Since you're not locked to a specific class, you can try each of the 14
different weapon options, and swap at any time, to find one that works best for your playstyle.
The demo also includes 12
different weapon options for players to choose for their battle.
In addition to
different weapon options, players have control over the type of melee attacks they can perform.
Not exact matches
Different playable classes, varied level objectives, diverse
weapons, and a plethora of other gameplay
options could have helped alleviate some of the repetition but unfortunately, none of that kind of content is featured here.
Wolfenstein II features stealth
options and a cover system, however its most unique feature is the ability to dual wield two
different weapons at the same time for a variety of lethal combinations and a damage advantage over your enemies.
I don't see a reason to have it as an
option, I would much rather just be able to play Zelda with her play style being
different, Rapiers are awesome
weapons, and maybe they could build more on her magic.
With more than 50
weapons, 100 game - changing scrolls that help or hinder a run, and nine
different player classes, the redneck has plenty of
options for avenging his untimely demise.
Added to the three
different weapons, these make for numerous
options for the stat junkie to immerse themselves in while trying to achieve a desired build.
Different options include increased difficult in getting hold of super
weapons, more powerful
weapons, or having the speed of your ship decreased, making it easier for your enemies to get you,.
Upgrades range from new abilities, such as a double jump, charge attack and short range teleportation, to new
weapons, such as kunais,
different elemental properties for Cypher, and the
Options.
With thirteen
different game types - from standard deathmatches to bouts where each kill earns gamers a more formidable firearm, GoldenEye offers a pleasing selection of unlockable avatars,
weapons, and devices to use, providing a pleasing sandbox full of play
options.
Our ambitious plans for the game include adding a multiplayer
option with unique skins for
different players, an all new vector visual interface and experience, new
weapons, control schemes, game modes and much much more.
There's a ton of variation between the
different mechs,
weapons, movement systems, and both the story campaign and freelance missions are pretty fun to run through, with the many
options giving both replayability and multiple approaches to the same mission.
While there are a few
different options in terms of secondary, heavy, and item - based
weapons, there is only one primary
weapon available to each of the game's classes.
Other than that there are now multiple
weapons to choose from and not just the one lance from the previous games, also customization
options for your characters as well as the ability to choose
different colours.
You have many
different options in terms of what sort of character you want to be, a combat based person, heavy
weapons or a smart mouth, Fallout 3 has you covered.
Even with so many
different options, the
weapons all flow together remarkably well, all while Dante runs around with his cocky swagger.
There is also some elements of upgrades in the form of challenge levels, which will reward the player with upgrades for the
different weapons with the
option to choose
different rings with
different abilities to improve your skills helps switch up the gameplay and give that replay value a run for its money.
Fun set pieces and level concepts, the custom character performs surprisingly well, and the
different weapons give a lot of
options for how to play.»
The «Special» suffix is subject to debate, but it is significantly
different from the arcade original, with longer levels, improved music, and the
option to key in codes at the title screen for extra lives and more powerful
weapons.
Use
different weapons, tactics and upgrades to climb the leaderboards!Features ► Fun & satisfying guns ► In - game leaderboards & achievements ► Weapon upgrades and minor customisations ► A large map with potential for
different strategies ► Large
options...
The controls are appropriately mapped to the DualShock 4 controller with the control scheme consisting of holding R2 to accelerate; pressing L2 to brake; pressing L1 to tow an object; holding R1 to look behind your car; pressing square to engage turbo boost when at least one of the turbo boost meter units is full; double tapping square to be in the zone when all four units of the turbo meter are full; pressing triangle to fire
weapons or towed objects at opponents or alternatively pressing triangle when no
weapon is equipped to beep your car's horn; pressing downwards on the left analogue stick to enable your car's
weapon to be fired backwards at a car behind you; holding O and changing the direction of the left analogue stick to drift; pressing X to jump; pressing upwards on the right analogue stick to drive on two wheels; moving the right analogue stick to the left or right to side bash a car in that respective direction; pressing downwards on the right analogue stick to drive backwards; combining
different directions on the right analogue stick to perform a variety of air tricks; changing the direction on the left analogue stick to steer your car; pressing the share button takes you to the share feature menu; and pressing the
options button to display the pause menu.
Options include choosing a quantity of
different explosives, and one of each type of three
weapons from a variety of rifles, submachine guns or a shotgun, and pistols to create the best zombie slaying load out.
Using an algorithm that uses a weighted average for the attack / defense on all your equipped armor and
weapons, players now have many
different options open to them to reach the recommended light levels for the higher end game content.
The
weapons trailer shows off
different options you can use to outfit your fighter.
So, instead of just jumping in and always moving forward, you have the
option to replay levels to get more
weapons and upgrades as well as try
different difficulties.
Regardless, for those who choose to, there's a plethora of
different play styles and
options that all grow organically out five basic
weapons and three stances.
While its a lot of the same stuff MMO players have come to expect its
different enough to keep you in its world, and though it is disappointing you can't change your
weapon per class, it gives you enough
options to tweak your class just enough to keep you wanting to see more.
The created slayer has the
option of over six
different weapons, each with its own strength and weaknesses.
The Chassis is similar, but the benefits / drawbacks are more pronounced as it effects emplacement
options and each Chassis has
different weapon hard points, some as little as one on each side and others with the max three on each side.
These are conjured as you fight with a number of
different options plus some more real world
weapons too.
Simple controls make the game easy to get into but relentless enemies keep it challenging,
weapons options and several
different playfields offer variety, and impressive visual effects add eye candy.
This will give you the
option of trying
different weapon combinations on
different bosses.
There are a number of
different stages to play through with various
different game
options and
weapons to choose from.
has more
options than ever, with four
different «styles» for each
weapon.
And Monster Hunter Generations has more
options than ever, with four
different «styles» for each
weapon.
If you've played Payday: The Heist, then you can expect a similar gameplay in the heist mode but this does bring up the question whether there would be an
option to select between the good guys (S.W.A.T / Police) and the bad guys (Thieves) giving each faction a variety of
different weapons and access to vehicles.
There are well over 100
different weapons and equipment to customize your loadout and plenty of appearance
options.
No matter how you dispatch of them, defeated foes drop BP, the game's currency which can be spent on a huge array of
different customisation
options for upgrading Raiden's suit,
weapons and abilities, increasing the range and spectacle of every battle.
With a plethora of
different weapon and armor types that can be upgraded, as well as a number of character customization
options, there's a good chance that you might want to have multiple characters so you're not burning through tons of resources in one playthrough trying to get everything.