Sentences with phrase «different feel to the game»

Alien Breed has a different feel to the game and we have a very strong single player narrative.

Not exact matches

I spent time acclimating to how different it felt to play the game as this frog rather than as Mario.
We need to make sure we have a compelling feature set that we can execute at a high quality, so when we start talking about the next iteration of the game it looks, feels and plays different enough that people feel like they have to get the next version.
americans always try 2 feel different dats y dey must change football 2 soccer in their country.well unfortunately americans can't rule in football n get to miss out as d rest of d world watches d greatest game on earth, evn as their team plays in d event.
While a lot of Arsenal fans may be feeling that Arsene Wenger and the players have missed a trick by failing to win our away game at Bournemouth in order to capitalise on the very welcome defeat of the current Premier League leaders Chelsea last night, I look at things a different way.
Wud put arteta in Xl with le coq, Ramsey, Sanchez and santi, with ozil coming on as sub or roaring with any of the others, put swap arteta with theo once his back to full match fitness (been a little off every time his played) I always feel better wen Ramsey plays, offers something different and aterta us just arsenal quality, versitile and can pass the ball don't need to argue for Sanchez le coq or santi and I think ozil will get plenty of games anyway
They have lost 2 of their last 3 games to teams, I am certain Arsenal will «hammer» yet a certain nobody called Konstantin who feels he knows better than a manger that has won league titles and cups in different countries is here talking nonsense.
I usually comes to the web just to see, what other gunners think but today i have officially registered myself to express my feelings... Its simply sooo painful to be arsenal fan, For years i have been expecting to see different arsenal but when it comes to big games and most import time of the season they will always do the expected, my heart feels excruciating pain and i'm regretting to put all this hopes to Arsenal.
The Gunners Legend Nigel Winterburn has had his say on the matter and he feels that the persistent hounding of players has taken the game to a different level.
And not only that, he feels that they have showed the ability to do a good job in the different circumstances that come from playing a game against a big Premier League rival like Man City or a team at the bottom that we are expected to dominate, like the basement club Aston Villa.
When Jason Garrett and his offensive coordinator, Scott Linehan, take the sidelines to coach the Pro Bowl, it probably won't feel too different than coaching a normal game.
I will say however that i 100 % doubt we will be slaughtered by any team this season and to be fear chelsea won against us, but i will say it was the penalty that gave them control of the game, that was the important goal in the match if we had scored our chances i felt the final score would have been different
He causes you to feel different things in the moment when he's scorching whatever defense the Golden State Warriors threw at him in a finals elimination game.
This summer feels a bit different to me, as it was only a few days ago that Arsenal.com announced that the Gunners have added a match with the French club Lens which is to be played before the Arsenal squad fly off to America for the games that were already scheduled.
Did you not feel Wenger was responsible for us going out of Europe AGAIN?If you were in Munich for that game and had to endure the ridicule from the Bayern fans as we left the ground you would surely have felt something different to what you are feeling and saying now.
The Arsenal boss has echoed that se4ntiment in another Sky Sports report and declared that he can feel the different vibes that the current Arsenal squad are giving off, whereas before we might have been able to produce some brilliant football but were always likely to come unstuck in the tough games.
Wednesday night's 5 - 1 capitulation against Bayern Munich, made all the more stark by the fact the Gunners were right in the game at 1 - 1 at half - time, had a slightly different feel to it though.
Some were saying that Bolton didn't play that bad against Arsenal at the weekend, which is true to a certain extent, but their poor start to game and their lacklustre showing in the middle of the park gave us a completely different after - viewing in that we felt Bolton massively underperformed, although there were big signs that the Owen Coyle affect is already taken place at The Reebok.
We know we need to do something different — something to make life feel less crazy or to make ourselves feel more on top of our game.
Pediatrician Mary Brown: Infants like a lot of different games, and so any games that really involve playing with the parents and looking at faces, moving their limbs, getting to hear different sounds or see different things, feeling different textures, these are all games that babies like to play.
