Not exact matches
The services each have a
gaming element featuring «check - ins» at
different venues from which the users attain status, and also follow where their friends are and what «statuses» they've racked up.
It was more of a waste than an addition in the already limited Skyward Sword; to have the idea of nighttime
gaming is too add
elements, that basically make a new adventure at a
different time of day.
A good argument to look at it is, nighttime
gaming adds a «new»
element, where one can do extra missions, see
different sides of characters, and sometimes not see where the heck they are going.
These serve as perfect examples of how immersive
gaming can be, especially when said adventures feel less of a trigger - based kind of experience and more like something that carries
different avenues of gameplay
elements.
While being a science fiction - based first - person shooter in the mould of others before it - Halo, most obviously - it layers on
different ideas and
elements from other corners of the
gaming spectrum.