However, they instead created 16 entirely
different types of enemy for you to encounter.
Different types of enemy drones and an upgrade tree all attempt to spice up the drone based combat, giving you access to a fast firing cannon and rocket system that powers up as you dodge attacks but also loses power for every hit you take, meaning that you rather strangely get access to a powerful attack system that can turn the tide of a battle when you least need it.
The different types of enemies — faster zombies, smarter zombies, and paramilitary soldiers — helped break the monotony, but I was still just mashing buttons to kill them.
The game has many weapons,
a different type of enemies, etc..
To further help keep things interesting there's several
different types of enemies to fought, such as incredibly fast ninja robots whose sole purpose it to slice up your face with their deadly blades or massive minigun toting behemoths intent on turning you into a lovely bullet - ridden corpse.
This game has tons of
different types of enemies.
There are
different types of enemies too, ranging from melee and long ranged confrontations, all the way to support class gunners and mages that can do large amounts of damage whilst suffering from having low amounts of health.
There are 6
different types of enemies and each has its own strengths and weaknesses.
In How to Survive there are five
different types of enemies ranging from the slow mindless walkers we've come to know and love right through to the Resident Evil - esqe figures that clamber around on all fours only at night.
There are seven
different types of enemies, called «Vectoids.»
In addition to seven
different types of enemies, there are 11 different types of towers in four categories: green, red, purple and blue.
Battlezone — Gold Edition is a first - person tank shooter which places you in the seat of a Cobra tank fighting off
different types of enemies GO →
There are
different types of enemies but mostly you encounter the normal aliens.
Have
different types of enemies, hunting / gathering, good surround sound, day / night cycles, verticality, weapons, varied environments, different ways to attack (stealth, aggressive), etc..
As you roam from city to city there are countless
different types of enemies that approach you, if you make contact with an enemy it will initiate a random battle, however if you press square on an enemy who hasn't attacked you yet, you'll ambush the enemy and you'll be able to attack first.
There's the occasional branching path as well, so you can choose to face
different types of enemies from different series.
The game features only four
different types of enemies and protecting the patch for thirty days can wear you out after a while, but Pumpkin Patch will fit the bill nicely if you're looking for a slightly mindless arcade game that doesn't require much of a strategy to play.»
Enemy weaknesses and strengths flash across the screen as you target, so you're inspired to keep your equipped weapons (limited to 8 at a time) mixed with mods for
different types of enemies.
In Gunner +, players control a stick figure soldier named Captain J as they fight across horizontally scrolling fields packed with 30
different types of enemies.
After that, we get our first look at gameplay from the upcoming edition, all with the developer talking about how the title was produced,
the different types of enemies you'll come across and more.
A retro - arcade - style shooter reminiscent of an era when games were easy to play but hard to master.The super simple controls make a challenging and frustratingly addictive game that will push your steering and aiming skills to the limit!Avoid, trap and blast
different types of enemies in a mesmerizing geometrical...
We can meet many
different types of enemies.
My playthrough had me glued every second exploring and shooting down several
different types of enemies as I progressed, making the 30 min demo feel like minutes.
There are
different types of enemies (4 of them, in total), and each of them is beaten in a little different way, but the basic premise is the same.
Over 10
different types of enemies, including Chimera from Resistance 2 and Resistance: Fall of Man — including the Titan, Slipskull, Hybrids and Leapers — and all new enemies like the Hag and Cloven.
Not exact matches
THE Pentagon armouries include at least ten
different types of laser weapons intended to blind
enemy soldiers, according to Human Rights Watch, a New York - based pressure group which wants the US to agree to an international ban on such weapons.
Submarines and aviation hunting
enemy's transport ships caravans - Using
different types of submarines in special operations, one can make sudden strikes on transports and battle ships
of opponents; if the strike succeeds, the
enemy will lose part
of the reinforcement, and will lose opportunity to have significant navy.
You will find the Survival Guide episode dedicated to those mechas, with all the details about Skells, the
different types of Skells, their weapons, their battle screen,
enemy binding, Cockpit Time, Over Drive, Skell Damage, the Skell Garage, and more.
