario Kart franchise, you know when one of your items takes out an enemy because of the sound that plays.
Some enemies now have dialogue before battles begin, and you're also able to pick different skills even classes when creating and leveling up your characters.
The Saboteur class is similar to the Green Mage, as it focuses on debuff spells that can weaken the enemy in various different ways.
The different weapon types belong to one of three different classes — Slash, Crush and Pierce, and several enemies are weak against one of the three types of damage class.
If I'm damaged by my enemy and need to redo my strategy mid-battle, I can instantly use the Paradigm Shift system to load a different set of preset classes for my characters.
Forge your own playstyle with different character classes and specializations: hold your ground with the Crusader Inquisitor while enemies close in on you, bring in your finesse and cunning with the Death Cult Assassin background, or use the unspeakable powers of the Warp with the Primaris Psyker background.
The enemies you face will come in different forms and species, including the brand new Kett classes.
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