Sentences with phrase «different game in general»

And the altered play - style actually provides for a pretty different game in general when comparing to the console version, which is good news for those who tend to play through both.

Not exact matches

Attorney General Eric Schneiderman said in legal documents filed in a Manhattan trial court that the games are illegal gambling, no different from poker or blackjack.
In contrast, it has been a completely different story for the striker this season despite the fact that Inter are top of the table having won 10 of their first 15 games, as Roberto Mancini's side have struggled to score goals in generaIn contrast, it has been a completely different story for the striker this season despite the fact that Inter are top of the table having won 10 of their first 15 games, as Roberto Mancini's side have struggled to score goals in generain general.
I still don't understand people's obsession with boxing players in to a specific role... The whole «true DM» is a dying breed, even Coquelin is arguably something else considering the advanced positions he takes up often in front of Santi and takes major risks in winning the ball back for us... IMO, the reason Coquelin has had such a successful integration into the first team is that he focussed incredibly hard on the basics of his role first and foremost before adding other elements to his game (long - balls, driving runs into space, more aggressive ball movement in general) it's not rocket science to tell a player to curb the attacking side of their game and focus primarily on defence before attack... Nor is it that hard to see that playing in a midfield pairing with either Ramsey or Cazorla is going to be different as well.
In general I don't feel EA took any risks in making this game as it is not much different then any other racing gamIn general I don't feel EA took any risks in making this game as it is not much different then any other racing gamin making this game as it is not much different then any other racing game.
The gore is still there, but the general plotline came to be very predictable (especially the merging of different timelines and who the antagonist is), and the mysterious dark feel of the games we got to see in the previous films has been replaced by pointless narrowed - down bloodshed and, sometimes, humor.
How do you put Chinese and Samurai generals from different feudal eras together in one game?
In particular, several different elements of the game have been overhauled to make use of these systems» more powerful hardware, including seamless online cooperative play, revamped menus, much deeper character customization, and a general open - world vibe that wasn't possible on past consoles.
In general though, the primary focus was put onto the different enemies and characters of the game, which really look outstanding.
Warhammer can conjure up a lot of different images when its name is mentioned, from the masses of detailed plastic figures being controlled by fiercely intent generals across wonderfully made and painted terrain to what I see; Space Marines marching across the map with Dreadnoughts in tow, seeking to destroy the enemy forces in Warhammer 40K; Dawn of War, one of the best RTS games of all time.
The game looks relatively simple but when you take into account that you can have 15 different instruments that you arrange in your band and you have to keep them all in tempo while also a avoiding the general hazards of marching, it sounds like the game is going to have some really deep musical aspects which would be right on par for Masaya Matsuura.
The game is aimed at anyone that enjoys flight games or physics - based games in general, or anyone that wants to play something different...»cause we are confident you have not played anything like this before.
In general though, the primary focus was put onto the different enemies and characters of the game, which really look outstanding.
While a detailed historical look of Mario in general would literally take dozens of pages, today we are going to take a different approach, and take a look at the original games historical significance, and how Super Mario Brothers severely helped save, and regain needed confidence, in the video game industry as a whole.
The system - wide recording and per - game recordings are implemented in completely different way (IMHO presence of the thing on 4/1 is a waste of power), but nevertheless, the lack of option to upload whole race is something very reflective of general Nintendo policy known as one size fits all.
Gamasutra put together yet another interview with Guilty Gear creator, Daisuke Ishiwatari to pick his brain on a number of different topics surrounding not only fighting games, but gaming in general.
Would have posted all my games in one image, but didn't have enough space... (make take multiple different pictures for those other games later though) Only going to inlcude my Mario - Universe - Related games, since I have FAR too many Nintendo games in general... (P.S sorry for the low quility, lacked a good camera and had to use my 3DS instead.)
Citizens of Earth has a lot in common with Earthbound, it's art style, it's battle system and the general oddness surrounding the games plot all seem to stem from the classic RPG, but at the same time, Citizens of Earth manages to be it's own different beast entirely, while the gameplay and graphical elements may be similar to Earthbound, the story seems to differ itself.
They just bring out the same game with a different paint job, tarnishing video games in general.
This applies to the Xbox One version of the game, but in general file sizes between different platforms don't differ that much.
This comes from the fact that it is so different from the usual type of game Psikyo is known for and really all shmup's in general.
In general, I was pretty impressed, as Skylon Games seem to have done their research on what works and doesn't work for games like this, with the inclusion of things like starting each area with three lives and adding a variety of levels with different backdrops.
Different decisions affect the general flow of the kingdom in different ways, so it's fun to play the game again and do things difDifferent decisions affect the general flow of the kingdom in different ways, so it's fun to play the game again and do things difdifferent ways, so it's fun to play the game again and do things differently.
My initial point has been lost in the jumble somewhere but I don't think games like Canvas Curse would have been better with a different protagonist or whatever, merely annoyed at Nintendo and the Wii in general.
I wouldn't say that it was great either, but it wasn't horrible; however Square failed spectacularly in two ways: a) they didn't realize the limited appeal of the movie to the general population, and b) they made the movie different enough from the Final Fantasy games that it also had limited appeal to the core audience of the games.
Participants will meet some companies that they saw at the other Game Connection, but in general the event attracts a different group because of the location.
Of course, it's only like those games in the general concept of how the controls work; in execution and content it's very different.
It's going to be something different from us, after the games we're getting out now... In general terms, the problem might be that the bigger audience might be expecting something else than a top - down or side - scrolling game — let's put it that way.
Not only is that less desirable for many gamers in general, it could also lead to some slightly different outcomes for certain tricks.
For example, if an employer is looking for a person at the position of an executive or a CEO, it is a completely different ball game, in which the employer will look for aspects like leadership, thought leadership, general management competencies etc..
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