Sentences with phrase «different paces of game»

Not exact matches

However, games like yesterday I think a different striking option may have been better as the game was more open, Giroud's lack of pace hurt us.
I hope he'll start ahead of Giroud, after 4 seasons of watching him go through his long spells of not scoring goals it's about time we got something different in Lucas Perez we'll have pace in behind and hopefully more than just 16 league goals in 38 EPL games!
but now its different, and surely he won't play for anything less than he deserves... there is plenty of interest in Bowman, he was on pace for a Pro Bowl season for sure if he had played 16 games... and he's still not that old, he could easily demand a 3 year $ 20 million deal, or more...
With Arsenal likely to be involved in a much more open game next weekend at Man City, where the pace and movement of Welbeck can really help us, has Wenger been saving this different animal from Giroud to be unleashed against City as we try to secure at least third and a guaranteed Champions League place?
VERY TRUE, giroud and rvp both don't have pace but rvp's tactical know how, positioning and finishing is world class, giroud's is EXTREMELY average, definitely something he can change, do I believe he will is a whole different question, he had 2 FULL seasons to learn, uninterrupted by injury and unlimited game time, instead of working hard, grabbing the opportunity with both hands and learning, olivier was banging some model, talking to the press and rolling on the ground after 15 misses with his tongue, U TELL ME WHY HE SHOULD I GIVE HIM MY TRUST AND BELIEF?
The pace of the game is also very different — I now really understand what it means to play box to box.
All we needed was a striker, a proper goalscorer with a bit of pace, he did nt need to be a 40m man, Shane Long was bought for 5.5, and before you start slating the calibre of Long, a proven goalscorer with different sides in the prem, just remember that Wenger went and signed kalstrom, 5 years too late and a benchwarmer in the russian league, and not only that but Kalstrom injured himself in Dubai last week and failed his medical with a back injury and they still pushed the medical through and by the time he is fit Rambo will only be two games away.
West Ham have bundles of pace in their team to cause problems, but if City can get David Silva on the ball, then it is a different game.
There used to be a wide range of different games to choose, from run - and - gun action titles to slow - paced tactical shooters focusing on strategy and tactics, but now most shooters follow the same model of big set pieces, regenerating health,
A slow paced game that at first is reminiscent of Chinese checkers, but is actually quite different.
Despite all the other fantastic elements like the different traps and the quick pace of it all, those two things are what really bring the strategy of the game to a forefront.
The way the game handles these two components is fairly interesting, because instead of playing through the game and then having intermittent «flashback» levels, Afro Samurai lets you experience Afro's history at your own pace by making the different flashbacks selectable at any time via the pause screen.
The action is fast paced, flashy, and there are a bunch of different characters and game modes to try out.
While there is a lot going on in this game, the player is introduced to all the different elements one by one at a slow pace during the beginning of the game.
In one of the most exciting and fast - paced games, dogs have just one minute to accumulate as many points as possible by retrieving chewtoys of different point values from an enclosed retrieval area.
The game will have players venturing across different worlds, battling mutated foes through «dynamic, fast - paced action» and utilizing «an arsenal of living weapons — genetic heroes with different combat abilities — and upgrade them with tens of thousands of collectible body parts and armor.»
It would be easy for a game like The Talos Principle to feel overly complicated with all of its different parts, but it has some of the best pacing of any game I've ever played.
With two weapon slots, it is important to have a good mix of weapons for the different instances you'll encounter in the game's methodical, yet fast paced combat.
That said, the rest of the game will have you completing pace - breaking Paper Toad challenges that task you with finding and catching Paper Toads in a variety of different ways.
The fast - paced platforming of the Genesis games was a different take on the Mario formula and Nintendo might not understand its appeal.
* Fast paced and intense game play * Easy and fun to play, yet challenging to fully master * Every day a new daily challenge to hunt * Lots of cool missions * Different monsters with spikes or slugs * Helpful magical boosters and power ups * Leaderboard to watch your best friends and competitors Also don \» t forget to check our other game \» Follow the Line 2D Deluxe \»
Main Game Features: Play as a military vehicle or a drone; Numbers of levels offering different gameplay types and pace; Play in different types of worlds, including snow, water and air landscapes; Enjoy the various set of gameplay as you win the boss fights playing regular, runner, and survival modes.
This time round in Space Run Galaxy there are 4 solar systems, 50 zones to explore and hundreds of different runs that will range from the introductory prologue up to the difficult fast paced end game missions.
It's a fast - paced action platformer that has you shooting enemies using a unique set of weaponry and getting into a whopping 20 different boss fights over the course of the game.
It's going to be different with it being a bit faster pace, taking away the shield in favor of a short range shotgun, but getting my hands on another game where I have to constantly be one step ahead of my enemy, or death is a most likely around the corner, is just some kind of drug to me.
A regular battle in Dragon Quarter sometimes feels like a boss fight from a different game in terms of pace and opportunity to form complex strategies.
There is so much content in this game that you'll quite often be pulled in many different directions at once but the main plot of the game will definitely keep you advancing through the story line at a solid pace.
Interspersed with furious, fast - paced fighting gameplay footage, key members of the team delve into different aspects of the game — from its visual depth and the studio's distinct interpretations of DC Comics» iconic characters, to the differences in style and gameplay from their own revered fighting franchise, Mortal Kombat.
