We've seen
different fighting franchises cross paths in the past with games like Street Fighter x Tekken, but pitting together two universes in the same genre is, whilst interesting, a little too safe for my liking.
Not exact matches
It is part of and based on the Dragon Ball
franchise from which its gameplay has been derived from several
different fighting games concepts.
Interspersed with furious, fast - paced
fighting gameplay footage, key members of the team delve into
different aspects of the game — from its visual depth and the studio's distinct interpretations of DC Comics» iconic characters, to the differences in style and gameplay from their own revered
fighting franchise, Mortal Kombat.
You round everybody's favorite characters, usually from
different universes or
franchises, and you toss them into one single stage where they can battle against each other to see who's better or team up to
fight a more powerful entity.
Fight Night Champions is said to have a single player mode that is much
different and deeper than anything that the
franchise has previously shown.
Optional boss
fights, no jump button, and new themes punctuate a very
different approach the
franchise.
Speaking with PCGamesn, Katsuhiro Harada revealed that he would love to develop a
fighting game starring characters from
different franchises.
BlazBlue: Cross Tag Battle surprised a lot of people when it was announced, for it united four very
different franchises under one
fighting game banner.
Of course, being the big
franchise that it is, it was inevitable that Castlevania would also dabble in
different genres, though its experimentation with other formulas hasn't worked nearly as well as other
franchises, with a good example of this being Castlevania Judgement, the first
fighting game in the Castlevania series, released on the Nintendo Wii in 2009.