Controlling Korra and all of her bending powers requires a the use of multiple
different face buttons on the controller as well as the bumpers on the shoulders.
The game does make use of all of
the different face buttons on the controller and the should buttons as well so kids who aren't used to that will have some difficulty.
Not exact matches
The
face buttons on the
controller are for two kicks and two
different punches (which means one
button for each arm and leg).
With swappable parts for the directional pad to change how it feels,
different analog stick tops of
different heights to give you more precise aim, trigger locks for rapid fire and programmable paddle
buttons on the back of the
controller so you don't have to take your thumbs off the analog sticks to use the
face buttons, the Elite
controller really can change the way you play PC games.
Add to that a slew of paddles located
on the back of the
controller that can be assigned the function of any
face button and a set of reinforced hair triggers that can be programmed and physically set to
different sensitivity levels and you have the makings of a great gamepad.
Two types of units are mapped to the
face buttons on the PlayStation 3
controller or Vita, and can be freely upgraded to a handful of
different classes by invading specific building types.
Add to that a slew of paddles located
on the back of the
controller that can be assigned the function of any
face button and a set of reinforced hair triggers that can be programmed and physically set to
different sensitivity levels and you have the makings of a great gamepad.