And we will need that with
the difficult games coming up.
Looking slightly more short - term Hiddink said, «We have two
difficult games coming up.
«We've had a really tough start to the season, and we've got
some difficult games coming up, but I think we're starting to get some players coming back from injury,» said Amesbury.
So the fixture list sees three very
difficult games coming up.
Wenger said: «We now have
difficult games coming up, with a difficult November, so by the end of November we will know more about ourselves.
«We have
a difficult game coming up against Tottenham, and I do not agree at all with the way the fixtures have been organised — it is a farce,»
Not exact matches
We do nt mix it
up when it
comes to the tactical side of the
game, a good example is we hardly if ever take shots from outside the box, so the opposition know that we like to «pass it in the net» teams do nt find it as
difficult to defend against us anymore.
So with a potentially
difficult home
game coming up against Hull City, a match which we really need to win to strengthen our case for a top four spot and stop the rot after two damaging defeats in a row, you might have expected the boss to be nice to us.
Gonzalez is intentionally walked after McCann flies out, so there's one out, two on, and Reddick
up in a position to make this
game really
difficult to
come back in.
With Big East
games coming up against West Virginia and No. 13 Pitt, the bad news for the Bearcats is that they have the most
difficult remaining schedule among the four teams.
Leeds might only be five points out of the playoffs, but they are in 9th place and have a
difficult stretch of
games coming up, with matches in February against Cardiff City, Sheffield United, Bristol City and Derby County, all teams that are above Leeds in the table.
Dalglish added: «He's got off to a fantastic start but it's a really
difficult run of
games coming up and I'm sure, as he said this morning, he is going to work as hard as anybody else and if everybody works together it's not rocket science -(if) everybody works together you've got a much better chance of success.»
The problem for United is the injuries that we have got and now we have a
difficult game against Middlesbrough
coming up on Sunday, but at least we got the job done tonight.»
Coming up with questions for such a
game can be
difficult, though, so we've done it for you.
The Newlywed
Game can be a big hit at a bridal shower, but it can sometimes be
difficult to
come up with the best questions to use.
-- Namco Bandai understands that fans want more Tales
game in English — Time and money get in the way — Namco Bandai has taken steps to alleviate the issues above, and hopefully we can now look forward to seeing more Tales
games worldwide — It's been
difficult to fit the
game on the 3DS card due to size restrictions — Voice data in particular was challenging to put on the card and feels they solved the problem while keeping the quality high — «Every part of the
game, with the exception of the animated cut - scenes, has been redone in 3D» — Yoshizumi believes this makes the
game seem more real / immersive than before — Character models rebuilt to improve performance — Rest of the
game has been ported over seamlessly — Some changes made to «in -
game parameters» to compensate for control differences — No other additions, no new weapons / artes — No communication features (StreetPass, SpotPass)-- Namco Bandai have talked about a sequel, but haven't yet
come up with something that would be good enough for a full
game — Yoshizumi says he appreciates the comments he receives on Twitter from worldwide fans, and he hopes that more Tales
games can make it over in the future — Load times have been improved on significantly — Steadier frame rate (may have been referring to the world map specifically)-- Skits will remain unvoiced
On many occasions, systems that are notoriously
difficult to develop for have ended
up getting the short end of the stick when it
comes to multiplatform
games since developers only have limited resources.
Horror titles are a
difficult sell with a good chunk of its social media buzz likely
coming from the culture of watching streamers be scared by its contents rather than an increased amount of players picking
up the
game to experience it first - hand.
Knowing how
difficult it is to create original activities and
game that will motivate and challenge students, I have
come up with this 60 - ready - to use interactive
games, ideas and activities that will save you a lot of time.
This isn't Call of Duty's fault; every sequel made makes it increasingly
difficult to
come up with new features for the next
game, and there's only so much tweaking you can do.
- Toriyama didn't even know what an RPG was when he took the offer to work on Dragon Quest - had he known the series would go on for over 30 years, he would have declined the position - he finds that designing characters for Dragon Quest
games is fun, but also rather
difficult - Toriyama isn't interested in designing wholesome characters, so he doesn't have many variations to offer -
coming up with designs becomes increasingly
difficult every time - Toriyama used to
come up with a lot of fanciful designs, but most of those were shot down - he loves designing mosnters - thanks to more staffers, Toriyama doesn't have to do as many designs as he used to - he plans to do his best for Dragon Quest XI
It was
difficult to build a
game as surprising as the first, but Portal 2 has new surprises around every corner, and will be held
up as a near perfect
game for years to
come.»
GSW: Do you find it
difficult coming up with lyrics to
games like Space Harrier and Fantasy Zone, seeing as dialog is not a prominent aspect of the experience?
The word «security»
comes up multiple times because traditional offline play and modding outside a rather
difficult to setup sandbox tends to result in massive,
game killing fraud.
This list was incredibly
difficult to pare down this year, as there are dozens upon dozens of other Vita titles that would be right at home on this list, but we did our darndest to
come up with a collection of
games that was varied, unique, and indicative of all of our individual tastes as a website.
It's hard to go wrong with a
game so simple, and the
game sometimes does, with some weird difficulty spikes that have players easily barreling through enemies in one level and getting destroyed in another, and the frequent appearance of a bad pool of letters that make it
difficult to
come up with good words if you don't have a dictionary as a brain.
MG: It was
difficult to
come up with a style that we felt would work well as a rhythm
game.
is there a way you can have an index that list every VC
game and click on the title and then go to the date it was reviewed... as time goes on it will be
difficult to remember what week it was a
game came out to look
up the review
The former was terribly
difficult and the latter interminably dull, neither of which are positive things for a
game to be called — and I think I've
come up with the solution.
Many will struggle to recall a point and click adventure that
comes with
difficult controls, so it's always nice to jump in to a
game and find the tools are simple enough to pick
up and play.
But on the other hand, that also inevitably led to people suggesting that the
game had been canned for the time being as the creators were finding it
difficult to
come up with ideas to top the last instalment.
the Dragon Quest are Fantasy
games, taking place in more or less the same time period, so
coming up with designs become increasingly
difficult every time.
The only way to not piss the player off is if he knows that it's his own choice that something is too
difficult, and could scale it back or just give
up on trying to get the 100 % perfect ranking and
come back later after he's gotten better at the
game (or his character is better developed).
Considering the number of agents trying to one
up each other in a
game of networks and figures, it is becoming increasingly more
difficult to
come up with ways on how to rise above your competition and make an impression to your prospects.