Sentences with phrase «different items players»

The Korok seeds are just one of the many different items players can collect throughout The Legend of Zelda: Breath of the Wild, but maybe in the next Legend of Zelda game that Eiji Aonuma and the rest of the crew are currently working on we'll see a more purposeful application to the seeds other than just for extending the inventory or being one of many items to collect for the sake of collect them.

Not exact matches

Players control one of dozens of different characters with varying abilities, and compete to collect items and control territory.
Also the new LeapPad Ultra has a child safe web browser with parental settings, 8 GB of storage (an improvement from 4 GB with the LeapPad2), a rechargeable battery, an MP3 player (previously a separate purchase item with the LeapPad2), a front and rear facing camera and 480 pixel video recorder (the LeapPad2 only had a 240 pixel video camera), 11 different applications (as opposed to 5 with the LeapPad2), and the LeapPad Ultra is fully Wi - Fi enabled.
There's also a rudimentary crafting system, in keeping with the source material, where players can choose from a few different recipes to create necessary items, such as selecting between using a fishing rod or a bow and arrow in order to disable a trap.
The core gameplay of Builders is almost exactly the same core gameplay found in titles like Minecraft — players are tasked with using a variety of tools to draw different items from the world, then use those items to craft objects like buildings, weapons, food, and more.
Items wrapped by players, however, will look different than items wrapped by villaItems wrapped by players, however, will look different than items wrapped by villaitems wrapped by villagers.
For instance, a mode with double the number of players or one with special items could provide a different, more whacky way to experience the game.
Alchemy is your friend, so experimenting with various ingredients can lead to unique outcomes, with plenty of different items to match each player's gameplay style.
After each battle at camp, players can also upgrade their characters with different Crests made with materials they find on the field, unlocking new combos; passive skills and effects; and character exclusive skills that can only be constructed through items obtained by building up support relationships with other characters.
With all the DLCs that have been added to GTA Online over the years, players can now pick from thousands of different clothing items, accessories, outfits and tattoos to tailor their characters to their tastes, with countless millions of possible combinations.
With the tap of a button, players can pull up a five - page menu listing scores of different items.
By combining different components, players can create useful items to aid them in their escape.
Update 0.4.0 adds the brand new Arcade Mode, a mode where 28 players compete in six different variations: Shotguns, Sniper Rifles, All Weapons, Melee, Pistols, and Item Heaven.
From this simple premise comes unseen depths; with different challenges at each level, friendly worm characters with useful gift items, and multiple playable characters with distinct personalities and skills for players to enjoy.
Depending on how many lines players write a neighbor, they can give them different items in return.
Different items assist the player - characters in different ways; for example, the Super Mushroom gives players a speed boost, the shells of Koopa Troopas are thrown at opponents to stun them, and banana peels can be laid on the track asDifferent items assist the player - characters in different ways; for example, the Super Mushroom gives players a speed boost, the shells of Koopa Troopas are thrown at opponents to stun them, and banana peels can be laid on the track asdifferent ways; for example, the Super Mushroom gives players a speed boost, the shells of Koopa Troopas are thrown at opponents to stun them, and banana peels can be laid on the track as hazards.
Players can experiment and choose from six different hunting styles, including two new ones called Brave Style, which rewards them with new moves for landing successive attacks; and Alchemy Style, a support style that grants the ability to create useful items during combat.
Players can experiment and choose from six different Hunting Styles including two new ones called Brave Style, which rewards players with new moves for landing successive attacks; and Alchemy Style, a support style that grants the ability to create useful items on the fly during Players can experiment and choose from six different Hunting Styles including two new ones called Brave Style, which rewards players with new moves for landing successive attacks; and Alchemy Style, a support style that grants the ability to create useful items on the fly during players with new moves for landing successive attacks; and Alchemy Style, a support style that grants the ability to create useful items on the fly during combat.
Up to 4 players can battle each other as different coloured ducks while wearing cool hats and experimenting with the game's vast variety of weapons and items.
Players can use materials found in battle to unlock different branches of the trees to raise stats, add more combos, and boost drop rates for items on the field.
Having ten Pokemon from different players on screen at once in Melee is one of the more hilarious interactions one can have in an items - on match.
Double Helix also threw in a Survival Mode that tests players» combat skills with a variety of different item and ability load outs, as waves of progressively difficult and diverse enemies converge on Strider Hiryu.
One of the purposes we gave for the single - player — Hero mode as we call it — in the first and second games was to give people a training ground of sorts to give them different weapons, items, and strategies to take into multiplayer.
Players can even ride different Yoshi characters and use their tongues to swallow enemies, items and even balls of fire.
Experimenting with various ingredients can lead to impressive outcomes, with plenty of different items to match each player's unique gameplay style.
That being said, the story mode does have a mild level of replay ability through means of being given the option to play two player co-operatively with a friend, having the chapters littered with collectable items usable in multiplayer and by being given a selection of different difficulty levels.
Beating Celceta unlocks New Game Plus, where players can run through the game with all of the non-plot related items they accrued in the first playthrough, including the ability to so on different difficulty levels.
Against human players, not so much, because they'll either catch on or have a very different strategy when it comes to items.