Unlike most games at the Johnson City Wildcat Stadium, this one felt a little different, for the 2018 boys» lacrosse regular season had come to an end.
Decorating often feels like a waiting game — waiting for certain pieces to arrive, waiting for different projects to be tackled — but I live for the moment when everything starts to come together.
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this is very fun game shooting things and leveling up is blast with hundreds of guns to choose from this game is very diverse you also get classes or roles to help out your team or by yourself the online is fun and the game is very addicting my only problems with it is there is barely any storyline and and alot of the guns even though called different feel exactly like the other guns but all in all great game
It's a rare occasion when a game can make you feel as tense as this one manages to do; it's also pretty rare to find an FPS that just feels so much different from all the rest.
Having been burnt out playing Street fighter 4 and not really feeling Blazblue.Though ill admit Blazblue is a well polished game, just not my cup of tea.I decided to buy this game.Now ill admit im not the biggest King of fighters fan.Ive always been a street fighter player.I wanted something different so i thought why not?and so far im really enjoying it.Maybe its because im a king of fighters newbie.But i like the simplified gameplay.Its not a button masher by any means but you don't have to memorize a million moves either to enjoy yourself.Its fun and that's the most important thing to me.I will say though that i haven't tried online yet.
By trying to diversify the experience that Aaero delivers, Mad Fellows has created a game that's certainly different, but often feels like a game of two parts, and unfortunately one of those isn't that impressive at all.
I've played through a couple different tennis games, and all of them fall into one of two traps - they are either too realistic and thus feel sluggish to play, or they are too unrealistic and thus feel too removed from the classic tennis experience.
Between the game's multiple endings and its awesome character creation, it's definitely worth playing this 20 - plus hour game again just to get a different feel for its compelling story and tight gameplay.
After the bug fixes with a patch this sequel exceeds the original in every aspect.Better graphics, gamplay and story along with 2 completely different playable protaganists give Dishonered 2 more replay value then almost every triple A title this year.And this time around I did nt feel pushed to play the game in any specific way.I felt that playing stealthily was alot more rewarding then the first entry but i never felt that i was playing wrong or was being punished when i played a full on assault playthrough.Also there are several ending for every playstyle for both characters which really drive you toward a second, third or even forth playthrough and in all the chaos or silence of each level, even on my forth run, I reimagined every situation and experienced different outcomes every single time.Dishonored 2 also contains some of the best level design I have ever seen with the likes of the amazing and masterfully thought out Clockwork Mansion level being among my all time favorites.Dishonored 2 truly is a masterpiece in almost every ascpect!!!
While the game can be a lot of fun on a mechanical level, it's not quite different enough to feel like a brand new experience, and there are enough minor - yet - noticeable problems that make it harder to appreciate the overall package.
The gore is still there, but the general plotline came to be very predictable (especially the merging of different timelines and who the antagonist is), and the mysterious dark feel of the games we got to see in the previous films has been replaced by pointless narrowed - down bloodshed and, sometimes, humor.
The game offers so many different ways to complete missions and infiltrate locations that you could play through each mission more than once and still feel the suspense of finding and killing or saving your target.
