Sentences with phrase «different weapon options»

Since you're not locked to a specific class, you can try each of the 14 different weapon options, and swap at any time, to find one that works best for your playstyle.
The demo also includes 12 different weapon options for players to choose for their battle.
In addition to different weapon options, players have control over the type of melee attacks they can perform.

Not exact matches

Different playable classes, varied level objectives, diverse weapons, and a plethora of other gameplay options could have helped alleviate some of the repetition but unfortunately, none of that kind of content is featured here.
Wolfenstein II features stealth options and a cover system, however its most unique feature is the ability to dual wield two different weapons at the same time for a variety of lethal combinations and a damage advantage over your enemies.
I don't see a reason to have it as an option, I would much rather just be able to play Zelda with her play style being different, Rapiers are awesome weapons, and maybe they could build more on her magic.
With more than 50 weapons, 100 game - changing scrolls that help or hinder a run, and nine different player classes, the redneck has plenty of options for avenging his untimely demise.
Added to the three different weapons, these make for numerous options for the stat junkie to immerse themselves in while trying to achieve a desired build.
Different options include increased difficult in getting hold of super weapons, more powerful weapons, or having the speed of your ship decreased, making it easier for your enemies to get you,.
Upgrades range from new abilities, such as a double jump, charge attack and short range teleportation, to new weapons, such as kunais, different elemental properties for Cypher, and the Options.
With thirteen different game types - from standard deathmatches to bouts where each kill earns gamers a more formidable firearm, GoldenEye offers a pleasing selection of unlockable avatars, weapons, and devices to use, providing a pleasing sandbox full of play options.
Our ambitious plans for the game include adding a multiplayer option with unique skins for different players, an all new vector visual interface and experience, new weapons, control schemes, game modes and much much more.
There's a ton of variation between the different mechs, weapons, movement systems, and both the story campaign and freelance missions are pretty fun to run through, with the many options giving both replayability and multiple approaches to the same mission.
While there are a few different options in terms of secondary, heavy, and item - based weapons, there is only one primary weapon available to each of the game's classes.
Other than that there are now multiple weapons to choose from and not just the one lance from the previous games, also customization options for your characters as well as the ability to choose different colours.
You have many different options in terms of what sort of character you want to be, a combat based person, heavy weapons or a smart mouth, Fallout 3 has you covered.
Even with so many different options, the weapons all flow together remarkably well, all while Dante runs around with his cocky swagger.
There is also some elements of upgrades in the form of challenge levels, which will reward the player with upgrades for the different weapons with the option to choose different rings with different abilities to improve your skills helps switch up the gameplay and give that replay value a run for its money.
Fun set pieces and level concepts, the custom character performs surprisingly well, and the different weapons give a lot of options for how to play.»
The «Special» suffix is subject to debate, but it is significantly different from the arcade original, with longer levels, improved music, and the option to key in codes at the title screen for extra lives and more powerful weapons.
Use different weapons, tactics and upgrades to climb the leaderboards!Features ► Fun & satisfying guns ► In - game leaderboards & achievements ► Weapon upgrades and minor customisations ► A large map with potential for different strategies ► Large options...
The controls are appropriately mapped to the DualShock 4 controller with the control scheme consisting of holding R2 to accelerate; pressing L2 to brake; pressing L1 to tow an object; holding R1 to look behind your car; pressing square to engage turbo boost when at least one of the turbo boost meter units is full; double tapping square to be in the zone when all four units of the turbo meter are full; pressing triangle to fire weapons or towed objects at opponents or alternatively pressing triangle when no weapon is equipped to beep your car's horn; pressing downwards on the left analogue stick to enable your car's weapon to be fired backwards at a car behind you; holding O and changing the direction of the left analogue stick to drift; pressing X to jump; pressing upwards on the right analogue stick to drive on two wheels; moving the right analogue stick to the left or right to side bash a car in that respective direction; pressing downwards on the right analogue stick to drive backwards; combining different directions on the right analogue stick to perform a variety of air tricks; changing the direction on the left analogue stick to steer your car; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
Options include choosing a quantity of different explosives, and one of each type of three weapons from a variety of rifles, submachine guns or a shotgun, and pistols to create the best zombie slaying load out.
Using an algorithm that uses a weighted average for the attack / defense on all your equipped armor and weapons, players now have many different options open to them to reach the recommended light levels for the higher end game content.
The weapons trailer shows off different options you can use to outfit your fighter.
So, instead of just jumping in and always moving forward, you have the option to replay levels to get more weapons and upgrades as well as try different difficulties.
Regardless, for those who choose to, there's a plethora of different play styles and options that all grow organically out five basic weapons and three stances.
While its a lot of the same stuff MMO players have come to expect its different enough to keep you in its world, and though it is disappointing you can't change your weapon per class, it gives you enough options to tweak your class just enough to keep you wanting to see more.
The created slayer has the option of over six different weapons, each with its own strength and weaknesses.
The Chassis is similar, but the benefits / drawbacks are more pronounced as it effects emplacement options and each Chassis has different weapon hard points, some as little as one on each side and others with the max three on each side.
These are conjured as you fight with a number of different options plus some more real world weapons too.
Simple controls make the game easy to get into but relentless enemies keep it challenging, weapons options and several different playfields offer variety, and impressive visual effects add eye candy.
This will give you the option of trying different weapon combinations on different bosses.
There are a number of different stages to play through with various different game options and weapons to choose from.
has more options than ever, with four different «styles» for each weapon.
And Monster Hunter Generations has more options than ever, with four different «styles» for each weapon.
If you've played Payday: The Heist, then you can expect a similar gameplay in the heist mode but this does bring up the question whether there would be an option to select between the good guys (S.W.A.T / Police) and the bad guys (Thieves) giving each faction a variety of different weapons and access to vehicles.
There are well over 100 different weapons and equipment to customize your loadout and plenty of appearance options.
No matter how you dispatch of them, defeated foes drop BP, the game's currency which can be spent on a huge array of different customisation options for upgrading Raiden's suit, weapons and abilities, increasing the range and spectacle of every battle.
With a plethora of different weapon and armor types that can be upgraded, as well as a number of character customization options, there's a good chance that you might want to have multiple characters so you're not burning through tons of resources in one playthrough trying to get everything.
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