The Perfect Fighting Experience: Virtua Fighter 5's signature style of hand - to - hand combat, with revised mechanics, balance, timing and more, along with simplified controls for new players while retaining the depth that veterans demand Dynamic and Interactive Arenas: Fighting areas in new shapes and sizes, including arenas with fences and walls that are different for every round — take unexpected advantage of fighters» new wall - based moves, or break through the fences with special attacks A Mode for Every Fight: Dominate the leaderboards with VF5's extremely responsive online battle system, widely praised for having little to no latency, or take on an army of opponents yourself in a new single - player mode Endlessly Customized Combatants: Enter the ring with one of 19 playable characters, including fan favorite Taka - Arashi from Virtua Fighter 3 and an all - new character, Jean Kujo, and customize them with unique costume and character items.
In Animal Crossing Pocket Camp the player will be collecting materials to craft hundreds of different furniture and other items.
Destiny Raids are an end - game activity gated off by high level requirements, where a group of players take on a gauntlet of puzzles and bosses for exclusive items - and the Destiny 2 Leviathan raid is no different.
The one catch to bowling is that a player using the second controller can try and stop you from getting to the pins by launching different items at you.
Online mode is where most players will end up spending their time, although I liked to dip into the Treasure Battles periodically in order to rank up and unlock items such as clothing and accessories and strange accroutments such as different impact effects and ghosts that hover around your character.
Players progress by completing objectives and eliminating opponents — this in turn levels them up, granting access to newer weapons, items, outfits and gears which are purchasable via «Gear points», these points are are earned during matches, as of today there are three different gametypes namely, Bounty Hunter (Team Deathmatch with a Fulton twist), Cloak and Dagger (MGS's version of Capture the Flag) and Comm Control (King of the Hill / Domination)- Konami has promised more gametypes to be released as the months pass.
Players can experiment and choose from six different Hunting Styles including two new ones called Brave Style, which rewards players with new moves for landing successive attacks; and Alchemy Style, a support style that grants the ability to create useful items on the fly during Players can experiment and choose from six different Hunting Styles including two new ones called Brave Style, which rewards players with new moves for landing successive attacks; and Alchemy Style, a support style that grants the ability to create useful items on the fly during players with new moves for landing successive attacks; and Alchemy Style, a support style that grants the ability to create useful items on the fly during combat.
Through playing your game, your players can become invested and passionate about different aspects of play such as their avatar, NPCs they meet, or weapons and items they like.
These are basic, throwaway missions that have the player grinding out different items or killing a certain number of enemies.
Survival Mode tests players» combat skills with a variety of different item and ability load outs, as waves of progressively difficult and diverse enemies converge on Strider Hiryu.
Bosses can be fought in several different ways, testing players» skills and rewarding them with nearly 24 different items depending on how they take on a boss.
EA: So initially when we thought about this idea of something breaking and having to get it again, we thought about it with different items instead of weapons and we tried it out and it was a lot of fun and we wanted to expand on it and we tried different things and we found the idea of having to go out and collect things and search for things was very fun and we thought what about what would be the most fun and what can we apply this concept to and we could get the most out of this and we realized that weapons is where it is, because in a world filled with enemies losing your weapon is such a crucial mistake and you lose your way of fighting and encourages the player to carefully use their weapons and not swing it every which way however they want.
-- Nintendo previously made Zelda games by making small areas and connecting them together — For Breath of the Wild, the team first had to figure out what needed to be placed on the map — Groups were created out of the over 300 devs to work on specific sections of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in thplayers to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in thPlayers can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the world
You can experiment to your heart's content while choosing from six different Hunting Styles including two new ones called Brave Style, which rewards players with new moves for landing successive attacks; and Alchemy Style, a support style that grants the ability to create useful items on the fly during combat.
Players can use materials found in battle to unlock different branches of the trees to raise stats, add more combos, and boost drop rates for items on the field.
In the final build, players will be able to purchase a different currency that can unlock skins, shaders, weapon skins, and other items.
In addition to different items that players can buy in the Krypt, another secret that Mortal Kombat holds are the cheats.
After completing the game, the player has access to a more difficult quest, officially referred to as the Second Quest, where dungeons and the placement of items are different, with enemies stronger.
Final Fantasy Tactics Advance offers player agency by creating freedom of choice in a multitude of different aspects, ranging from job / class development, item builds, missions, and even placing narrative landmarks.
While past Mario Kart games allowed the users to gain a different item from the Item Boxes while dragging some other such as a Green Shell or a Banana, in Mario Kart 8, players are restricted to carry only the item they are currently holding or draggitem from the Item Boxes while dragging some other such as a Green Shell or a Banana, in Mario Kart 8, players are restricted to carry only the item they are currently holding or draggItem Boxes while dragging some other such as a Green Shell or a Banana, in Mario Kart 8, players are restricted to carry only the item they are currently holding or draggitem they are currently holding or dragging.
While any animal type and Wispon combo can successfully conquer these missions and level designs, the different paths and collectible items hidden in the stages require the player to return to each level using the different options for the hero.
Players can experiment and choose from six different Hunting Styles including two new ones called Brave Style, which rewards players with new moves for landing successive attacks, and Alchemy Style, a support style that grants the ability to creating useful items on the fly during Players can experiment and choose from six different Hunting Styles including two new ones called Brave Style, which rewards players with new moves for landing successive attacks, and Alchemy Style, a support style that grants the ability to creating useful items on the fly during players with new moves for landing successive attacks, and Alchemy Style, a support style that grants the ability to creating useful items on the fly during combat.
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