Game - play wise the DLC plays straightforward lacking customization and different ways to handle situations playing more like a handheld tutorial for most of the game, treating you as though you were too stupid to learn the basics of combat from the base game or earlier titles, However this could all be related to getting the player to use the new hacking feature in which you can now use situational hazards to stun enemies, however the concept falls shorts as most encounters when you will need to use hacking are scripted and would be more efficient in those that are not if you made use of your already acquired skills from the base game.Overall the DLC like the game is visually impressive and combat still flows well but you cant help but feel as though you have been cheated yet agGame - play wise the DLC plays straightforward lacking customization and different ways to handle situations playing more like a handheld tutorial for most of the game, treating you as though you were too stupid to learn the basics of combat from the base game or earlier titles, However this could all be related to getting the player to use the new hacking feature in which you can now use situational hazards to stun enemies, however the concept falls shorts as most encounters when you will need to use hacking are scripted and would be more efficient in those that are not if you made use of your already acquired skills from the base game.Overall the DLC like the game is visually impressive and combat still flows well but you cant help but feel as though you have been cheated yet aggame, treating you as though you were too stupid to learn the basics of combat from the base game or earlier titles, However this could all be related to getting the player to use the new hacking feature in which you can now use situational hazards to stun enemies, however the concept falls shorts as most encounters when you will need to use hacking are scripted and would be more efficient in those that are not if you made use of your already acquired skills from the base game.Overall the DLC like the game is visually impressive and combat still flows well but you cant help but feel as though you have been cheated yet aggame or earlier titles, However this could all be related to getting the player to use the new hacking feature in which you can now use situational hazards to stun enemies, however the concept falls shorts as most encounters when you will need to use hacking are scripted and would be more efficient in those that are not if you made use of your already acquired skills from the base game.Overall the DLC like the game is visually impressive and combat still flows well but you cant help but feel as though you have been cheated yet aggame.Overall the DLC like the game is visually impressive and combat still flows well but you cant help but feel as though you have been cheated yet aggame is visually impressive and combat still flows well but you cant help but feel as though you have been cheated yet again.
but this game has: smoother gameplay, better combat, arm switching for cover, an amazing campaign, tighter and more intense multiplayer, deeper customization, more maps, maps from the past, improved visuals, great music to fit the game, and finally yes an escalations mode but it does feel different enough in some areas to be a small plus.
You still level up, gain money, and can upgrade your weapons, but it's a more straightforward way to play Bug Heroes and feels different enough that it could almost be its own separate game.
But the downside of something custom - made for the Switch is that if the game compares unfavorably to its siblings on the existing current - generation platforms — if it just feels different rather than special — then it's unlikely to catch on.
An all new zone is a relatively common addition to the game, but this one is fully unique and made me feel like I was playing an entirely different title.
Super Mario Galaxy 2 feels like they took everything that they established and made work in the first Galaxy game and then improved on it, or stretched out different possible scenarios and ideas to the point where even from what little I got to play of the game, it felt like one of the most magical, inventive games imaginable.
It's closer to a fighting game than an RPG, and all six playable characters have a delightfully different feel as well as unique combo - extending abilities.
Look, I'm not going to sit here and tell you that one musou game is vastly different to another, however, I will sit here and tell you that Fire Emblem Warriors feels like an iteration to Hyrule Warriors rather than repetition.
After the bug fixes with a patch this sequel exceeds the original in every aspect.Better graphics, gamplay and story along with 2 completely different playable protaganists give Dishonered 2 more replay value then almost every triple A title this year.And this time around I did nt feel pushed to play the game in any specific way.I felt that playing stealthily was alot more rewarding then the
The high - speed but heavy crafts don't feel remarkably different to other ones in the game, but they sure look the part, with a metallic livery among those on offer.
In theory, it's a decent way to encourage players to keep coming back to the game to try out different maps (or to become more familiar with the ins - and - outs of a certain map), but in practice being limited to so little maps at a given time can feel restricting if you're looking to hop on for longer multiplayer sessions.
In making Revenant Kingdom, Level 5 has achieved an incredible feat by delivering a game that can generate feelings of nostalgia formed from other intellectual properties with its own new, different content that manages to stand on its own.
More then any other genre racing can't be changed much in order to gain an audience, there are really only so many different variations of a racing game, and yet Grid manages to feel fresh and engaging.
I attributed this to the game's early access state since I feel like the developer wants people to experience many different types of requests in the campaign; however, this could also be a glimpse into the ethical struggle of custom PC builders.
The good thing about going to different times and places is that nothing looks too similar and each new area you explore has something different which keeps the game feeling quite fresh which includes caves, dungeons and other outdoor areas.
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