There will be
different types of game mechanics in FIFA 18 that -LSB-...]
Not exact matches
Macross is practically defined by its use
of missiles, so it's nice to see them come to center stage with a
game mechanic rather than leaving them as a «fire and forget»
type weapon while focusing mainly on the gunpod's aim, but at the same time it sounds intimidating considering Macross
games already have you juggling between three
different forms.
The swings match the weapon and they are not over exaggerated or underpowered, a very subtle
game mechanic that really made me enjoy the combat and seek out
different types of weapons to combine with
different characters specialized skill trees.
What's on offer here may even surprise older audiences, being a
game with tight shooting
mechanics, oozing charm and a
game that provides a
different type of aesthetic for those tired
of gritty shooters.
There will be multiple
different types of games that mess around with the
mechanic of throwing items on screen.