Not exact matches
From the original 2D Rayman, to the
classic 3D
platformer Rayman 2, to the return to its roots with Rayman Origins, the series has always stood out for its notable platforming and
difficulty.
When Derek Yu released Spelunky for free in 2008, his roguelike - inspired
platformer took the indie game community by storm with its combination of
classic platform mechanics, extreme
difficulty, and random level generation.
Classic platformers had a great
difficulty curve to keep their brief escapades longer, and some games today have a brutality when it comes to
difficulty that makes the game downright frustrating.
Super Meat Boy relives the old school
difficulty of
classic retro
platformers and streamlines it down to the essentials, no BS, just straight - forward twitch reflex platforming, and all while sacrificing his own well - being to save his damsel in distress.