Melee in this game is void
of skill, it is nearly 100 % stat based and you can simply quick swing, power swing or block and the
different swings only differences are damage and time taken to execute which in combat comes down to can i take him down with one or two hard hits or do i need to block a bit and beat him down piece by piece there is no dodging to counteract your possibly poor block skill or lack
of shield there is no need to understand
enemy attacks either they will hurt you if they hit you or if you block it it will hurt alittle or almost as much as normal and with spells and archery its all relevant the spells do elemental damage so the
enemy is either resistant, weak, or neutral to a spells
type not to mention that every spell has its
different element counterpart.
When you factor in the wide variety
of weaponry with a whopping 8
different types, unique collection
of enemies, basic puzzles, and assortment
of memorable bosses; you're left with an impressive adventure that you'll think fondly back on for years to come.
Missions try and change things up, such as adding ambushes,
different enemy types, and other challenges, but you'll still end up in many
of the same arenas fighting the same Aragami.
Understanding the timing
of your weapons and applying that across dozens and dozens
of different enemy types is the core
of Dark Souls III, and it's immensely satisfying to do so.
The sequel also introduces a variety
of new features, including weapon
types and associated fighting styles, cards that can provide a powerful boost,
different victory conditions for combat and the dealer's card game, as well as all - new bosses,
enemy types, and storylines.
Furthermore, each
of the missions (I've played so far) is not only set in a unique location, there's a little quirk about each that makes it
different to the last; be it the weather, a certain
type of puzzle or strange
enemies.
Trophy Description Complete a set (Bronze) Kill
enemies of 6
different types during a single round.
Players fought several
types of enemies with
different behaviors, patterns and abilities which made any given level a bit
of an action - puzzle.
Instead
of slowly amassing a knowledgebase
of information on
different enemy types (that maybe would reward you with increased damage), the scanner just counts up to 100 % as you scan
enemies and then resets back to zero and rewards you with a green herb.
The ballista is your main weapon, a tower mounted cannon that you can use
different types of ammo with to kill the
enemy or attack their base.
Often, you'll be faced with deciding whether to use
different types of units to combat a certain
enemy.
A number
of different enemy types are unlocked over the course
of the game, keeping combat feeling fresh and challenging.
And while a light and heavy attack allowed Zelda to fight through the
enemies without much threat, big hordes
of moblins, and there were several dozen on screen heading for her at almost all times, were better handled with a few
different types of special attacks.
In a new
type of Pikmin game, players are tasked with throwing all
types of different Pikmin using the touch screen to solve puzzles, overcome challenges and defeat
enemies through side - scrolling levels.
To keep his country's dream
of independence alive by means
of a government in exile, the young ruler would not only have to brave battalions
of enemy soldiers and the whiteout conditions waiting on the slopes
of the Himalayas» highest peaks, he'd have to overcome a
different type of blindness: the naïveté intrinsic to his sheltered palace life and his position as leader
of a people who considered violence deeply taboo.
There are over 400 stages to play that include
different types of missions (i.e. focusing on one color), various
enemies, and difficult boss fights.
Sure, it hasn't put to rest my fears that the game will be a continuous stream
of enemies for 12 - hours
of play, which could easily turn the game from an epic kill-fest to a trudge through the endless hordes, but I have faith that boss battles,
different enemies types and unlockables will keep it all fun and interesting.
Different enemy types help to keep things a little more interesting, some
of which can turn invisible or others that require you to use your wrist - blaster to take out their shield, but even they can't entirely combat the repetitive feel
of inputting the same string
of commands over and over.
Your warships and submarine, all
of which you gain as you progress, come with stats that make them better at taking on certain
types of enemy, but it doesn't really seem to make much
different what
type you send them against as they just plough through them with ease, usually.
It's such a cool, and usually sorely lacking, feature to have in games with a bunch
of different enemy types, which by most accounts really should decide to fight each other under the right conditions.
You didn't level up, it was more about the
different types of ammunition you used for your
different weapons to take down particular
enemies.
Other new additions are small but fun, such as the new smart grenade where you can switch between
different types such as EMP or the awesome Threat variant which sends out a flurry
of lasers which mark all
enemies within a specific area.