Thanks for your feedback, This is a turnbased game but it does not play like FF tactics, x-com or tactics ogre (different genre) The DFS gameplay is similar to Chocobo Dungeo, Shiren and other Roguelike or mystery dungeon titles so the pace of the gameplay is entirely up to the player.
While I wasn't initially thrilled about the idea of playing a different horseman in the same time period as the first game, THQ and Vigil Games created a faster moving game with a better sense of pacing.
FEATURES: ▸ Turn - based passionate battles with innovative interactions and extremely deep strategic gameplay ▸ Activate many unique and varied heroes to master all kinds of powerful skills and abilities ▸ Hexagon tactical gaming board allows creation of endless possibilities ▸ Customize your team with tons of skill combinations ▸ Explore different game modes and find the best way to layout teamwork ▸ Encounter different challenges of opponents from all over the world in real - time ▸ Fast - pace game on mobile device allows you to conquer whenever and wherever ▸ Share your ideas and experiences with other players for more EXPECTABLE CONSTANT UPDATES — New heroes — Exciting events — Regular updates and adjustments based on your feedback and suggestions Have any questions, issues or advice for TBT from Nebulium Games?
Boat story time was my favorite part of the game along with just taking in the immersive visual backdrops, imo its more like an interconnected hub world where everything looks and feel much grander in scale then it really is and its done very well in that aspect GOW is essentially to different games at the same time, a great storytelling quiet time with rich lore on the one side and brutal precise hard hitting combat on the other, mixed up with perfect pacing and a couple of epic cliffhangers at the endd
This fast paced twin - stick shooter lets gamers play as four different, unique characters to fight the endless reanimated corpses of various monsters.
+ Fast - paced, addictive gameplay + Lots of cool weapons + Great price - May be too hard for casual gamers - May be too different to attract the typical shooter fan
Publishers like Capcom and Bandai have already tried their hand at translating the chaotic and fast - paced action seen in the series, and now CyberConnect2, developers of the fantastic Naruto: Ultimate Ninja games and Asura's Wrath, are trying their hand with Jojo's Bizarre Adventure: All - Star Battle, a cel - shaded brawler that covers the different sagas of the game.
The action is fast paced, flashy, and there are a bunch of different characters and game modes to try out.
The pacing is a bit different than the Souls games, but I suspect most would adapt quickly to a new, prettied - up GnG adventure with that kind of soul - crushing difficulty.
I love the fast - paced action and the sort of duck - and - shoot style of gameplay that makes this game stand out and feel different than other entries in the genre.
Key features of WWE SuperCard include: · MASSIVE WWE ROSTER — Players collect their favorite WWE Superstars, Divas, Legends and more while building their rosters to compete online in multiple game modes and match types; · FAST - PACED ACTION — Players will take individual Superstars, tag teams or five - person teams online against other players to test their skills, while winning matches enables new cards to join their rosters; · CUSTOMIZABLE TEAMS — Players will discover cards of different rarities and use them to assemble the ultimate WWE roster.
The other major weakness with Persona Q is that with no world map & no real town (the safe area in Persona Q is just a menu for selecting different shops & talking to party members), the game lacks the more pleasant ebb & flow of pacing that a more traditional RPG structure would give.
I'll never know the difference, but I can say this build of the game felt well paced: the game offers a lot of variety, with the aforementioned platforming sections including your typical vanishing platforms, the sticky - tongue pole - swinging, sliding sections, and simple puzzles, and the action segments, like the one that ended the level I played, which involved a slew of ghosts gunning for our hero on a circular platform that turned in two different directions between the center and edge.
The best qualities of a strategy game are different than those of a fast - paced multiplayer shooter or an emotionally - evocative indie apartment relationship simulation.
There used to be a wide range of different games to choose, from run - and - gun action titles to slow - paced tactical shooters focusing on strategy and tactics, but now most shooters follow the same model of big set pieces, regenerating health, linear levels, and «cinematic experiences.»
It's one of those games that's more fun for me to watch than to play, though for only a while even then, thanks to the relatively slow pace involved (not that I mind a slower - paced game, but things are different between watching and playing).
There is a strong emphasis on speed and fast paced decision making, as the core mechanic of the game is shifting in between two different dimensions — the red dimension and the blue dimension.
Zamarian is an exciting fast - paced shoot \»em up classic arcade action game in a whole different new way.Cross - platform multiplayer capability allows players from the PC, Mac, iPhone, iPad, and Android mobile devices to compete against each others.This game offers a great collection of music soundtracks.Your mouse or...
The most appropriate way would be to play the content alongside the main game storyline so whenever you feel like the world of Gansys is becoming dull; you can just jump over to Bitterback for a change of pace so the game remains fresh and different throughout.
Sure, you're clearly trying hard to be edgy in a very»90s sort of way, but isn't it fitting that a game trying to recapture the brisk pace and high skill ceiling of classic arena shooters should feel a little bit like it's stuck in a different era?
Super Meat Boy shows it's a fast paced game which is quite refreshing and different (in todays market), and showed things like an army of meat boys all moving as one which really helps show that this isn't your normal game.
With the addition of the Exo suits, the game gains new ways to play and explore the maps, as well as a more measured pace to it as you try to hunt out your enemies in as many different areas as possible.
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