Sentences with phrase «difficult time going to bed»

The only noticeable issue she's had (aside from normal «terrible twos» stuff) is that she suddenly had a difficult time going to bed, calling out and crying more than she EVER had before.

Not exact matches

My baby is 7 months, when he was 5 months and half, i started the bed time routine for him, it was difficult for me the first week, i thought he will cry for few weeks then he will stop, but now he is 7 months he still cry 10 minutes before sleep (i never went to him i don't wont to break what i started??)
Staying up too late or going to bed at different times can make your preschooler overtired or cranky, and that winds up making it more difficult to go to sleep.
Because these children tend to have a difficult time with changes, for example getting into the car seat, going to bed, or visiting a new place.
After a difficult week, he would cry at bed time, but I was always with him offering hugs and cuddles, he was fine and went to sleep easily.
But when your child has gone haywire, sleepy time can be a bit difficult to manage, and you'll need to know how to get your toddler to wind down before bed.
We bed - shared and night - nursed until about 16 months, and in that time (although I know it was difficult some nights) he never asked me to go nurse somewhere else so he could get some sleep / have space / whatever.
When you go to bed, and how long you sleep at a time, might actually make it difficult for you to stop worrying.
«With the spring time change, you essentially have to go to bed earlier and get up earlier, which is difficult for many of us to do,» she says.
Availability varies according to the time of year, but finding a bed during the one remaining race weekend is always going to be difficult, so it's best to plan ahead.
-- Nintendo previously made Zelda games by making small areas and connecting them together — For Breath of the Wild, the team first had to figure out what needed to be placed on the map — Groups were created out of the over 300 devs to work on specific sections of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the world
a b c d e f g h i j k l m n o p q r s t u v w x y z